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Havok 4.5 Unleashed

malware

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#1
Havok announces today the official release of Havok 4.5, the latest update to its modular suite of artist tools and run-time technology. Fully optimized for Sony PLAYSTATION3, as well as Microsoft Xbox360 and Nintendo Wii, Havok 4.5 dramatically accelerates the development of cross-platform, cutting edge electronic games, meeting the needs of the world’s top developers and producers. Havok 4.5 allows game developers to scale game content to thousands of dynamically-driven game objects and characters, harnessing the full power and speed of next generation architectures.


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#2
Well, I think the Wii is likely to get left out when it comes to most multi-platform games. It doesn't have the same power as the PS3 and Xbox, so the graphics would need to be scaled down, although Havok may obviously be able to do that.

But I'm not complaining - the Wii is likely to have its own special genre of games, not the typical ones. Even if it does share part of a series, it will probably be like SSX Blur and be quite different to the other versions.
 

Carcenomy

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#3
How would you know Wii is weaker? Nintendo don't like sharing what's inside - all we know is it's a PowerPC derivative CPU and an ATi GPU... Funnily enough, that sounds just like the 360... ;) I haven't looked for any 'Wii pulled apart' pages or anything though, which should have popped up by now. Last time I was looking for specs it hadn't been released yet.
 
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#4
How would you know Wii is weaker? Nintendo don't like sharing what's inside - all we know is it's a PowerPC derivative CPU and an ATi GPU... Funnily enough, that sounds just like the 360... ;) I haven't looked for any 'Wii pulled apart' pages or anything though, which should have popped up by now. Last time I was looking for specs it hadn't been released yet.
http://en.wikipedia.org/wiki/Wii

the Wii is comparable in spec to the old xbox.
 

Carcenomy

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#5
The Wiki simply says 'IBM PowerPC 'Broadway'' and 'ATI 'Hollywood''. That doesn't suggest much at all. REPORTEDLY clocked at whatever means diddly. Especially considering a PPC running at 729MHz would LUNCH a Pentium III 733 a la original Xbox.
 

overcast

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#6
How would you know Wii is weaker? Nintendo don't like sharing what's inside - all we know is it's a PowerPC derivative CPU and an ATi GPU... Funnily enough, that sounds just like the 360... ;) I haven't looked for any 'Wii pulled apart' pages or anything though, which should have popped up by now. Last time I was looking for specs it hadn't been released yet.
you have GOT to be joking.
 

erocker

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#7
How would you know Wii is weaker? Nintendo don't like sharing what's inside - all we know is it's a PowerPC derivative CPU and an ATi GPU... Funnily enough, that sounds just like the 360... ;) I haven't looked for any 'Wii pulled apart' pages or anything though, which should have popped up by now. Last time I was looking for specs it hadn't been released yet.
C'mon, I hope you didn't say this just to try to start an argument. Anyone can find specs on any newer console with no more than 5-15 minutes of research by using the machine that you wrote your stupid reply with. Try searching any console on the search engine of your choice and see what you find. Carcenomy, only YOU have the power!!!
 

Carcenomy

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#8
I said that because even though Ninty deliberately set the res out of the Wii to 480p and no higher, it doesn't suggest anything about how fast the machine actually is internally. A CPU codename (especially an IBM one) doesn't tell you much.
 
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chame

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#10
"Fully optimized for Sony PLAYSTATION3, as well as Microsoft Xbox360 and Nintendo Wii"

That sounds strange for me, fully, FULLY (you know) optimized for all consoles :nutkick:

Wii is outside the game in terms of performance, maybe 1.5 times an xbox? , but who cares, gameboy monochrome won the battle after all...
 

Carcenomy

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#11
I don't think it's terribly strange at all... all three utilize PowerPC architecture. It's not like the old days of one running an m68k, one running a MIPS and one running an Intel... they're all using IBM/Freescale processing systems that stem from the POWER line.

I still don't believe the Wii is too far off - unlike Microsoft and Sony who were having the old penis size comparison (much like American car manufacturers in the 70s) Nintendo have used the same base platform as the other two as far as CPUs go, and the same base platform as Microsoft as far as GPUs go.

In any roads, having infinite power even wouldn't make a console good - it's the games on it. Hell I still prefer games on a classic A500 than the terrible crap we have now. At least back then the code was clever to make the absolute most of the power at their disposal, and it was ALL about game play. It had to be FUN, not just pretty.
 

WarEagleAU

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#12
This is sweet. And if those are Wii game screen shots, those are beautiful. I dont see them lagging in graphics really.
 
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#13
the table tennis one is xbox360