• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

How much performance for Cgi level graphics?

bobeskomaill

New Member
Joined
Nov 15, 2013
Messages
14 (0.00/day)
I know this is a silly question, because its theoretical but I would like to know some people opinions about this. So lets assume we should have current movie cgi quality graphics in games one day, how much gpu performance lets say in Tflops will be needed to achieve this in a game.
 
Joined
Dec 31, 2009
Messages
19,366 (3.70/day)
Benchmark Scores Faster than yours... I'd bet on it. :)
Pffffff, who knows...

I mean those are made frame by frame and scene by scene, not rendering each frame by itself for fluid motion... so I expect a lot more than we have now, that is for sure.
 
Joined
Sep 25, 2007
Messages
5,965 (0.98/day)
Location
New York
Processor AMD Ryzen 9 5950x, Ryzen 9 5980HX
Motherboard MSI X570 Tomahawk
Cooling Be Quiet Dark Rock Pro 4(With Noctua Fans)
Memory 32Gb Crucial 3600 Ballistix
Video Card(s) Gigabyte RTX 3080, Asus 6800M
Storage Adata SX8200 1TB NVME/WD Black 1TB NVME
Display(s) Dell 27 Inch 165Hz
Case Phanteks P500A
Audio Device(s) IFI Zen Dac/JDS Labs Atom+/SMSL Amp+Rivers Audio
Power Supply Corsair RM850x
Mouse Logitech G502 SE Hero
Keyboard Corsair K70 RGB Mk.2
VR HMD Samsung Odyssey Plus
Software Windows 10
and what cgi sequence in particular?
 
Joined
May 18, 2010
Messages
3,427 (0.67/day)
System Name My baby
Processor Athlon II X4 620 @ 3.5GHz, 1.45v, NB @ 2700Mhz, HT @ 2700Mhz - 24hr prime95 stable
Motherboard Asus M4A785TD-V EVO
Cooling Sonic Tower Rev 2 with 120mm Akasa attached, Akasa @ Front, Xilence Red Wing 120mm @ Rear
Memory 8 GB G.Skills 1600Mhz
Video Card(s) ATI ASUS Crossfire 5850
Storage Crucial MX100 SATA 2.5 SSD
Display(s) Lenovo ThinkVision 27" (LEN P27h-10)
Case Antec VSK 2000 Black Tower Case
Audio Device(s) Onkyo TX-SR309 Receiver, 2x Kef Cresta 1, 1x Kef Center 20c
Power Supply OCZ StealthXstream II 600w, 4x12v/18A, 80% efficiency.
Software Windows 10 Professional 64-bit
I know this is a silly question, because its theoretical but I would like to know some people opinions about this. So lets assume we should have current movie cgi quality graphics in games one day, how much gpu performance lets say in Tflops will be needed to achieve this in a game.

Impossible to answer fully.

Depend on the game. Open world like GTA would require more rendering per scene than a very linear game like Max Payne. In terms of Tflops it's impossible to measure. What about the CPU horse power and memory bandwidth doesn't that play a factor in your equations?!

I don't think it's a matter of "one day". The hardware is already here. It comes down to how much time and money do developers have? Motion pictures have astronomically bigger budget and developers don't have the time to perfect every scene. It could take like a decade to finish creating one game. Movies are pre-rendered, the storyboard for each is prewritten and linear whereas games require interaction so pre-rendering is impossible.
 
Joined
Feb 18, 2010
Messages
1,850 (0.36/day)
System Name Eldritch
Processor AMD Ryzen 5 5800X3D
Motherboard ASUS TUF X570 Pro Wifi
Cooling Satan's butthole after going to Taco Bell
Memory 64 GB G.Skill TridentZ
Video Card(s) Vega 56
Storage 6*8TB Western Digital Blues in RAID 6, 2*512 GB Samsung 960 Pros
Display(s) Acer CB281HK
Case Phanteks Enthoo Pro PH-ES614P_BK
Audio Device(s) ASUS Xonar DX
Power Supply EVGA Supernova 750 G2
Mouse Razer Viper 8K
Software Debian Bullseye
That depends on what you call "CGI-level graphics". The biggest (and, by far, the most computationally expensive) problem facing the graphics in games is that the lighting models are atrociously bad, and it would probably take a low-quality (as in inaccurate/computationally cheap) hardware-accelerated ray-tracing program (think of a shitty version of Octane) two or three GTX 780 Tis to do game-level media (textures, models, materials, effects) at 1024x768@30, which is bare minimum for gaming. Of course the problem with that is that a large amount of effects are to make up for the bad lighting (*cough* soft shadows *cough*), and that CGI graphics are usually done at resolutions that are far beyond 1080p and with much better media.
 

