Futuremark today introduced the first major update to 3DMark 11, the company's latest 3D graphics benchmark. The update introduces some critical stability improvements that's general to all variants of 3DMark 11, and a few fixes specific to some variants. To begin with, the 3DMark v1.01 fixed a bug with the SystemInfo component that prevents the Physics and Combined tests from running; crashes related to absence of DirectX 11 API and .NET; an updated SystemInfo component, etc. DOWNLOAD: 3DMark 11 v1.01 Update A complete list of changes follows: All Editions Fixed an issue with SystemInfo that prevented the Physics and Combined tests from running. Fixed an issue that could cause a crash if the DirectX 11 API or .NET was not available. Fixed an issue that could cause a crash if the number of system GPUs was unknown. Letterboxing and scaling now works with wide displays. The benchmark UI is now minimized during the benchmark run. Improved result security when submitting to 3dmark.com. Added automatic update notification. Updated SystemInfo component to version 126.96.36.199. Advanced and Professional Edition only Added option for manual GPU Count selection to the Advanced tab. Added Scaling Mode selection to the Advanced tab, choose from centred or stretched. Results tab now shows the individual scores for each of the six tests. Professional Edition only Demo audio now works when running from the command line. Image Quality tool now handles unexpected parameters correctly. Image Quality tool now works correctly with the reference rasterizer option.