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GTA on PS3 vs GTA on Xbox

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#1
Don't know if it has been discussed before ( search shows to many unrelated results ), but has anyone seen this movie:
http://www.gametrailers.com/player/33469.html

I zoomed in on certain parts of the movies and I think it's pretty clear when you see this ( marked parts where I see it very clearly ):







All the comparison video's on gametrailers show almost the same thing. Yes, the brightness/contrast is different every time but that's not what I am talking about. Brightness/Contrast is different on every screen ever made on the planet, so the difference in the consoles doesn't mather one bit.

I am talking about PS3 being more blurry then the 360. The most logical explenation I can think off is that Sony did to hide distortion artifacts better. It's a fact that sharpness exposes distortion artifacts much better, so I think Sony made it slightly more blurry on purpose.

But then again, sharpness is also a setting that you can find on practicly every HD-Read and Full-HD TV, so I guess it doesn't really mather.

Just want to know, Sony/Microsoft fanboy or not, can you confirm what I see? Or are my eyes misleading me?
 
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#2
It's more blurry because the PS3 version runs it with a lower res, 720P I think whereas the 360 runs it at (I think) 960P
The 360 also uses AA I think.
 
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#3
This is misleading. My picture on my standard def 25 inch TV is not nearly as blurry as those pictures make out. I have seen it running on both systems (my best friend has a 360) and both look great. Comparisons between consoles is useless IMO just as that silly image quality debate with ATI and Nvidia. It's all just pointless. I have yet to see a game that as bad in real life as these comparisons make them out to be sometimes.
 
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#4
It's more blurry because the PS3 version runs it with a lower res, 720P I think whereas the 360 runs it at (I think) 960P
The 360 also uses AA I think.
Both consoles have AA enabled by default. Both consoles seem to have the same AA level, and I really doubt that gametrailers would record a video with both consoles on different resolutions. The difference isn't that big, it really has nothing to do with AA OR AF.

This is misleading. My picture on my standard def 25 inch TV is not nearly as blurry as those pictures make out. I have seen it running on both systems (my best friend has a 360) and both look great. Comparisons between consoles is useless IMO just as that silly image quality debate with ATI and Nvidia. It's all just pointless. I have yet to see a game that as bad in real life as these comparisons make them out to be sometimes.
I totally agree with what you are saying, really I do. Not trying to concinve anyone that the Xbox is better. Both consoles have their advantages and disadvantages. What I don't understand is that Sony's consoles is more powerfull but seems to be slightly, very slightly, mor blurry then the 360.
 
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#5
Is it mentioned anywhere how they captured the video?
 
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#6
PS3 can apparently handle farther clip planes and can see objects from further away.
 
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#7
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#8
Gametrailers is an objective website. Isn't it?
Lol, not really. Did you happen to see the Grid PS3 vs. Xbox comparison. Case closed.
 
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#9
@Jelle Mees: I don't know much at all about how to code, but I have always heard that it is hard to code for the Cell. I think that developers are just not optimizing the games or even coding them right sometimes. I'd say Rainbow 6: Vegas, Assasins Creed, and GTA 4 are good examples of that. I heard Mirrors Edge will acutally be optimized for the PS3 and 360, so hopefully that game will perform properly.
 

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#10
I think rockstar should start working on a 720p patch for the PS3.
 
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#11
I think reviewers shouldn't over hype a game such as GTA IV. :toast:
 

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#12
True, though it's still an extremely fun and awesome game. I haven't been able to put it down too much.
 
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#13
True, though it's still an extremely fun and awesome game. I haven't been able to put it down too much.
Agreed, great gameplay fun times...Sucky story and mediocre graphics. :cool:
 

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#14
Hard to say really... comparing static screenshots is kinda pointless. It's no Crysis, but it looks great when moving. Just take the helicoper tour at night or a taxi ride through Star Junction and you'll agree.

You could say the 360 version is "sharper" or you could say it is "jaggy"
You could say the PS3 version is "blurry" or you could say it is "smoother"

It's personal preference but I doubt you would even notice at normal playing distance on a normal TV when the game is in full motion with moving, shooting, driving etc.
 
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#15
Ok i own the 360 ver,my brother has ps3 ver, i have compared them myself

Both compared on 42inch panasonic lcd tv with hdmi for both console's

The 360 ver looks alot better, no doubt about it,the colors are more clear and brighter,ps3 is very blury and uses alot more AA to a point it looks like rubbish

Also the controller on the ps3 is a joke, basically the same as the ps1,the new analog triggers are as lame as the analog sticks... also xbox live owns the playstation network, you cant even chat ingame on ps3 and there alot more people on 360 + achievements if your into that

Im not impressed by the ps3 at all,even gran turismo 5 prologue looks dated

All these 12 year old sony fanboys have know clue, sure the "cell" maybe better cpu then 360,but the gfx card sure of hell isnt, and at the end of the day CPU power doesnt mean shit,a better gpu is going to come out on top

Also my brothers ps3 had to be replaced in the first 2 weeks of ownership as the disk drive couldnt read anything not even a cd...

But i gotta say my 360 has had red ring of death also

Sony are so full of shit also - watch

http://www.youtube.com/watch?v=7Wzmf0ChL24&feature=related

http://www.youtube.com/watch?v=IH2w2l1JTs4&feature=related

Ps3 nextgen hahah features like "real time weapon change" l0l0l0l0l0l0l:laugh::laugh:

Anyways i recommend 360 any day
 
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#16
You know, I never really noticed the graphics difference. Probably because I was too busy enjoying the game. If you are worried about the graphics you're playing the game wrong.
 
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#17
All these 12 year old sony fanboys have know clue, sure the "cell" maybe better cpu then 360,but the gfx card sure of hell isnt, and at the end of the day CPU power doesnt mean shit,a better gpu is going to come out on top
I'd like to know where you get that assumption from because it's just pure wrong. Xenos (the 360's GPU) is clocked at 500mhz, and runs 4000MP/s 1500 Vertexes and and 8000 Texture. The Reality Synthesizer (PS3's GPU) Does 4400 MP/s 1100 Vertexes and 13200 Texture.
 

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#18
I'd like to know where you get that assumption from because it's just pure wrong. Xenos (the 360's GPU) is clocked at 500mhz, and runs 4000MP/s 1500 Vertexes and and 8000 Texture. The Reality Synthesizer (PS3's GPU) Does 4400 MP/s 1100 Vertexes and 13200 Texture.
And yet not a single game has taken advanage of it.
 
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#19
Im sure if there was a PC version it would look twice as good :D
 
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#20
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#22
I'm running it @1080p on a 42" Sharp Aquos using the component connections from my Xbox 360.

It's not as super crisp as running through HDMI but still fantastic. It seems a little easier on the eyes...of course 80 hours of game play and you'll be use to it.

also remember that once you start getting higher in resolution the FPS will start to drop.
 
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