- Feb 27, 2008
- 5,885 (1.37/day)
|Processor||Intel 2500k 4.4Ghz|
|Motherboard||ASROCK|Z68 PROFESSIONAL Gen 3|
|Memory||32GB GSkill Ripjaw X 1866|
|Video Card(s)||Sapphire R9 290 Vapor-X 4Gb|
|Storage||Samsung 860 EVO 1Tb/WD BLACK SN750 500GB NVMe|
|Display(s)||22" Dell Wide/ 22" Acer wide/24" Asus|
|Case||Antec Lanboy Air Black & Blue|
|Audio Device(s)||SB Audigy 7.1|
|Power Supply||Corsair Enthusiast TX750|
|Mouse||Logitech G502 Proteus Spectrum|
|Keyboard||Corsair Vengeance K90|
|Software||Win 7 Ult 64 bit|
Let's see.... Skyrim had issues with Crossfire, Fallout 3 and Vegas, I heard that Serious Sam had some problems, never played it myself, COD Black Ops 2, BC2, I heard about BF3, didn't play... Yeah, they come out with their CAP for them sometime down the road, but there are still issues that you shouldn't expect to deal with. I'm ignoring the statements of "Growing pains" and the like.
Here. You may educate yourself.
"The data is mirrored by both cards so two 1GB cards will still result in 1GB of VRAM being available."
So, in games like Skyrim, where VRAM is at a premium, loading large resolution packs can result in reaching your VRAM limit very quickly. A dual 2Gb card setup doesn't provide you with 4Gb of VRAM for use, you're limited to the 2Gb, since the data is mirrored on both cards.
Nice tone by the way.