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Gts 250 or Gt 740 for dedicated Physx??

Toothless

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He brought up something unrelated to the thread that I got worked up about in another. That's called baiting. How about you look a little more into what people are trying to do instead of taking sides so quickly. Also if you quote me, I still see the relies. :wtf:
I know you see the relies, but I wanted you to see my reply.

I'm still waiting to see how his 740 pars up.
 
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PS: Btw i dont like intergrated gpu's in mainstream platform performance Cpu's ;)
Us u can see in my post.... Can u see the smilling face?????????????
He brought up something unrelated to the thread that I got worked up about in another. That's called baiting. How about you look a little more into what people are trying to do instead of taking sides so quickly. Also if you quote me, I still see the relies. :wtf:
I am just kidding with u.... And u know what? I dont care if u are so seriοus guy without sense of humor and some kind of Psychological problems... SORRY BUT U STARTED!! U was rude!!
Oh, so your one of those people who don't understand how markets work. You're starting to sound like a 12 year old. I don't have time to deal with this immaturity. Unsubbed.
 
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If you have both cards as spare why not just test it with both cards and report back with some results since you started this thread.
I will m8..!! Like i said :)
Thank u all !!!
i will go with 740 first and i will show u the bench results here............ In about a week that all parts of my rig will b to my place!!!
 

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Us u can see in my post.... Can u see the smilling face?????????????

I am just kidding with u.... And u know what? I dont care if u are so seriοus guy without sense of humor and some kind of Psychological problems... SORRY BUT U STARTED!! U was rude!!
Point out that you'll probably not notice a difference isn't being rude. I merely stated that you shouldn't waste your time because other have and have determined that it's a fringe case when it's even used and if powerful enough hardware, you don't notice a difference. You only notice a difference when you're in @Toothless 's case where you have a GPU with limited compute power. The 5820k has no lack of compute power, so given the resources you have available, it's just another thing that will consume power, use PCI-E lanes, and can go wrong.

What is rude is making a claim that I might have psychological problems, how about you stop trying to make me angry and realize that I was simply making a statement that many others have made.

So I'm sorry if you thought my post came off as rude, but what's rude is baiting someone. Lets look at the first post each of us made, shall we?
People who have tried this before said it was a waste of time and hardware because it does very little and only a handful of games support it. You would be better off not doing it.
I see nothing rude about it other than trying to save you some time.
What's rude is your follow up:
Then i will see it with my own eyes....................!!!
For god sake!! why u must be always so peremptory? I am not going to do nuclear science...............!!!
If not worth it i will just remove the card LOL!!

PS: Btw i dont like intergrated gpu's in mainstream platform performance Cpu's ;)
First of all, I just commented saying it won't get you anything (which it probably won't.) I didn't do anything peremptory other than reduce this question to what others have already determined. The nuclear science statement is just to add a little dramatic flare, and the P.S. is simply bait to get me angry. So lets be very careful when we say:
SORRY BUT U STARTED!! U was rude!!
Also, I'm also not the one using all caps. U mad brah?

Side note: Would you call me peremptory if I said overclocking memory wouldn't improve performance and that it's waste of time to do it for that reason? It's the same argument. There is a difference between just trying it because you want to and you're interested and trying it because you want to improve performance. You even said you wanted to try it to see how performance is, not to simply try it. I was trying to save you time and effort. Feel free to try it though, I'm just trying to tell you what you should expect if you do.
 
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Toothless

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rekt.

Points have been made and now using the 740 is for giggles.
 
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Side note: Would you call me peremptory if I said overclocking memory wouldn't improve performance and that it's waste of time to do it for that reason? It's the same argument.

With that commend you prove that you are someone who likes arguing with others for the sake of impressing people.
Because in your specs u have an i7 with :
Memory Specifications
Max Memory Size (dependent on memory type) 64 GB
Memory Types DDR3 1066/1333/1600
Max 1866 with your overclocking and u have G.Skill DDR3-2133, 16gb (4x4gb) @ 9-11-10-30-108-1T 1.65v.......

Thanks for proving my point.
Ofcourse i would call u paremptory.
 

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@ozorian I think you two just had a misunderstanding. Aquinus isn't always right, none of us are, but he is a great fountain of information and experience it would be a shame to see you unable to take advantage of in the future.
 

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With that commend you prove that you are someone who likes arguing with others for the sake of impressing people.
Because in your specs u have an i7 with :
Memory Specifications
Max Memory Size (dependent on memory type) 64 GB
Memory Types DDR3 1066/1333/1600
Max 1866 with your overclocking and u have G.Skill DDR3-2133, 16gb (4x4gb) @ 9-11-10-30-108-1T 1.65v.......

