- Joined
- Oct 17, 2019
- Messages
- 237 (0.15/day)
System Name | Button |
---|---|
Processor | Intel Core i5-9600K |
Motherboard | Asus ROG Strix Z390-F |
Cooling | Corsair H100i PRO |
Memory | Corsair Vengeance LPX 3000MHz, CL15, (Red) |
Video Card(s) | Asus ROG Strix RX 570 4GB OC version |
Storage | Sabrent Rocket 1TB PCIe 3.0 x4 M.2 internal SSD |
Display(s) | BenQ GW2270 (1920x 1080) 60 MHz |
Case | Cooler Master MasterBox MB511 RGB |
Power Supply | Corsair RMi 850i |
Keyboard | Cougar Vantar |
I believe ray tracing will be one of the most demanding factor or CPU hungry, because GPU just can't handle that vast calculations and iterations involved in the algorithm. Not to mentioned curved objects are to be dealt with.6c6t will do but remember that games will no longer depend on boosts frequency cause this is not happening. The performance must come from something else. Core and threads utilization is the next step in performance gain when the new, more powerful GPUs show up and would require more processing power. 6c6t may not be sufficient. For Certain games 6c is a bare minimum now. Utilization of more core is becoming an upward trend. Think about that when you pick the platform which you want to use for 2-4 years.
The question is: how long before that will eventually happen...that's why buying anything right now is so difficult.
Gamer Meld say in one his video that Intel will not produce 7nm chip until 2022. Does it mean Intel 10th gen is still just a refresh of the 9th Gen?