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Horizon Zero Dawn Benchmark Test & Performance Analysis

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Benchmark Scores 25,314 Firestrike Graphics, 9480 Timespy Graphics, 5507 Port Royal, 4411 Cinebench 20
Actually, I checked and fullscreen seems to be capped at my refresh rate. Only borderless can go over 144.
 

W1zzard

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Actually, I checked and fullscreen seems to be capped at my refresh rate. Only borderless can go over 144.
I think it's the other way round. Make sure to restart the game
 
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I think it's the other way round. Make sure to restart the game

It's not, the refresh rate settings in the game even explicitly says it is only for fullscreen mode. When on borderless the refresh setting gets greyed out.
 

W1zzard

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Joined
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Messages
551 (0.10/day)
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System Name Sager 8378F2-S
Processor Intel i7-10875H
Memory 32 GB DDR4 @ 3200 mhz
Video Card(s) NVIDIA RTX 2070 Super
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Display(s) 17.3" 144 Hz IPS w/ G-Sync
Benchmark Scores 25,314 Firestrike Graphics, 9480 Timespy Graphics, 5507 Port Royal, 4411 Cinebench 20
and it uses your desktop refresh rate

Seems to use uncapped in that scenario, as I can exceed 144 on borderless, but get capped at 144 on fullscreen.
 
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Benchmark Scores Higher than yours, nerd!
I don't think that is the entire problem. PC hardware plateaued with the GTX 1080. It runs at 30fps on the PS4 Pro, so you need a GPU 4x faster than the PS4 Pro's RX 580 equivalent to get 120fps. That happened last gen. The Xbox 360 is about a Radeon 2900XT. You got 4x the speed by the time the Radeon 5870 (or GTX 560 Ti) was out the door just 3 years later. The PS4 is about a Radeon 7870. 4x that is a 1080 Ti (just 4 years later, I loved 2017, best year ever for gaming even if it was expensive). But 4x the RX 580? Not happened yet. The 2080 Ti is about 2.5x the speed. To get 4x the speed we need another 60 percent as I said. If the 3080 Ti isn't 60 percent faster (which is unlikely) we'll be waiting another 2 more years to get 4x the PS4 Pro and get our games back to 120fps.

3, 4, then 6 years to beat consoles decisively?

PS4 Pro is no where near RX 580 level. That's a 6TF card. PS4 Pro is 4.2TF. The Xbox One X is 6TF and pretty much is the base RX 580 performance. PS4 Pro is a bit slower than an RX 470. And a bit faster than an old 280X.
 
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PS4 Pro is no where near RX 580 level. That's a 6TF card. PS4 Pro is 4.2TF. The Xbox One X is 6TF and pretty much is the base RX 580 performance. PS4 Pro is a bit slower than an RX 470. And a bit faster than an old 280X.

You are overthinking it, clock speeds are lower, the point is the chip in the PS4 Pro is basically the RX 580 chip, and the Xbox One X is in between an RX 580 and Vega, basically near GTX 1070 performance. That is the equivalent PC card for the same visuals.
 
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Display(s) 15" SVGA CRT
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Benchmark Scores Higher than yours, nerd!
You are overthinking it, clock speeds are lower, the point is the chip in the PS4 Pro is basically the RX 580 chip, and the Xbox One X is in between an RX 580 and Vega, basically near GTX 1070 performance. That is the equivalent PC card for the same visuals.

On the same arch TF values can directly compare for performance gains though. Both GCN chips with pretty much same render config. But PS4 Pro's FP32 is 4.198 TF, RX 580's FP32 is 6.175 TF. They're miles apart. X1X GPU puts it pretty much in line with the RX 580. And a good bit away from the GTX 1070.
 
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Video Card(s) NVIDIA RTX 2070 Super
Storage 1 TB NVME M.2 SSD
Display(s) 17.3" 144 Hz IPS w/ G-Sync
Benchmark Scores 25,314 Firestrike Graphics, 9480 Timespy Graphics, 5507 Port Royal, 4411 Cinebench 20
1599014358078.png


The CPU vs GPU numbers...confuse me. Surely my CPU isn't really bottlenecking my GPU?
 
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