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How far away do you sit for gaming on a 34" 3440x1440 curved monitor?

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2 Feet for a 25" 1440P.
 
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Dorset where else eh? >>> Thats ENGLAND<<<
Sit or stand as far or close so you the individual feels comfortable we are all different in respect to the quality of our vision.
 
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Yikes .... viewing distance for 55" is usually recommended at 5.5’ - 12.8’ depending on where ya look. THX folks recommend 5.5'

Well when sitting at a desk with a large screen; 4k is the only way to go. Picture is super clean compared to sitting this close to a 1080p screen. With standard HD you need to sit further back for a better picture but on a good 4k screen? Nope...as close as you want.
 
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Yikes .... viewing distance for 55" is usually recommended at 5.5’ - 12.8’ depending on where ya look. THX folks recommend 5.5'
12' at 4K? From that distance you are seeing only at the level of old SD resolution. You eye can resolve only 1' arc.
 

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39 inches from my 43" 4K. I will say though, it used to be a 40 inch 1080p here before, and my eyes thank me for moving to 4K at this range!
 
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Man, I dunno how you guys do it. I sit 2 1/2 or maybe even 3 feet from a 32" curved 1080p display. Any closer an I start to get headaches and eye fatigue. Sitting that close to a screen just makes my lower eyelids feel like they need a massage. It can't be healthy to have what is essentially a big, flat, bright rectangular lamp right in your face, with you staring at it for however long. I think about that all of the time... how we all sit and stare at a light source for prolonged periods.

I mean, I guess with a higher resolution display, you'd want to sit closer relative to size. I still can't see myself ever sitting less than 2 feet from a display any bigger than 27".

Semi-related, this is my first curved monitor and I really like it. It's subtle, but I find it significantly less tiresome to look at. Especially in games where you're often trying to look at stuff on the edges of the screen. I still don't like having a monitor take up most of my FOV. At some point it just gets disorienting.

Maybe that's why I tend to shy away from high res displays. I don't think I'd want to sit close enough to see the improvements.
 
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Man, I dunno how you guys do it. I sit 2 1/2 or maybe even 3 feet from a 32" curved 1080p display. Any closer an I start to get headaches and eye fatigue. Sitting that close to a screen just makes my lower eyelids feel like they need a massage. It can't be healthy to have what is essentially a big, flat, bright rectangular lamp right in your face, with you staring at it for however long.
Last I heard it is recommended that you take frequent breaks by looking away from the screen at something/anything far away to give your eyes a way to relax.

Not picking on you in any way.

Off topic, I added more to my post over in the Turing Club.
 
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Last I heard it is recommended that you take frequent breaks by looking away from the screen at something/anything far away to give your eyes a way to relax.

Not picking on you in any way.
I don't take it as such.

FWIW I do take breaks... usually. :p

It used to be that I would sit very close to the screen, no matter the size. And it never seemed to bother me. For years I operated like this. But over the past few it's like I just can't stand it anymore, not even for relatively short periods. I've had my eyes checked recently and my vision hasn't changed significantly. Sitting too close just seems to make me feel generally crappy and off.

Now that I think about it, there is one difference. Back then, I was a pretty heavy smoker. So if I was home for a while, frequent breaks were a given. Now that I don't smoke, I probably don't break away nearly as often.

Still, I think I'd rather not have to take as many breaks than sit closer and have to break away more often to avoid fatigue.
 

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I am 2ft, maybe a little more away from my 29 inch widescreen, rightly or wrongly I was always told that too close equals increased risk of eyesight deterioration but I can't remember if that was for close or intermediate sight range :oops: Because I am old I get better focus at that range, maybe because when I was younger I sat too close :D
 
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I sit about 2 feet away.
 
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I run from curved gaming monitors... sorry I can't be of more help, heh.
 
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I run from curved gaming monitors... sorry I can't be of more help, heh.
What curve? My monitor doesn't have anything noticeable at least nothing I can make out in front. :p

It's not that bad. ;)
 
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What curve? My monitor doesn't have anything noticeable at least nothing I can make out in front. :p

It's not that bad. ;)

It's not a rational fear. I just dislike change. If I had to give you a real reason it would be price and that I like what I have. It's hard to priceout something you already own.
 
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My head is about 2-2.5 feet from my 55" 4K screen (curved).

