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LG's 48-inch OLED Gaming TV with G-SYNC Goes on Sale This Month

AleksandarK

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LG is preparing to launch its latest addition to the gaming lineup of panels and this time it goes big. Preparing to launch this month is LG's 48-inch OLED Gaming TV with 120 HZ refreshing and G-SYNC support. To round up the impressive feature set, LG has priced this panel at $1499, which is a pricey but a tempting buy. Featuring 1 ms response time and low input lag, the 48CX TV is designed for gaming and fits into NVIDIA's Big Format Gaming Display (BFGD) philosophy. Interestingly, the TV uses LG's a9 Gen3 AI processor which does content upscaling so everything can look nice and crisp. Ai is used to "authentically upscale lower resolution content, translating the source to 4K's 8.3+ million pixels. The technology is so good, you might mistake non-4K for true 4K"


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and it shall be the most glorious thing my eyes will ever witness
 
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That is too big to be placed on a desk to use isn't it?
 
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That is too big to be placed on a desk to use isn't it?
I will simply roll my chair back further.

jk in all seriousness, I have never owned a 4k tv. this will be my first one. assuming i can get one, i imagine they will sell out fast. i have a 40" 1080p wall mounted now, i plan to wall mount it there and give my 40" to my nephew.
 
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ULMB?

I guess 120Hz and G-Sync is better than 60Hz and Vsync but if I'm going to drop $1500 on a gaming display it better damn well have the single most important gaming feature.
 
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The gaming remote with gaming alkaline AAAs better be bundled, otherwise this is going to my gaming desk, instead of my gaming couch...which is a shame, because I really wanted to try-out the gaming rug and gaming center-table already!!

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ULMB?

I guess 120Hz and G-Sync is better than 60Hz and Vsync but if I'm going to drop $1500 on a gaming display it better damn well have the single most important gaming feature.

ULMB is nice and all but it has always made games too dark imo. i prefer bright and vivid and at least 90 fps, preferably 165 fps on a 165hz monitor... but i can live with 90 fps. ULMB smoothness is obviously the best, but im not willing to compromise Art for motion
 
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ULMB?
I guess 120Hz and G-Sync is better than 60Hz and Vsync but if I'm going to drop $1500 on a gaming display it better damn well have the single most important gaming feature.
Why is ULMB most important, especially on an OLED?

Edit:
Considering the features and quality of big highres gaming LCD monitors, ULMB is not that high on the list - there are a lot more painful compromizes in these.
OLED reaction time is very-very small, would ULMB even do anything useful?
 
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Wow, price looks really good for OLED + GSync.
 
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Read the primer on OLED sample-and-hold blur here, and then examples here.

The TL;DR is that 0ms OLED at 120Hz looks and feels very similar to a slower VA panel that has 8.3ms average response because sample-and-hold blur is the only real blur with modern, fast, gaming panels and pixel response is generally fast enough that it isn't the culprit when talking about blur.

I'm on my 3rd (6th if you count 90Hz+ ) high-refresh monitor and trust me that whilst more Hz definitely helps reduce the blur, even 240Hz is inferior to an old-school 85Hz CRT without ULMB.

More importantly, GPUs can't handle 120Hz at 4K in most games. Even Doom Eternal, which is phenomenally-optimsed is hovering at around 80fps on a 2080Ti.
 
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Wow, price looks really good for OLED + GSync.
you are forgetting its native 120hz as well, and hdmi 2.1 ready for next gen. 120hz 4k is expensive as crap even on PC monitors... the fact this is OLED and of the highest quality internals by LG is icing on the cake.

Read the primer on OLED sample-and-hold blur here, and then examples here. The TLDR is that 0ms OLED at 120Hz looks and feels very similar to a slower VA panel that has 8.3ms average response.

I'm on my 3rd (6th if you count 90Hz+ ) high-refresh monitor and trust me that whilst more Hz definitely helps reduce the blur, even 240Hz is inferior to an old-school 85Hz CRT without ULMB.

More importantly, GPUs can't handle 120Hz at 4K in most games. Even Doom Eternal, which is phenomenally-optimsed is hovering at around 80fps on a 2080Ti.
i agree with this
 
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ULMB does not help with sample-and-hold blur.
Edit: Flicker might kind of mask it but do we really prefer flicker especially if screens can do 120Hz which is fine in terms of sample-and-hold blur in most cases.
 
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you are forgetting its native 120hz as well
I didn’t exactly forget, per se. Aren’t all LOLED TVs 120hz?

More importantly, GPUs can't handle 120Hz at 4K in most games. Even Doom Eternal, which is phenomenally-optimsed is hovering at around 80fps on a 2080Ti.
That’s where the upscaler comes into play. Or a custom resolution+sharpening.
 
