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Khronos Enriches Cross-Platform 3D Graphics with Release of OpenGL 4.2 Specification

btarunr

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#1
The Khronos Group today announced the immediate release of the OpenGL 4.2 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API (application programming interface). OpenGL 4.2 integrates developer feedback and continues the rapid evolution of this royalty-free specification while maintaining full backwards compatibility - enabling applications to incrementally use new features, while portably accessing state-of-the-art graphics processing unit (GPU) functionality across diverse operating systems and platforms.

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#2
And 5 years later Apple announces..."Good news, we've just updated OpenGL in OSX to 4.2!!" :D
 

Wile E

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#3
And 6 years later, we may actually see a good game coded for it.