Fourstaff

Moderator
Staff member
Joined
Nov 29, 2009
Messages
10,024 (1.91/day)
Location
Home
System Name Orange! // ItchyHands
Processor 3570K // 10400F
Motherboard ASRock z77 Extreme4 // TUF Gaming B460M-Plus
Cooling Stock // Stock
Memory 2x4Gb 1600Mhz CL9 Corsair XMS3 // 2x8Gb 3200 Mhz XPG D41
Video Card(s) Sapphire Nitro+ RX 570 // Asus TUF RTX 2070
Storage Samsung 840 250Gb // SX8200 480GB
Display(s) LG 22EA53VQ // Philips 275M QHD
Case NZXT Phantom 410 Black/Orange // Tecware Forge M
Power Supply Corsair CXM500w // CM MWE 600w
I think we have more CGI than 70's scifi cheese

We will never beat CGI levels of, say, Avatar, anytime soon though.
 

lyndonguitar

I play games
Joined
Apr 1, 2010
Messages
1,878 (0.37/day)
Location
Philippines
System Name X6 | Lyndon-ROG
Processor Intel Core i7-8700k | Intel Core i7 6700HQ
Motherboard Gigabyte Z370 Aorus Gaming 5 | Asus ROG-GL552VX
Cooling Deepcool Captain 240EX
Memory 16GB Corsair Vengeance LED | 8 GB
Video Card(s) NVIDIA GTX 1080 8 GB GDDR5X | NVIDIA GeForce GTX 950M 4GB
Storage SSDs: 500GB, HDDs: 2TB, 2TB, 3TB | SSD: 250GB, HDD: 1TB
Display(s) Samsung 49" CHG90 3840x1080@144Hz, Panasonic 32" HDTV, | 15.6"1080p
Case Cougar Panzer Max
Audio Device(s) HyperX Cloud II | Corsair Gaming H1500 7.1 | ROCCAT Kave 5.1 | Edifier M3200
Power Supply EVGA 750GQ
Mouse Logitech G403 | Razer Deathadder Chroma | Logitech G302 | Mad Catz Cyborg R.A.T. 5
Keyboard Corsair Vengeance K70 Cherry MX Red
Software Windows 10
If i remember it correctly the CGI for movies rendered those images on average a whopping 10 hours PER FRAME. that's rendering for 300 Hours every single second you want in a movie. and it's only just 30 FPS.

To make it run a video game like we play today on personal computers you need to run it 1/30(0.033) second per frame to make it real time.

correct me if i'm wrong but using math, converting 10 hours into seconds (36000) and dividing it by (0.033 seconds). you would need a PC 1090909.09091 times more powerful then today to be able to process it all in a single computer and on real time. not mentioning it still runs 30 FPS and not including all the other processes the game might do.

Although CGI rendering techniques doesn't work exactly the same as Video Game Engine Rendering techniques, you would get the idea
 
Joined
Mar 24, 2011
Messages
2,356 (0.49/day)
Location
VT
Processor Intel i7-10700k
Motherboard Gigabyte Aurorus Ultra z490
Cooling Corsair H100i RGB
Memory 32GB (4x8GB) Corsair Vengeance DDR4-3200MHz
Video Card(s) MSI Gaming Trio X 3070 LHR
Display(s) ASUS MG278Q / AOC G2590FX
Case Corsair X4000 iCue
Audio Device(s) Onboard
Power Supply Corsair RM650x 650W Fully Modular
Software Windows 10
Since 3D Graphics have been around actual gameplay is in the ballpark of 10-15 years behind pre-rendered scenes. So by about 2030 I'd imagine we'd be able to get "CGI-quality" graphics--just in time for Half-Life 3 I imagine :p
 

bobeskomaill

New Member
Joined
Nov 15, 2013
Messages
14 (0.00/day)
That depends on what you call "CGI-level graphics". The biggest (and, by far, the most computationally expensive) problem facing the graphics in games is that the lighting models are atrociously bad, and it would probably take a low-quality (as in inaccurate/computationally cheap) hardware-accelerated ray-tracing program (think of a shitty version of Octane) two or three GTX 780 Tis to do game-level media (textures, models, materials, effects) at 1024x768@30, which is bare minimum for gaming. Of course the problem with that is that a large amount of effects are to make up for the bad lighting (*cough* soft shadows *cough*), and that CGI graphics are usually done at resolutions that are far beyond 1080p and with much better media.



So basically the lightning is the most crucial element in achieving cgi level, but by far the most demanding? So the only way to achieve this is with raytracing?
 
