Skyrim is complex (all the questioning en searching) but "philisofical"?? Unless any thought whatever thought (A: go stealth, B: talk to the priest, WOW!) is considered philOsofical... Then marketing brainstorming also is... (god forbit)
When I play it I use it mostly for sightseeing and tourism (trying to be as sincere as possible for your research Kreij)
Then we have BF (BF3 par example) it is all about fun and skills (and serious quality graphics, audio) but is closer to Pacman survival hectics then, say, Operation Flashpoint series (Arma, etc), which as a whole has a more submerging, involving storyline that you HAVE to immerse in, unlike the CoD, MoH or BF singleplayer kitsch CNN corridor storylines...
It is way old and unavailable, but 1944 Across the Rhine or -later- World War II Online had me totally kidnapped, because somehow you were part of it, or just like -briefly- Need for Speed when the police cars were hunting you down: you just had to manage it!!! It WAS important, not like Skyrim which seems a world that turns and turns on its own, with or without you....
When I play it I use it mostly for sightseeing and tourism (trying to be as sincere as possible for your research Kreij)
Then we have BF (BF3 par example) it is all about fun and skills (and serious quality graphics, audio) but is closer to Pacman survival hectics then, say, Operation Flashpoint series (Arma, etc), which as a whole has a more submerging, involving storyline that you HAVE to immerse in, unlike the CoD, MoH or BF singleplayer kitsch CNN corridor storylines...
It is way old and unavailable, but 1944 Across the Rhine or -later- World War II Online had me totally kidnapped, because somehow you were part of it, or just like -briefly- Need for Speed when the police cars were hunting you down: you just had to manage it!!! It WAS important, not like Skyrim which seems a world that turns and turns on its own, with or without you....