Your future optometrist is gonna make a fortune off of you. How can you even sit that close and not have to be turning your head all the time.

I sit about 2' from my 34" 3440 x 1440 monitor.
 
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About 2.5-3 feet here.
 
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Your future optometrist is gonna make a fortune off of you. How can you even sit that close and not have to be turning your head all the time.

I sit about 2' from my 34" 3440 x 1440 monitor.

Dude...you sound like my Mom in the 70's lol. "Now Chucky ...don't sit so close to the TV yer gonna go blind!" -Mom

Eyes still working great at 46 years old!

As for turning my head....naw I just move my eyes. No issues at all.

I will admit that my eyes do have to move a lot which we all know can cause eye strain, fatigue and all that but honestly I'm used to it and I like the large 4k screen but 55" is my limit. It is right at that point of being almost too big....almost.

I started off {when I started using TV's for a monitor) with a 37" LCD TV then some years later moved up to a 42" Samsung then a 46" Sony before landing on this 55" Samsung. It was an adjustment but I got used to it. I have one of those quantum dot curved Samsungs and it is glorious.
 
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It's not a rational fear. I just dislike change. If I had to give you a real reason it would be price and that I like what I have. It's hard to priceout something you already own.

hehe, me personally have the same thoughts about curved design especially of monitors, TV's were more acceptable idea then. But when you get used with this design, you won't look at flat monitors any more. As it says - once you get curved, never go back to flat :)
 
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For my 24 inch EIZO its about an arm's length away.

When I gamed on a 32 inch TV (PC gaming) I was about a meter away.

Sitting too close I feel hurts my gaming too, its harder to keep focus that way. Similarly, too far it becomes hard to resolve the detail. This is also why I'm stuck at 1080p. For this display size / view distance its the perfect match on a desk. I've tried alternatives, but its always a hassle. The only real alternative I found somewhat of an improvement is 25 inch @ 1440p. But if I upgrade this monitor, it will probably be 27 @ 1440p. Going 4K won't happen here anytime soon, its a pointless exercise to me of increasing cost only to force myself to place the screen further away, while having to scale up things to be able to read comfortably.

I've also found that your eyes (and brain) really get accustomed to a specific PPI (Pixels per inch). It takes some real getting used to a higher resolution to me.

I am 2ft, maybe a little more away from my 29 inch widescreen, rightly or wrongly I was always told that too close equals increased risk of eyesight deterioration but I can't remember if that was for close or intermediate sight range :oops: Because I am old I get better focus at that range, maybe because when I was younger I sat too close :D

Too close deteriorates close sight range I believe. I'm already noticing that at the end of a days' work... When I then try to read text off my Iphone SE (pretty small screen), I have real trouble keeping focus. At some point I literally can't read from it.

These days I force myself to look away from the computer screen every once in a while and consciously focus on distant objects out of the window. It really helps, I feel the eye strain drop immediately. This is also what is recommended in these situations, along with 15 minutes of nonscreen time for every 2 hours of work.

Man, I dunno how you guys do it. I sit 2 1/2 or maybe even 3 feet from a 32" curved 1080p display. Any closer an I start to get headaches and eye fatigue. Sitting that close to a screen just makes my lower eyelids feel like they need a massage. It can't be healthy to have what is essentially a big, flat, bright rectangular lamp right in your face, with you staring at it for however long. I think about that all of the time... how we all sit and stare at a light source for prolonged periods.

I mean, I guess with a higher resolution display, you'd want to sit closer relative to size. I still can't see myself ever sitting less than 2 feet from a display any bigger than 27".

Semi-related, this is my first curved monitor and I really like it. It's subtle, but I find it significantly less tiresome to look at. Especially in games where you're often trying to look at stuff on the edges of the screen. I still don't like having a monitor take up most of my FOV. At some point it just gets disorienting.

Maybe that's why I tend to shy away from high res displays. I don't think I'd want to sit close enough to see the improvements.

I totally feel you. The lamp idea though... its not so much the lamp its the distance to it and the way our eyes work. See example above.

