Violeta
New Member
- Joined
- May 10, 2008
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- Lincoln, NE
System Name | Sinister |
---|---|
Processor | Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs) |
Motherboard | MICRO-STAR INTERNATIONAL CO.,LTD, MS-7365 |
Memory | 3326MB RAM |
Video Card(s) | NVIDIA GeForce 8800 GT |
Storage | WDC WD3200AAKS-00YGA0 305.2 GB |
Audio Device(s) | SB Live! 24-bit |
Software | Windows Vista™ Ultimate Service Pack 1 |
OK, not a very original post, but I'm coming up on the end of Vampire the Masquerade: Bloodlines, and would like to get some help finding that new game to play. That said, I here are the games I have played and what I liked/didn't like about them... with these in mind hopefully you can help me figure out what to play next:
Bioshock:
Liked: Action!!! Interesting story, realistic and creepy atmosphere.
Didn't like: Very linear... I know that if I play it again it will be almost the same thing all over again.
The Witcher:
Liked: Action!! OK story, good graphics, not as linear, the leveling system, alchemy.
Didn't like: Still too linear for me... no matter what order you do the quests in you still move from chapter to chapter and you can't access places/content from before once you move on. One thing that really bothered me about this game was that when I finally made enough money to do something with it, the game ended, so I couldn't go buy that armor set I couldn't afford earlier on, and by the time I got a good set of armor made, it was at the end. Also, I didn't like the fact that the armor/items in game are so precisely set in certain locations... little "randomness" in the world.
Two Worlds:
Liked: More free-flowing, alchemy, big world, transports!!!, lots of random loot and options to upgrade.
Didn't like: Hate how fast my inventory becomes full; don't like the horse... the range on it is small and I always lose it, it does't transport and it's awkward, it's hard to get into the story line, and the fighting/combat seems unbalanced. Also it just seems so stereotypical in terms of story and quests that I feel like I've been there, done that, about a million times.
Divine Divinity/Beyond Divinity:
Liked: Great action, dungeon crawling, character development, and really nice music...
Didn't like: the graphics but then it was a really good game so I was able to overlook those.
Titan Quest/Immortal Throne:
Liked: Liked the action, the loot, the leveling system.
Didn't Like: classes weren't well balanced, but good game overall; graphics could be better but good game.
What I tried but never finished...
Oblivion: never cared for the atmosphere much, seemed kind of barren and void to me...
Doom: play it once in a while but I want more character development, inventory, merchants, less linear, etc.
Knights of the Old Republic: still have this; played about half of it and got bored...
Thief: too much stealth, I wanna wack it till I kill it, or blast it...
Asassin's Creed: I'm pissed off; I just spent $50 on this game and there is nothing to do in it but chase stupid flags which takes forever and you just scale walls and there is little to do around town... no side quests, merchants, abilities or trade skills, just repetitive tests of skill which bug me to no end... This game really pissed me off - normally I do my homework before buying it - I look it up online, etc. but this one I picked out in the store thinking for sure it would be good; I took a chance and ended up being really disappointed... I expected it to be at least a little more involved than it is - and the sad part is that I actually like the idea, but there just isn't that much to do that isn't repetitive, boring, and you can't really save when you want on top of it, so you end up doing the same thing over and over and over... sigh.
Gothic 3: My system didn't play it well at the time so I sold it. It took forever to save and I lost patience with it. If it's improved much I'm willing to buy another copy and try it again...
What I'm looking for, but not required that each game have every component, just what I like:
1. Leveling
2. Inventory - lots of stuff in the world to pick up and use/sell/trade, etc.
3. As non-linear as possible but OK of story is good
4. Points to attribute to skills/abilities (freedom in character development)
5. Ability to play female protagonist, though again if story is good I can handle playing a guy
6. Side things to do: rich world... loot, treasure, alchemy or other trade skills
7. Combat... I love dungeon crawling, being a caster, basically anything where I can bring lots of death and destruction to as many digital foes as possible.
I also own WoW and play that with my husband, and sometimes I play Hellgate but I love to find nice RPG gems where I can become immersed in a game for days/weeks and play it from beginning to end.
So, any games you would suggest I play? Bring them on...
Bioshock:
Liked: Action!!! Interesting story, realistic and creepy atmosphere.
Didn't like: Very linear... I know that if I play it again it will be almost the same thing all over again.
The Witcher:
Liked: Action!! OK story, good graphics, not as linear, the leveling system, alchemy.
Didn't like: Still too linear for me... no matter what order you do the quests in you still move from chapter to chapter and you can't access places/content from before once you move on. One thing that really bothered me about this game was that when I finally made enough money to do something with it, the game ended, so I couldn't go buy that armor set I couldn't afford earlier on, and by the time I got a good set of armor made, it was at the end. Also, I didn't like the fact that the armor/items in game are so precisely set in certain locations... little "randomness" in the world.
Two Worlds:
Liked: More free-flowing, alchemy, big world, transports!!!, lots of random loot and options to upgrade.
Didn't like: Hate how fast my inventory becomes full; don't like the horse... the range on it is small and I always lose it, it does't transport and it's awkward, it's hard to get into the story line, and the fighting/combat seems unbalanced. Also it just seems so stereotypical in terms of story and quests that I feel like I've been there, done that, about a million times.
Divine Divinity/Beyond Divinity:
Liked: Great action, dungeon crawling, character development, and really nice music...
Didn't like: the graphics but then it was a really good game so I was able to overlook those.
Titan Quest/Immortal Throne:
Liked: Liked the action, the loot, the leveling system.
Didn't Like: classes weren't well balanced, but good game overall; graphics could be better but good game.
What I tried but never finished...
Oblivion: never cared for the atmosphere much, seemed kind of barren and void to me...
Doom: play it once in a while but I want more character development, inventory, merchants, less linear, etc.
Knights of the Old Republic: still have this; played about half of it and got bored...
Thief: too much stealth, I wanna wack it till I kill it, or blast it...
Asassin's Creed: I'm pissed off; I just spent $50 on this game and there is nothing to do in it but chase stupid flags which takes forever and you just scale walls and there is little to do around town... no side quests, merchants, abilities or trade skills, just repetitive tests of skill which bug me to no end... This game really pissed me off - normally I do my homework before buying it - I look it up online, etc. but this one I picked out in the store thinking for sure it would be good; I took a chance and ended up being really disappointed... I expected it to be at least a little more involved than it is - and the sad part is that I actually like the idea, but there just isn't that much to do that isn't repetitive, boring, and you can't really save when you want on top of it, so you end up doing the same thing over and over and over... sigh.
Gothic 3: My system didn't play it well at the time so I sold it. It took forever to save and I lost patience with it. If it's improved much I'm willing to buy another copy and try it again...
What I'm looking for, but not required that each game have every component, just what I like:
1. Leveling
2. Inventory - lots of stuff in the world to pick up and use/sell/trade, etc.
3. As non-linear as possible but OK of story is good
4. Points to attribute to skills/abilities (freedom in character development)
5. Ability to play female protagonist, though again if story is good I can handle playing a guy
6. Side things to do: rich world... loot, treasure, alchemy or other trade skills
7. Combat... I love dungeon crawling, being a caster, basically anything where I can bring lots of death and destruction to as many digital foes as possible.
I also own WoW and play that with my husband, and sometimes I play Hellgate but I love to find nice RPG gems where I can become immersed in a game for days/weeks and play it from beginning to end.
So, any games you would suggest I play? Bring them on...
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