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Hi W1zzard,
Imo GPU-Z is missing an important information nowadays: single precision FLOPS/s.
While there's fillrates and bandwidth, GPU-Z provides no information about the computational power.
That just came to my mind when i compared a higher-clocked 9600 GT vs a lower-clocked 9800 GT that i can't tell how much difference in shader power is between them.
An additional line in GPU-Z between Shader Count and Pixel Fillrate showing Single-precision Float (like CUDA-Z shows) would be great, if there's enough room maybe you could even add Double-precision Float for supported cards.
Imo GPU-Z is missing an important information nowadays: single precision FLOPS/s.
While there's fillrates and bandwidth, GPU-Z provides no information about the computational power.
That just came to my mind when i compared a higher-clocked 9600 GT vs a lower-clocked 9800 GT that i can't tell how much difference in shader power is between them.
An additional line in GPU-Z between Shader Count and Pixel Fillrate showing Single-precision Float (like CUDA-Z shows) would be great, if there's enough room maybe you could even add Double-precision Float for supported cards.