- Joined
- Feb 12, 2007
- Messages
- 1,192 (0.19/day)
- Location
- scotland
System Name | spuds K8-X2 |
---|---|
Processor | amd athlon X2 4200+ toledo s939 2794mhz 254x11 1.4 vcore |
Motherboard | MSI K8N Neo4-F v1.0 (MS-7125) nforce4 sata2 mod, laptop cpu heatpipe copper nb cooler |
Cooling | akasa evo "blue" + 90mm fan, 2x120mm front, 250mm side, 120mm rear, 120mm in psu, pci slot exhaust. |
Memory | OCZ Platinum XTC DDR PC3200 4GB(4x1024) @254mhz 3-3-3-8 2T |
Video Card(s) | sapphire HD3870 512mb GDDR4 vf900cu, several ramsinks on components / nvidia 7300gt 256mb secondary |
Storage | hitachi 160gb (slightly fried) / hitachi 120gb ATA / Seagate 160gb / 2x ps3 seagate 60gb |
Display(s) | CTX EX1300F 20" flat CRT, 1280x1024@100hz / 19" benq FP91G X / 19" hanns-g (all free) |
Case | mesh server/gaming black case, 9x 5.25' drive bays, silvestone auto fan controller |
Audio Device(s) | onboard realtek alc850 7.1/soundblaster LIVE! ct4780 + kxaudio - sony home theatre surround |
Power Supply | winpower 650w, system draws around 470-500w under load(+all screens) |
Software | win7 64bit |
Benchmark Scores | ~16m trips/sec using mty trip generator. triple monitor gaming using SoftTH. 3840x1024 |
http://www.daionet.gr.jp/~masa/rthdribl
http://www.daionet.gr.jp/~masa/archives/rthdribl_1_2.zip
just found this when browsing teh net, looks really cool, an only 20mb.
Technical features of the demo are:
True HDR (High-Dynamic Range) Rendering
IBL (Image-Based Lighting)
Glare Generation (Afterimage, Bloom, Halo, Ghost, and Star)
Automatic Exposure Adjustment
Iris shaped Depth of Field blur
Realistic Motion Blur
FSAA (Full-Scene Anti-Alias)
Fresnel Effect (Specular Reflectance) etc.
if you want to submit a score, fps
set gfx settings to application controlled, all textures high quality,
run once fullscreen 1024x768 at defaults
again at 16x multisample.
screenshot for both, resise/resample if large file size.
http://www.daionet.gr.jp/~masa/archives/rthdribl_1_2.zip
just found this when browsing teh net, looks really cool, an only 20mb.
Technical features of the demo are:
True HDR (High-Dynamic Range) Rendering
IBL (Image-Based Lighting)
Glare Generation (Afterimage, Bloom, Halo, Ghost, and Star)
Automatic Exposure Adjustment
Iris shaped Depth of Field blur
Realistic Motion Blur
FSAA (Full-Scene Anti-Alias)
Fresnel Effect (Specular Reflectance) etc.
if you want to submit a score, fps
set gfx settings to application controlled, all textures high quality,
run once fullscreen 1024x768 at defaults
again at 16x multisample.
screenshot for both, resise/resample if large file size.
Last edited: