- Jan 29, 2006
- 9,066 (2.07/day)
- My house.
|Processor||AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V)|
|Motherboard||Gigabyte sumthin-or-another, it's got an nForce 430|
|Cooling||Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU|
|Memory||2GB G.Skill DDR2 800|
|Video Card(s)||Sapphire X850XT @ 580/600|
|Storage||WD 160 GB SATA hard drive.|
|Display(s)||Hanns G 19" widescreen, 5ms response time, 1440x900|
|Case||Thermaltake Soprano (black with side window).|
|Audio Device(s)||Soundblaster Live! 24 bit (paired with X-530 speakers).|
|Power Supply||ThermalTake 430W TR2|
|Software||XP Home SP2, can't wait for Vista SP1.|
Since the X800 series of cards, ATI has been ensuring that just about every new game can get a performance boost from CrossFire technology, which allows people to use more than one video card in the same computer. Unfortunately, this has not been the case for the EA shooter Crysis. A Korean modding team, which goes by the name "ParkOZ", accidentally stumbled upon a method which brought a CrossFire performance boost of between 8 and 60% in Crysis, mainly dependent on the resolution you are gaming at (the lower the resolution, the faster the performance, and the higher the gains). Since the majority of you don't read Korean, I took the liberty of running the website through Google translator and detailing the procedure below. If you can read Korean, want the exact benchmark graphs, or are just a sucker for awesome Crysis screenshots, please follow the source link. The exact modding procedure is here. If you can read Korean, it is here.