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how long for ATiTool scan for artifacts test?

hat

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how long do you all normally run it? 30 minutes or so seems to work for me. right now I'm testing out 750 core, 1750 shader and 1130 memory. this always failed before I got my zalman fv900, probably due to poorly cooled memory... now they got some ramsinks on them and I've never seen the gpu go over 55c!
 
D

Deleted member 57642

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Use FurMark - Stability Test, runs 30 minutes without any problems you VGA should be fine.
 

nafets

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For newer video cards I've used, (HD4870, GTX 260), I've found ATI Tool's artifact scanner to be absolutely useless in detecting instabilities with video card overclocks.

Many times it would run and run, never detecting anything. But firing up a game or even giving Furmark a run would result in immediate artifacting and instabilities.

As XSA mentioned, give the Furmark stability test a shot, or fire up your favorite games for an extended gaming session, to really see how stable your overclocks are...
 

hat

Enthusiast
Joined
Nov 20, 2006
Messages
21,731 (3.43/day)
Location
Ohio
System Name Starlifter :: Dragonfly
Processor i7 2600k 4.4GHz :: i5 10400
Motherboard ASUS P8P67 Pro :: ASUS Prime H570-Plus
Cooling Cryorig M9 :: Stock
Memory 4x4GB DDR3 2133 :: 2x8GB DDR4 2400
Video Card(s) PNY GTX1070 :: Integrated UHD 630
Storage Crucial MX500 1TB, 2x1TB Seagate RAID 0 :: Mushkin Enhanced 60GB SSD, 3x4TB Seagate HDD RAID5
Display(s) Onn 165hz 1080p :: Acer 1080p
Case Antec SOHO 1030B :: Old White Full Tower
Audio Device(s) Creative X-Fi Titanium Fatal1ty Pro - Bose Companion 2 Series III :: None
Power Supply FSP Hydro GE 550w :: EVGA Supernova 550
Software Windows 10 Pro - Plex Server on Dragonfly
Benchmark Scores >9000
Odd cause I could run ATiTool with unstable clocks and it would artifact within 5 seconds and I would never see anything in furmark.

I'm not using a 4xxx series or a GTX2xx series so atitool works for me.

Card is now at 750/1740/2280. Now with more mhz!
 
D

Deleted member 57642

Guest
FurMark is the best stability test around, since it keeps you GPU at 99% - constant. For artifacts, the latest games or the best for testing (or 3D Mark), since they use complex rendering. It's even more odd what you're saying about FurMark vs ATi Tool Artifacts Scanner, since FurMark is just an advanced (more GPU usage) rendering tool of that engine based of Fur Rendering. Guess only W1zzard could confirm that.:)
 
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