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- Jan 28, 2020
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System Name | ARF System |
---|---|
Processor | AMD Ryzen 9 5900X 12-core/24-thread 70 MB L2&3 Cache AM4 |
Motherboard | MSI MAG X570 TOMAHAWK WIFI AM4 |
Cooling | Arctic Freezer 34 eSports DUO |
Memory | 2x16 GB DDR4 Corsair VENGEANCE LPX |
Video Card(s) | AMD Radeon |
Storage | XPG GAMMIX S11 Pro PCIe Gen3x4 M.2 2280 512 GB |
Display(s) | LG 24UD58-B 4K Ultra HD 3840x2160 |
Case | Serioux MAKENNA Middle Tower ATX |
Audio Device(s) | Realtek® ALC1200 |
Power Supply | Deepcool DQ750ST 750W Gold |
Mouse | AbconCore A660 Gaming Mouse |
Keyboard | Logitech Wave |
Software | Microsoft Windows 10 Pro 64 |
The PS5 internal SSD has a speed of 5500 MB/s. That is PCIe 4 SSD territory.
The PS6 will probably have double or triple of that. That would be PCIe 6 or 5.
No game developer has any benefit in keeping HDD owners "happy" when these same HDD owners probably have no CPU nor GPU that meets the minimum game requirements, anyways.
The game developers must optimise for console-like gaming experience, but keeping in mind that the console also has dedicated chips for further acceleration of assets processing.
Will keep the old HDDs either unsupported or meeting the absolutely minimum game requirements.
And speaking of x8 GPUs, AMD did the same terrible job with Polaris Radeon RX 560X which also has only PCIe 3 x8 throughput.
The PS6 will probably have double or triple of that. That would be PCIe 6 or 5.
No game developer has any benefit in keeping HDD owners "happy" when these same HDD owners probably have no CPU nor GPU that meets the minimum game requirements, anyways.
The game developers must optimise for console-like gaming experience, but keeping in mind that the console also has dedicated chips for further acceleration of assets processing.
Will keep the old HDDs either unsupported or meeting the absolutely minimum game requirements.
And speaking of x8 GPUs, AMD did the same terrible job with Polaris Radeon RX 560X which also has only PCIe 3 x8 throughput.