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Leaked First Details of Fallout: New Vegas

Discussion in 'Games' started by Nick89, Jan 25, 2010.

  1. Nick89

    Nick89

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    http://hellforge.gameriot.com/blogs/Hellforge/Leaked-First-Details-of-Fallout-New-Vegas

    This is totally awesome, it will be more like the original fallouts. I disliked FO3 actually because it was nothing like the originals it was trying to be. The power armor wasn't power armor and the laser/plasma guns didn't do any special damage like in the original Fallouts.
     
    Last edited: Jan 25, 2010
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  2. assaulter_99

    assaulter_99

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    So its an expansion? Here's hoping the game will be less prone to crashes. I liked the 15 minutes I've played of f3, but the crashes really left me out of the game. Such a pity, cause I really liked the atmosphere and weird things, like giant cockroaches, exams and other stuff!
     
  3. Jizzler

    Jizzler

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    Rockin! Too bad with so little info, sounds like it won't be out any time soon.

    I was willing to accept the differences Bethesda made with FO3 vs FO/FO2... except for that awful ending. Probably won't stop me from getting the DLC packs, but I'll never finish that last quest again.


    Just for a little nostalgia... the FO3 we didn't get:
    http://www.theburnerishot.com/photo/Fallout-VanBuren_01.jpg
    http://www.theburnerishot.com/photo/Fallout-VanBuren_02.jpg
     
    Last edited: Jan 25, 2010
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  4. ShRoOmAlIsTiC

    ShRoOmAlIsTiC

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    doesnt it say it was confirmed faked? It would make a good story line/ expantion to fallout 3 though.
     
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  5. 1Kurgan1

    1Kurgan1 The Knife in your Back

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    This could possibly be good, but if Bethseda carries on like they have been then I will once again hate it. A company of that stature should not have missing animations, I mean one thing to have it in Fallout, but then to have the exact same one missing in a game released a few years later (FO3), just very irritating when it's something like strafe, or whats with the jumping animations. For a game like that to be completely engrossing, it needs to have a solid animation set. And on top of that, great camera angles during conversation, something cinematic ala Mass Effect (Bioware has that shit down), something where you can see beyond facial expressions, hand gestures, body movement is a massive thing in a conversation. I can't stand talking to anyone in Fallout 3, just staring straight into their face, watching their blinking pattern and horribly done facial animations.
     
  6. Nick89

    Nick89

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    Obsidian is making this one, not the people who made Fallout 3.

    And no its not an expansion.
     
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  7. 1Kurgan1

    1Kurgan1 The Knife in your Back

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    Obsidian huh? The company that made KOTOR and NWN? When did Bethseda buy them out? If this is true, I at least know cinematic camera angles will be in the game.
     
  8. Jaffakeik

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    I didnt get any crashes in F3 game for my playing time, and i played it more than 18h in all
     
  9. AsRock

    AsRock TPU addict

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    Well thats not a bad thing either. I hope it has 50+ hours to it :)

    I played it much longer than that and had crashes too.
     
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  10. WhiteNoise

    WhiteNoise

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    FO 3 had major crashing problems. Everytime you enter a new area the game would save and load at the same time causing a crash. Disabling saving while entering new areas fixed this issue. Fallout 3 was unplayable for me at first till I figured this out. From that point forward the game never again crashed and I have over 50 hours into it.
     
  11. Kreij

    Kreij Senior Monkey Moderator Staff Member

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    Obsidian isn't owned by Bethesda, or Zenimax for that matter.
    They partnered with Sony on Alpha Protocol, and have now partnered with Bethesda to do the latest in their Fallout Series IP.
    Bethesda will be publishing it.
     
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  12. Nick89

    Nick89

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    I never had any crashs in FO3 the entire time I played it. Thats kinda strange.
     
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  13. KieX

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    Aye, me neither. Only small issue was adding the .exe to the FFDshow exception list to solve a sound issue.
     
  14. Black Panther

    Black Panther Senior Moderatorâ„¢ Staff Member

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    The only issue I had with FO3 was on the laptop. If I enabled HDR I got flickering with SLI enabled - and it makes no sense playing with SLI disabled...

    I hope New Vegas is in the FO3 rpg style allowing first person view.
     
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  15. Champ

    Champ

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    I'm gonna try this. The game crashes a lot when I fast travel or whenever it auto saves. I'm not gonna send out thanks until I see that it works:D
     
  16. rpsgc

    rpsgc

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    I can't wait! I loved Fallout 3, I'm sure I'll love this one even more.
     
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  17. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    Right now, it is expected to launch some time in October: http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=74569


    I'm getting the impression that New Vegas won't be based on the Oblivion/Fallout 3 engine and instead, will play more like Dragon Age: Origins (more RPG, less FPS). If that is the case, I think I will be greatly disappointed.
     
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  18. pr0n Inspector

    pr0n Inspector

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    I hope it's not Fallout 3 with cars AKA FarCry 2.
     
  19. rpsgc

    rpsgc

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    Don't say such things :(
     
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  20. ste2425

    ste2425

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    that sounds amazing i love the idea of vehicles an even bigger monsters
     
  21. Phxprovost

    Phxprovost Xtreme Refugee

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    Im already upset bethesda *EDIT*isnt making this game, if it dosnt play like fallout 3 then im going to kill someone :banghead:
     
  22. pr0n Inspector

    pr0n Inspector

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    Bethsoft is publishing it. That doesn't mean they WILL boss around.
     
  23. Phxprovost

    Phxprovost Xtreme Refugee

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    :shadedshu its 4am here and i can hardly keep my eyes open, sorry my post didn't convey what i wanted to express
     
  24. pr0n Inspector

    pr0n Inspector

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    Well I would be rather happy if Bethsoft stayed away from this game.
     
  25. Bjorn_Of_Iceland

    Bjorn_Of_Iceland

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    so will you still be able to kill a SuperMutant with a 10mm pistol? :D

    This whole FO3 engine is crap. they should just make it like topdown and turnbased, sans the grid (maybe something like real meters for movement in AP consumption and real meters in terms of range instead of grid
     

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