Thanks for proving my point.
Ofcourse i would call u paremptory.
It was a factor of cost and getting memory that was XMP 1.3 ready, not 1.2 (or was it 1.4 and 1.3? I can't remember,) like most kits at the time that were designed for SB. Remember, I made this machine 3 years and a couple months ago. I had the option of either getting 1600 or 2133 for a minimal difference in price and decided to go with 2133Mhz. Is it any faster? No. Did it cost me any more at the time? No. I read Cadaveca's review on both the CPU and motherboard I got and talked to him about it before buying it. I also initially got faster memory so I could overclock the CPU. The 3820 is a partially locked CPU and to go over 4.2Ghz you need to increase the BCLK strap which also increases all of the memory dividers because the BCLK get bumped to 125Mhz so the memory needed to be able to tolerate higher memory dividers, which it does. I've tested the DIMMs I have and I can safely push them up to just over 2400Mhz, but I don't see any improvement because of it. Remember, hardware choices aren't always strictly based on performance. Sometimes they're because of cost, flexibility, or both.

Either way, I don't see what you're getting so upset about. I'm just saying you're not likely to notice a difference and now you're just trying to start an argument with me.
@ozorian I think you two just had a misunderstanding. Aquinus isn't always right, none of us are, but he is a great fountain of information and experience it would be a shame to see you unable to take advantage of in the future.
Touche, there are many time when I'm wrong but I'll usually state that I'm not completely sure about something from the get go. I dig my feet in when it's something I've worked with before or if it's something I'm experienced with. Many people know that I'm an asshole and I openly admit that, but as you said, that doesn't mean that I don't have useful things to say. I just might be a prick about it depending on the topic at hand or the kind of attitude I encounter in the process and there is really no need to take it personally. :)

@ozorian : All in all, stop taking your own thread off topic. Just test the damn GPU and figure it out yourself and report back if you're going to be belligerent about it. You're wasting more time arguing with me than actually testing the configuration to see if it makes any difference or not.
 
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Hello i am going to check how dedicated physX will work in my pc and what performance i will gain with that...
But i dont know which one from my spare cards should i use Gigabyte Gts 250 1gb or Asus Gt 740 2gb?
the rest system specs cpu 5820k on rampage v 16gb Ram and Gigabyte gtx 970 psu evga 1000w

Thank you in advance!!

From what I have read memory bandwidth and PCIx speeds have little to do with phyx. Its more about the cuda core count. And yes a dedicated card for it helps even a SLI setup.

So for those looking for a cheap 2nd card for a more LCDS and a bonus of phyx speed up. Lets look at Nvidia 730s.
http://www.geforce.com/hardware/desktop-gpus/geforce-gt-730/specifications

There are a few flavors

Cuda cores / Base clock Mhz / Memory interface / memory bandwidth

96 / 700Mhz / 128bit GDDR3 / 28.8 GB/s
384 / 902Mhz /64bit GDDR3/ 14.4
384 / 902Mhz/ 64bit GDDR5/ 40

The 28.8 GBs sounds good but it only has 96 cuda cores.

The two with 384 cores will be faster. And they will be the same, meaning the 40 GB/s GDDR5 will not really be faster for physics.

A guy with a twin 780 TIs put a GT 730 in a 1x PCIe slot (500MB/sec) and got 10 fps bonus in all games as a dedicated.
I think around 1000 MB/sec is where it makes no difference. I saw a 1x vs 4x pcix comparison and it was 3 percent faster. Beyond 4x pcix it made zero difference for phyx.

So CUDA cores and not memory bandwidth or even the type of ram is what you should look at.

So the cheaper GT 730 with 384 cuda cores will be as fast as the GDDR5 card and faster than the 96 core GT730.
 

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Theeeaaaaddd necrooooooooo.
 
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I'd choose "GT 740".
 
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I'd choose "GT 740".

If the price was the same and both single slot then yea the GT 740. But for just phyx and 2D the 730 and 740 about the same in performance.

The 740 might be faster as a solo card in games but I'm not using mine for that, purely a secondary card to run 5 LCDs and sometimes for phyx.

Nice addition to the thread tootlhless, really made a lot of sense, thanks for contributing.
 

Toothless

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If the price was the same and both single slot then yea the GT 740. But for just phyx and 2D the 730 and 740 about the same in performance.

The 740 might be faster as a solo card in games but I'm not using mine for that, purely a secondary card to run 5 LCDs and sometimes for phyx.