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I didn’t exactly forget, per se. Aren’t all LOLED TVs 120hz?
2019 models forward. Internally there were a couple years earlier but without HDMI 2.1 it was not possible to get the signal into it :D
 
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Although this is expensive for me the price of OLED have massively dropped the past 10 years. Anyone remember 10 years back of Sony showing a prototype Oled monitor just 7 inches wide but costing 25k? This is an amazing pricing! Add to it the advancement of 4k and also 120 hz screen as well as the smart tv processing included.
 
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ULMB?

I guess 120Hz and G-Sync is better than 60Hz and Vsync but if I'm going to drop $1500 on a gaming display it better damn well have the single most important gaming feature.
Why would you want ULMB on an OLED panel? G2G is not an issue, motion blur equally is pretty much eradicated, as is any ghosting etc.

On OLED, I reckon ULMB will only darken your picture to unusable. Its not the brightest sort of panel.

EDIT: I stand corrected. Interesting piece on blurbusters, thank you!
 
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I have no use for the gaming features, but since my current TV is crapping out, this is what I need as a replacement. 55" currently available is too expensive and there's simply no way to get a good HDR implementation on LCD TVs. LG's 2020 TVs with HDR only have 32 dimming zones, that's gonna bloom like crazy :kookoo:
The catch is Idk when I'll be able to actually buy this and whether sellers plan to mark them up initially (I'm hoping not, because that would put them very close to the price of the 55" version).
 
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From the product page, it seems this has G-Sync compatiblity and not a dedicated G-sync module, but the wording around that is very confusing. I haven't seen any info on this TV previously, so has anyone confirmed whether it's the dedicated module or just G-sync compatibility?
 
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We need a review this tv x a lg 55 c9 oled x a 4k 120hz monitor like the Asus ROG Swift PG27UQ.
 
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ULMB does not help with sample-and-hold blur.
What?!

ULMB refers to black frame insertion or strobing backlights. Its sole design purpose is to combat sample-and-hold blur.
I even gave you a couple of highly authoritive links on the matter from the industry's leading experts.

Sometimes I wonder why I bother when people like you will just blurt out utter FUD in defiance of hard evidence.
 

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We need a review this tv x a lg 55 c9 oled x a 4k 120hz monitor like the Asus ROG Swift PG27UQ.
It's not that different from the C9. It's got a better processor (alpha9v3 vs alpha9v2) and it's got Filmmaker's mode, which I think the C9 doesn't. I have heard GX/WX lost DTS decoding capability, I'm expecting CX doesn't have it either, but I don't know whether it was previously available for the C line.
For gaming, I'm expecting the biggest addition is HDMI 2.1.
 
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It's not that different from the C9. It's got a better processor (alpha9v3 vs alpha9v2) and it's got Filmmaker's mode, which I think the C9 doesn't. I have heard GX/WX lost DTS decoding capability, I'm expecting CX doesn't have it either, but I don't know whether it was previously available for the C line.
For gaming, I'm expecting the biggest addition is HDMI 2.1.
hdmi 2.1 is a big deal and i wish it is a 4k 120hz native, c9 is natively 1440p 120 Hz external sources.

"The C9 can display most common resolutions. To display chroma 4:4:4 properly, the input label must be set to 'PC', and for high bandwidth resolutions like 4k @60Hz + HDR, the HDMI ULTRA HD Deep Color setting must be enabled for the port in use.

LG advertises that the C9 supports a 4k @ 120Hz input from external devices, but unlike the Samsung Q90R, it appears that this only works with HDMI 2.1 sources, as we were unable to get it to work. We will retest this once we have an HDMI 2.1 source."

"Update 06/01/2020: We've retested the input lag with G-SYNC enabled using the latest firmware (04.70.05) and the score has been adjusted accordingly. Unfortunately, we were still unable to get a 4k @ 120Hz signal, we'll retest it once an HDMI 2.1 source is available. The tests were performed on a PC equipped with an NVIDIA RTX 2070 graphics card. "

 
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What?!

ULMB refers to black frame insertion or strobing backlights. Its sole design purpose is to combat sample-and-hold blur.
I even gave you a couple of highly authoritive links on the matter from the industry's leading experts.

Sometimes I wonder why I bother when people like you will just blurt out utter FUD in defiance of hard evidence.
You had me standing corrected at least... but ULMB still doesn't sound like a logical solution, unless you also find some way to counteract the brightness loss. There are some panels doing it apparently according to blurbusters, but are there truly suitable gaming OLED panels out there with some sort of BFI? Article was a year old but I don't see them out in the wild. Not that I'm actively looking.
 
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That is too big to be placed on a desk to use isn't it?
Not meant for your desk. Bedroom, living room where you can connect PC to it.
 
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