Joined
Feb 18, 2010
Messages
1,850 (0.36/day)
System Name Eldritch
Processor AMD Ryzen 5 5800X3D
Motherboard ASUS TUF X570 Pro Wifi
Cooling Satan's butthole after going to Taco Bell
Memory 64 GB G.Skill TridentZ
Video Card(s) Vega 56
Storage 6*8TB Western Digital Blues in RAID 6, 2*512 GB Samsung 960 Pros
Display(s) Acer CB281HK
Case Phanteks Enthoo Pro PH-ES614P_BK
Audio Device(s) ASUS Xonar DX
Power Supply EVGA Supernova 750 G2
Mouse Razer Viper 8K
Software Debian Bullseye
So basically the lightning is the most crucial element in achieving cgi level, but by far the most demanding? So the only way to achieve this is with raytracing?

It's the only way to get CGI level graphics unless there are some massive breakthroughs in mathematics.
 

rtwjunkie

PC Gaming Enthusiast
Supporter
Joined
Jul 25, 2008
Messages
13,909 (2.42/day)
Location
Louisiana -Laissez les bons temps rouler!
System Name Bayou Phantom
Processor Core i7-8700k 4.4Ghz @ 1.18v
Motherboard ASRock Z390 Phantom Gaming 6
Cooling All air: 2x140mm Fractal exhaust; 3x 140mm Cougar Intake; Enermax T40F Black CPU cooler
Memory 2x 16GB Mushkin Redline DDR-4 3200
Video Card(s) EVGA RTX 2080 Ti Xc
Storage 1x 500 MX500 SSD; 2x 6TB WD Black; 1x 4TB WD Black; 1x400GB VelRptr; 1x 4TB WD Blue storage (eSATA)
Display(s) HP 27q 27" IPS @ 2560 x 1440
Case Fractal Design Define R4 Black w/Titanium front -windowed
Audio Device(s) Soundblaster Z
Power Supply Seasonic X-850
Mouse Coolermaster Sentinel III (large palm grip!)
Keyboard Logitech G610 Orion mechanical (Cherry Brown switches)
Software Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed)
IIRC, haven't most of those CGI movies been created using a room full of very high end PC's, all working together?
 
Joined
Jun 20, 2007
Messages
3,942 (0.64/day)
System Name Widow
Processor Ryzen 7600x
Motherboard AsRock B650 HDVM.2
Cooling CPU : Corsair Hydro XC7 }{ GPU: EK FC 1080 via Magicool 360 III PRO > Photon 170 (D5)
Memory 32GB Gskill Flare X5
Video Card(s) GTX 1080 TI
Storage Samsung 9series NVM 2TB and Rust
Display(s) Predator X34P/Tempest X270OC @ 120hz / LG W3000h
Case Fractal Define S [Antec Skeleton hanging in hall of fame]
Audio Device(s) Asus Xonar Xense with AKG K612 cans on Monacor SA-100
Power Supply Seasonic X-850
Mouse Razer Naga 2014
Software Windows 11 Pro
Benchmark Scores FFXIV ARR Benchmark 12,883 on i7 2600k 15,098 on AM5 7600x
Requires real time vector rendering and/or high levels of physics computation to replace the need for always using frame by frame productions.
This is one of the highest cost contributions to modern films.
 
Joined
Sep 23, 2013
Messages
154 (0.04/day)
System Name Trixeon
Processor Xeon E3-1230-V2
Motherboard Asrock Z77 Extreme 3
Cooling Coolmaster EVO
Memory Gskill 2133 8GB
Video Card(s) Sapphire R9-290 Tri-x o/c bios 1000/6000MHz
Storage 128GB SSD, 256GB SSD, 3TB HDD, 1TB HDD
Display(s) 3x 22" 1050 monitors 16:10
Case Xigmatec
Audio Device(s) onboard
Power Supply Xigmatec 800W centurio
Software Win7 64bit
its getting close if a GTX680 can do this;


there are other good demos too, like the faceworks demo.

I reckon 4 780ti or R9-290x could do it. Maybe 3 if Mantle works well.

The graphic on a PS4 look pretty good for a 7870 equivalent, if they can get that efficiency on a PC, it should be possible.
 
Joined
Apr 2, 2011
Messages
2,659 (0.56/day)
Redundant question? CGI means computer generated image, so all gaming graphics that aren't pre-rendered are CGI.

Pedantic bent aside, it won't ever happen. The short of it is that we currently use different shading on games than on a movie. Think of it this way, in a basic college level physics class bodies aren't assumed to be deformable, and friction is almost never a factor in calculations. In this way, a night's homework might be 30 problems. At the graduate level we have a more precise understanding of how bodies interact, deform, and how energy is lost in the system. The graduate might have a single problem, which the 30 smaller questions approximate. Different means of calculating the same thing yield vastly different computational loads.

If you want graphics to be pretty and smooth, you run a solution that is 90% of the desired goal. That last 10% makes things beautiful (even the detractors of Pocahontas with blue cats, I mean Avatar, can't deny it was pretty), but the cost to accurately calculate it is several orders of magnitude more work. Whenever the average consumer has a server farm for rendering even the simplest things, this will be a possibility. Given what Intel and MS are pushing, I don't think computational horsepower is going to be scraping those lofty realms in the next decade or two.