Nice addition to the thread tootlhless, really made a lot of sense, thanks for contributing.
You replied to a thread that's been dead since May, so obviously you don't pay attention to the "last post" dates, which even then the issue was solved.

You contributed to a ghost thread and went smart-ass. Good job.
 
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You replied to a thread that's been dead since May, so obviously you don't pay attention to the "last post" dates, which even then the issue was solved.

You contributed to a ghost thread and went smart-ass. Good job.


This topic is very current with the onset of windows 10. Many people (not you) had fermi cards used for multi monitor setup with a more powerful card. Drives make that set up non viable for windows 10 atm.

Don't walk around looking at dates of threads rather look at the topic at hand. If it does not pertain to you please do not take up space on the thread. Thanks for your cooperation.
 
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Nice addition to the thread tootlhless
I agree. It is just useful for creating unnecessary and negative discussions.

You replied to a thread that's been dead since May,
Of many forums I frequent, this is a few of them which replying to a thread generates so many problems.

It is just ridiculous.

If no reply should be made then why the admin doesn't make topics to be closed after a certain period of time!?

Sincerely, too much noise for nothing. Waste of time.

Bye! :shadedshu:
 
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From what I have read memory bandwidth and PCIx speeds have little to do with phyx. Its more about the cuda core count. And yes a dedicated card for it helps even a SLI setup.
Although what you have said has probably already been covered in talks about Physx, is it solely Cuda core count or is it relative to D.P. as this has been cut down in later cards, unless you invest in purpose built cards.
If you could, installing an Intel Phy card to run alongside an Nvidia card would be the best option.
 
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Does anything current use dedicated PhysX anymore?
 
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I doubt it, it's more a component of games that can be offset to the CPU to help boost frame rates.
Dedicated Phy cards are more specific in their purpose.
 
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Here is a great writeup using two GTX titans in sli, with a 650 as a physx card,
http://www.volnapc.com/all-posts/how-much-difference-does-a-dedicated-physx-card-make

But with the advent of windows 10, and direct x 12, there will be an added benefit of running two dedicated cards of different specs(or a dGPU with an iGPU). As we will also have the added ability of offloading post processing effects onto the seperate card (or iGPU)
http://www.kitguru.net/components/g...tails-cross-ihv-multi-gpu-tech-in-directx-12/
http://www.kitguru.net/components/g...tails-cross-ihv-multi-gpu-tech-in-directx-12/
Anyway, I'm currently running a single 980 ti (which I bought just a few weeks ago). My aim is to run a 950 (to be bought a while after they become available), initially as a physx card, but then as dx12 games come online, as a dedicated post processing card :)
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
Anyway, I'm currently running a single 980 ti (which I bought just a few weeks ago). My aim is to run a 950 (to be bought a while after they become available), initially as a physx card, but then as dx12 games come online, as a dedicated post processing card
Why? That seems like such a waste of power and quite possibly time and effort. The 980ti pounds through anything 2560x1440 on down. PhysX will merely tickle it.

Honestly it just sounds complicated. I wouldn't plan on this until it comes out and shows its not a PITA..
 
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Oh, we're discussing PhysX again? ;D And an old thread at that. LOL.

IMHO, dedicated PhysX card's job is to alleviate the burden of main card(s) on rendering a scene. But due to its very specific job, which is calculating NVIDIA's physics simulations (yup, their proprietary-exclusive gpu/cuda-accelerated physics simulations not the common ones... my post somewhere above), its usefulness depends on how complex and heavy a scene that the main card(s) is working.

Let me try to explain. But first you must remember, we're talking about games that uses NVIDIA PhysX (physics simulations exclusively using NVIDIA's GPU) not just common physics simulations bundled also inside PhysX. Oh and an open-source now. Right. When the main card is doing a fine job of rendering a scene with some set parameters (eg. 60fps, AA, screen size, etc.), then a dedicated PhysX card (dPc) is negligible and might even dragging down performance if its clock speed (or boost clock, if your dPc has it) is so much lower than the main card. When your main card is struggling in pumping out a scene when you: increase resolution, increase fps (or VSYNC off), add effects, etc. then a dPc eases any workload related to NVIDIA PhysX. What happens then? Do I get a better performance? Yes and no. Yes, you will get less minimum framerate occurrences due to less stresses on the main card's CUDA cores, that means better average fps. No, you really don't have better maximum fps if your main card able to handle your set parameters and also no, unless the scene is a complex NVIDIA PhysX bonanza which no game ever has.