What I do feel is problematic is the 'lamp' getting so very bright. With HDR1000... there is just no way this is healthy for prolonged use. When I see how people generally set their monitors, too, I'm amazed to see 100/100 brightness and oversaturation everywhere. The average TV of a living room... utterly horribly wrong. Office PC's... dreadful. When you unbox a monitor and plug it in, the first thing that happens is getting blinded because factory default is 100% brightness. That is twice as bright as you'd generally need.
 
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I have a curved 3440x1440 monitor. With glasses on 2 feet, with glasses off about 4 feet and a lot of zoom for text. Nice to be able to put the glasses down and move away from the screen. Went from a 27 inch to a 34 for that reason.
 
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Dude...you sound like my Mom in the 70's lol. "Now Chucky ...don't sit so close to the TV yer gonna go blind!" -Mom

Eyes still working great at 46 years old!

As for turning my head....naw I just move my eyes. No issues at all.

I will admit that my eyes do have to move a lot which we all know can cause eye strain, fatigue and all that but honestly I'm used to it and I like the large 4k screen but 55" is my limit. It is right at that point of being almost too big....almost.

I started off {when I started using TV's for a monitor) with a 37" LCD TV then some years later moved up to a 42" Samsung then a 46" Sony before landing on this 55" Samsung. It was an adjustment but I got used to it. I have one of those quantum dot curved Samsungs and it is glorious.

Wow, you should count yourself lucky then! I'm curious. How long is your usual session of computer use? And how many hours do you sit behind the screen per week, give or take?
 
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Wow, you should count yourself lucky then! I'm curious. How long is your usual session of computer use? And how many hours do you sit behind the screen per week, give or take?

Well I'm in management so I sit behind dual 24" screens at work. I get up a lot but guessing I would say 6 out of 8 hours at work (M-F)
after work I go home and do family stuff until the wife and kids hit the sack at 830pm at which time I head to my game room and play games until midnight-1am. Then during the weekend I get in another 16 hours easily, unless we are going out then maybe half that. So yeah... I look at a monitor a lot. lol
 
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For gaming, I like to sit just outside the range where I can see the pixels no matter the screen size. I use a 40 inch 4k now and sit 18 inches away. Had a 37 inch 1080p and had to sit 6 feet away to not see the pixels.
 
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Well when sitting at a desk with a large screen; 4k is the only way to go. Picture is super clean compared to sitting this close to a 1080p screen. With standard HD you need to sit further back for a better picture but on a good 4k screen? Nope...as close as you want.

Depends on what you are willing to settle for ... unfortunately once ya get used to 100+ fps gaming w/ 10 bit color w/ ULMB, there's no going back.

To my mind (and eyes), 4k still isn't ready for prime time .... a) If it ain't 165 hz, IPS w/ ULMB, I'm not buying b) Perhaps the nVidia 3xxx series will have enough juice to get up over 120 fps in AAA gaming w/ 16 GB of RAM but we ainit there yet c) There's only a single IPS panel that can do 3840×2160 resolution and can reach a 144 Hz refresh rate (AU Optronics’ M270QAN02.2 AHVA panel) but that requires overclocking . There's only two monitors on the market that can do that.

ROG Swift PG27UQ - $1899
Acer X270 bmiiphzx - $1699

I'm not ready to spend that kinda dough and a $1500 GFX card to go along with it especially when they can't do ULMB . Lag is also a bit higher than I'd like @ 8.14 ... response time is 5.3. Note ... those are real test measurements not the baloney (4.0 response time) that manufacturers put on their spec sheets.

Until then, I'd rather stick with the Acer XB271HU @ 1440p, 165 Hz playing at 120 fps with 10 bit color and no motion blur.

Right now, here's how 4k fares in TPUs Gaming test Suite (pretty sure I missed 1 or 2 when scrolling thru snd trying toremeber in my head)

> 120 fps (4) games
< 120 fps (6)
< 90 fps (8)
< 60 fps (4)

There are 4 games where one could use ULMB @ 120 fps
There are 6 games where one could use ULMB @ 100 fps
There are 6 games where one would be relegated to G-Sync
There are 8 games between 60 and 90 fps where it's is a tossup as to what would give the better user experience.

At 1440p.....
There are 15 games where one could use ULMB @ 120 fps
There are 4 games where one could use ULMB @ 100 fps
There are 0 games where one would be relegated to G-Sync
There are 2 games between 60 and 90 fps where it's is a tossup as to what would give the better user experience.
 
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