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Limiting Boost on 3080 Ti

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I have a unique issue with playing Modern Warfare 2 since it came out. Prior to the white flashes, which have been fixed, I am still getting random crashes. The game will run for hours without issue than just randomly freeze and crash to the desktop. On two occasions I have had the screen go black for a moment and then come back, which I believe is the display driver timing out and then recovering. This is the only game I am having an issue with currently.

I have an ASUS Strix 3080 Ti

Typically, the card will boost up to 2050Mhz - 2100Mhz under normal gaming conditions. Modern Warfare 2 really seems to not like anything at or over 2000Mhz.

The only way I think I can reasonably keep the boost from going too high is to drop the VF curve once generated with the OC Scanner in MSI Afterburner. The OC Scanner states that the OC is not stable due to voltage. The card rarely hits 1.1V. It seems to like staying around 1.081V at most.

Currently I have a -75MHz offset to keep the max boost at 1950Mhz. Is this reasonable to test the game at to try to reproduce the issue?
 

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tabascosauz

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MW2 is tough for me as well. Not really that different on an engine level from MW19, but lots of stutters, crashing (early on) and other weird behaviour.

Are you using the new driver? I've just used 522.25, unfortunately it's the only one that runs properly for me.
  • 522.25 - okay
  • 526.47 - artifacting/flashing
  • 526.61 hotfix - artifacting/flashing
  • 526.86 (the new one) - some performance issues
Reddit seems to believe that all 526.86 did is implement the contents of the 526.61 hotfix driver into the mainline driver. As in, don't expect miracles.

I also run an undervolt, but when the crashes happen they also happen at stock. UV is stable in every other game so I can't really blame anything other than the game. MW19 was also buggy at release

If you want to undervolt, I would use the V-F curve editor and not any sort of flat mV offset. Here's what mine looks like, I did basically the same on Turing too. If it's not stable at x voltage, move the "peak" (the point where the curve becomes flat) rightwards. Though for MW2, it seems like a lot of it is just due to the game being buggy (unless you observe similar problems in other demanding games), especially since even with your V-F it is still crashing.

3070 ti uv.png
 
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ir_cow

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Semi related. Nvidia just released drivers to fix crashing problems for some. Update the drivers.
 
Joined
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Messages
521 (0.11/day)
Location
St. Louis, MO
System Name Desktop
Processor Intel i7 13700K
Motherboard MSI Z790 Tomahawk D4
Cooling Corsair XC7 Block / Corsair XG7 Block EK 360PE Radiator EK 120XE Radiator 5x EK Vadar Furious Fans
Memory 64GB Corsair Dominator DDR4-3200
Video Card(s) MSI RTX 4090 Gaming X Trio
Storage 1TB WD Black SN850 / 4TB Inland Premium / 8TB WD Black HDD
Display(s) Alienware AW3821DW / ASUS TUF VG279QM
Case Lian-Li Dynamic 011 XL ROG
Audio Device(s) Razer Nommo Pro Speakers / Creative AE-9 w/ Beyerdynamic MMX 300
Power Supply EVGA P2 1200W Platinum
Mouse Razer Naga Pro
Keyboard Deathstalker Pro
Yes, I am on 526.86 currently. The previous hotfix and the ones prior had bad flashing and artifacts. Occasionally with certain light sources I would get like a rainbow kaleidoscope that filled the entire screen and couldn't see anything. After restarting the mission, a couple times, it eventually went away.

I have noticed when first loading a map or after a game in multiplayer, my game will tank to like 10-15 fps and then pick back up where it should be. This also happened every time I died in the campaign and had to load a checkpoint or save.

It could just be MW2 being buggy at the moment. MW19 gave my 2080 Ti and 2080 Super some weird crashing and artifacts that only happened on that game as well.
 

ir_cow

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I have the same experience when I crank up the settings. I always assumed it was just a poorly optimized game that reloaded all textures. For the first 30 seconds after getting into a match, the game is unplayable. I was enjoying a bug yesterday were the whole skybox was a player upclose lol. I don't want to say this isn't a big problem, but if this the only game that does it, well thats just COD for ya. It has been this way for years. Last COD would crash on me randomly for months until one day a patch update came out and it went away.
 

tabascosauz

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Yes, I am on 526.86 currently. The previous hotfix and the ones prior had bad flashing and artifacts. Occasionally with certain light sources I would get like a rainbow kaleidoscope that filled the entire screen and couldn't see anything. After restarting the mission, a couple times, it eventually went away.

I have noticed when first loading a map or after a game in multiplayer, my game will tank to like 10-15 fps and then pick back up where it should be. This also happened every time I died in the campaign and had to load a checkpoint or save.

It could just be MW2 being buggy at the moment. MW19 gave my 2080 Ti and 2080 Super some weird crashing and artifacts that only happened on that game as well.

I saw the kaleidoscope artifact a couple of times in MP in MW2. Not yet in the last week. Notably, that's the exact same bug that plagued launch day MW19 campaign (hospital level was very literally unplayable on launch day), took a few days to patch. To me that was a pretty clear indicator that both MW2 and Nvidia drivers still need work.

I have the same extreme lag when restarting from checkpoint in campaign, but none in MP. Quick way to overcome is just to sit in the Esc menu until it goes away in few seconds. Also another old bug that affects MW19 to this day, especially when you change graphics settings while in a game (depends on settings, never really figured out what it was).

I still deal with occasional and very regular stutters that don't go away until restarting. At first I took the advice of disabling streaming textures, but it's apparent it's not the only culprit. Pretty clear that it's either drivers or game, as other games include MW19 run perfectly fine in the same session.

Some combinations of drivers gave me grief on MW19, but not quite to this level. Already I had no confidence in IW's ability to bugfix, but this time around I'm very disappointed in how Nvidia has handled this release.
 
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