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League Of Gamers FPU Benchmark program

Discussion in 'Programming & Webmastering' started by craigwhiteside, Dec 11, 2007.

  1. craigwhiteside

    craigwhiteside

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    ey guys here is a program i managed to make in my spare time, it is a Floating Point Calculation benchmark, i need people ready to test it to find out if it gives comparable results.

    it operates on one core as default and you have to enable the other cores in task manager with set affinity.

    im still working on the general layout and optimizing it, and will put dual core and quad core cpu selection for the benchmark.

    Heres the forum link which leads to the benchmark :) it explains it a bit more

    if your wondering its programmed in visualbasic.net using express 2008,

    if you want to help be a developer for the program just pm me or go on our forums

    http://forum.leagueofgamers.info/showthread.php?p=616#post616


    Download Here

    http://leagueofgamers.info/index.php?option=com_docman&task=doc_download&gid=4&Itemid=37
     
    10 Year Member at TPU
  2. craigwhiteside

    craigwhiteside

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    oh and try 1000000 instead of 1000 :)
     
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  3. craigwhiteside

    craigwhiteside

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    anyone wanna test it :p
     
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  4. JrRacinFan

    JrRacinFan Served 5k and counting ...

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    I am working with it right now. Doesn't seem too bad.

    EDIT: Any possible way to do a validate or a C & P to do a comparison? Are you adding a database to your forums with results?
     
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  5. craigwhiteside

    craigwhiteside

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    what score u get i get around 5 seconds
     
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  6. JrRacinFan

    JrRacinFan Served 5k and counting ...

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    Around 9.2 but thats pretty obvious. You have twice a good proc as I do.
     
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  7. pt

    pt not a suicide-bomber

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    [​IMG] :)

    only using one core
     
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  8. craigwhiteside

    craigwhiteside

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    yay it works for people :D
     
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  9. technicks

    technicks

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  10. craigwhiteside

    craigwhiteside

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    nice score techniks, guess it does show which cpu is better :)
     
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  11. craigwhiteside

    craigwhiteside

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    o.o cant see nothing o_O
     
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  12. technicks

    technicks

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    Where? lol
     
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  13. SpookyWillow New Member

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    heres mine on 1 core, x2 3800 @ 2.7

    edit, couldn't get the image to work via tpu upload so had to host it myself :/

    [​IMG]
     
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  14. JrRacinFan

    JrRacinFan Served 5k and counting ...

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    Dang that image took a long time to load. Try using imageshack or photobucket.... :p
     
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  15. SpookyWillow New Member

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    instant for me :/
     
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  16. pt

    pt not a suicide-bomber

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    instant for me aswell
    ps: w1z is peeking :p
     
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  17. craigwhiteside

    craigwhiteside

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    nice score spooky :D
     
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  18. Jizzler

    Jizzler

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    Work box, P4D 3.4Ghz, 6.188 seconds.
     
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  19. JrRacinFan

    JrRacinFan Served 5k and counting ...

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    I figured out what was going on... I upped my DSL plan and they were working on fulfilling my order at the same time.

    I do apologize Spooky, good time! Very quick.
     
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  20. SpookyWillow New Member

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    thanks and no problem :p :D
     
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  21. craigwhiteside

    craigwhiteside

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    ok i optimized the code a little bit, also added a bit of flavour to it :toast:
     

    Attached Files:

    Last edited: Dec 11, 2007
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  22. craigwhiteside

    craigwhiteside

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    so guys what you think of this new one, tell me what scores you getting and see if its any improvement :)
     
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  23. pt

    pt not a suicide-bomber

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    better score on both runs
    [​IMG]

    :)
    you need to do a database for it, and some sort of validation
     
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  24. craigwhiteside

    craigwhiteside

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    ya, ill sort a database out, and put on our site :)
     
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  25. craigwhiteside

    craigwhiteside

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    ok guys you can use this as a stability test too :), either set the iterations for 1,000,000 for about 5 seconds, 10,000,000 for 50 seconds, 100,000,000 for 500 seconds, etc
    if you have multiple cores, just run the programs twice for dual cores and 4 for quads, and set affinities for all of them then run the test :)
    once you done this all of the core's should be up to 100% load :)
     
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