How to check a game is using NVIDIA PhysX? The developer said so, or NVIDIA said so, or you can check if there is any DLL (with PhysX or APEX on the filename) though sometimes they are bundled inside the game's assets. How to check if dPc is really being utilized? Here's what I do. First, assign your dPc in NVIDIA's control panel. Use a GPU-utilization monitor software (I uses OpenHardwareMonitor and GPU-Z). Efficient way is to use a second monitor for any monitoring software. Run your game and watch your dPc's load, it should be up. Don't trust on looking only just on clock speed 'cause some games initialize all discrete cards in your system and thus spike the graphs.


I did some experiments using a single main card and a dedicated PhysX card that is far and close in base clock. A good old sample from Metro:LL. Left result is without dPc and right side using a close base-clock to the main card. Check out the minimum framerate and notice the less black (little variance) on the graphs. Quick break-down of this: my main card is struggling with my set parameters and thus a dPc helps.

Another thing, not every games with NVIDIA PhysX are using dPC. Far Cry 4 uses smoke, debris, etc but not utilizing dPc. Ughh, right? To make my point easy to visualize, let me list some games I've experimented on, categorized by their PhysX processor' utilization:

PhysX:
A. common physics simulations
1. GPU
- all games with PhysX logo I guess​
2. CPU only
- Witcher 3 (due to GameWorks)*
- Vanishing of Ethan Carter​
B. CUDA physics simulations
1. Able to utilize dPc
- Metro: LL
- Trine 2
- Borderlands Pre-Sequel
- Lords of the Fallen
- Batman Arkham series
- King's Quest (the new one, obviously :))​
2. Won't utilize dPc, only uses main card
- Far Cry 4
- Gauntlet​

* Witcher 3 implements GameWorks, an exclusive game developer's library (meanwhile, NVIDIA release their PhysX with basic physics simulations as an open source now). Inside GameWorks are various specialized physics simulations for their GPU from PhysX, tweaked, married to, I don't know, it's a secret. I haven't seen the SDK for their library but Witcher 3 has dynamic clothing and particles which was NVIDIA PhysX. So, GameWorks must be accessing directly to their GPU for that and left common PhysX to CPU. You can turn on PhysX Indicator from NVIDIA control panel and see that the game uses CPU as its PhysX processor. That's why I put Witcher 3 there, although I doubt clothing and particles is done on CPU (the game must be very slow and laggy if so). A bit more about HairWorks. ;P TressFX and HairWorks use almost the same basic physics properties (density, clumping, wetness, etc) and physics simulations (various dynamic forces like gravity, wind, etc, shape preservation, stiffness, etc) but they use different implementation of technology. HairWorks is actually originated from the old HairFX from PhysX, improved by using a new implementation technique using tessellation and LOD control. Remember the ruse with Batman's cap that's heavy on tessellation and slows down AMD cards? Heheh.

Need summary?
(a) Your main card
(b) an NVIDIA PhysX game
(c) a dedicated PhysX card with clock speed close to your main

1. (a) is fine with (b) and you have (c) = NO, more power more heat same performance
2. (a) is fine with (b) and you don't have (c) = NO, not worth it. As above plus dragging down performance
3. (a) is struggling with (b) and you have (c) = YES, do it
4. (a) is struggling with (b) and you don't have (c) = NO, dragging down performance
5. (a) is struggling with not (b) and you have or don't have (c) = UPGRADE! (gosh, dude)

It's clear why a lot of people see having a dedicated PhysX card is really not efficient and beneficial. If you're at #3 now, good for you, but still... not a lot of games (you probably like to buy) utilizes a dedicated PhysX card.

Cheers.
 
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is it solely Cuda core count or is it
d. I wouldn't plan on this until it comes
Here is a great writeup using two GTX titans in sli, with a 650 as a physx card,
http://www.volnapc.com/all-posts/how-much-difference-does-a-dedicated-physx-card-make

But with the advent of windows 10, and direct x 12, there will be an added benefit of running two dedicated cards of different specs(or a dGPU with an iGPU). As we will also have the added ability of offloading post processing effects onto the seperate card (or iGPU)
http://www.kitguru.net/components/g...tails-cross-ihv-multi-gpu-tech-in-directx-12/
Anyway, I'm currently running a single 980 ti (which I bought just a few weeks ago). My aim is to run a 950 (to be bought a while after they become available), initially as a physx card, but then as dx12 games come online, as a dedicated post processing card :)

Yes that is probably the only place on the web that actually tested it. Nice post thanks. Its good information to have, Some people will go out and buy a 600.00 vpu to get 10 fps more per second in a a game. I've seen a 40.00 VPU add 15fps to some games and add the ability to hook up 3 more LCDs. I'm using 5 atm with dual cards.
 
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