- Joined
- Apr 18, 2012
- Messages
- 389 (0.09/day)
Processor | AMD Ryzen 9 5900X |
---|---|
Motherboard | Gigabyte B550 Aorus Pro |
Cooling | Wraith Prism |
Memory | Crucial Ballistix 3600Mhz 16GB (4x8GB) |
Video Card(s) | - |
Storage | Samsung 850 Evo, 860 Evo, 980 and Crucial MX500 |
Display(s) | Samsung Neo G9 Odyssey |
Case | Corsair 7000D |
Power Supply | - |
VR HMD | Quest 2 |
I sold my Nano, and Im back on my Intel 530 graphics. Just learned today that Intel released a driver that supported Vulkan for 5xx and 6xx series.
While searching for more news, I came across this page:
https://software.intel.com/en-us/articles/asteroids-and-directx-12-performance-and-power-savings
Its Intels DX12 Techdemo
it links to a "code sample", but I have no idea how to go about creating a windows runnable version...
Anyone interested in compiling it and sharing it with others?
Code here: https://github.com/GameTechDev/asteroids_d3d12/
While searching for more news, I came across this page:
https://software.intel.com/en-us/articles/asteroids-and-directx-12-performance-and-power-savings
Its Intels DX12 Techdemo
it links to a "code sample", but I have no idea how to go about creating a windows runnable version...
Anyone interested in compiling it and sharing it with others?
Code here: https://github.com/GameTechDev/asteroids_d3d12/