To make the point even finer, Anti-aliasing and its ilk won't even appear at Pixar. It's a fundamental component of most video games.
 
Joined
Jan 28, 2013
Messages
212 (0.05/day)
Location
Nashville, TN
System Name red_stapler
Processor Core i5-2500K 4.4GHz
Motherboard BIOSTAR TZ77XE3
Cooling Deepcool Gamerstorm, SP120HP chassis fans x5, NZXT Grid+
Memory Kingston HyperX 16GB DDR3 2133
Video Card(s) Powercolor 7950 PCS+ OC 1060/1500
Storage Crucial MX100 128GB / Seagate 1TB/8GB Hybrid / WD Green 2TB
Display(s) n/a
Case NZXT Source 210
Audio Device(s) Realtek ALC892
Power Supply Rosewill Quark 650 Platinum
Mouse Logitech G400
Keyboard CM Storm Quickfire Rapid
Software Windows 10 Pro x64, Steam, Etc.
I read the thread title as "CGA" level graphics and thought "not much".
 

Frick

Fishfaced Nincompoop
Joined
Feb 27, 2006
Messages
18,930 (2.85/day)
Location
Piteå
System Name Black MC in Tokyo
Processor Ryzen 5 5600
Motherboard Asrock B450M-HDV
Cooling Be Quiet! Pure Rock 2
Memory 2 x 16GB Kingston Fury 3400mhz
Video Card(s) XFX 6950XT Speedster MERC 319
Storage Kingston A400 240GB | WD Black SN750 2TB |WD Blue 1TB x 2 | Toshiba P300 2TB | Seagate Expansion 8TB
Display(s) Samsung U32J590U 4K + BenQ GL2450HT 1080p
Case Fractal Design Define R4
Audio Device(s) Line6 UX1 + some headphones, Nektar SE61 keyboard
Power Supply Corsair RM850x v3
Mouse Logitech G602
Keyboard Cherry MX Board 1.0 TKL Brown
VR HMD Acer Mixed Reality Headset
Software Windows 10 Pro
Benchmark Scores Rimworld 4K ready!
its getting close if a GTX680 can do this;


there are other good demos too, like the faceworks demo.

I reckon 4 780ti or R9-290x could do it. Maybe 3 if Mantle works well.

The graphic on a PS4 look pretty good for a 7870 equivalent, if they can get that efficiency on a PC, it should be possible.

That ain't in game, doesn't count.
 
Joined
May 18, 2010
Messages
3,427 (0.67/day)
System Name My baby
Processor Athlon II X4 620 @ 3.5GHz, 1.45v, NB @ 2700Mhz, HT @ 2700Mhz - 24hr prime95 stable
Motherboard Asus M4A785TD-V EVO
Cooling Sonic Tower Rev 2 with 120mm Akasa attached, Akasa @ Front, Xilence Red Wing 120mm @ Rear
Memory 8 GB G.Skills 1600Mhz
Video Card(s) ATI ASUS Crossfire 5850
Storage Crucial MX100 SATA 2.5 SSD
Display(s) Lenovo ThinkVision 27" (LEN P27h-10)
Case Antec VSK 2000 Black Tower Case
Audio Device(s) Onkyo TX-SR309 Receiver, 2x Kef Cresta 1, 1x Kef Center 20c
Power Supply OCZ StealthXstream II 600w, 4x12v/18A, 80% efficiency.
Software Windows 10 Professional 64-bit
its getting close if a GTX680 can do this;


there are other good demos too, like the faceworks demo.

I reckon 4 780ti or R9-290x could do it. Maybe 3 if Mantle works well.

The graphic on a PS4 look pretty good for a 7870 equivalent, if they can get that efficiency on a PC, it should be possible.


Although that cut scene might be rendered in real time, the scenes are predetermined.

The hardware would be significantly taxed further to play the actual game throughout with a unpredictable human player.


BTW the OP isn't coming back!
 
Joined
Sep 25, 2010
Messages
536 (0.11/day)
Location
Bahrain
System Name Lazyman 9000+
Processor AMD Ryzen 7 3800X
Motherboard X570 Aorus Ultra
Cooling Arctic LF II 280
Memory 2x8GB Crucial Ballistix 3600 MHz DDR4
Video Card(s) PowerColor Red Devil 5700XT
Storage Never Enough
Display(s) ASUS VG248QE+ Dell E2420H
Case LIAN LI Lancool II Mesh RGB
Audio Device(s) Sennheiser HD518 / Logitech Z623
Power Supply FSP AURUM PT 850W
Mouse Logitech G600
Keyboard Logitech G810 Orion Spectrum
Software Win 11
Benchmark Scores All over the bench
Top