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Mass Effect 2 Details :)

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* Decisions made in Mass Effect will impact its sequel, most notably those made on a personal level, but also seemingly minor assignments and choices. Casey Hudson has recommended keeping saved games from the original Mass Effect. Events confirmed to affect your save file include:


o The decision to save either Kaidan or Ashley.
o Whether or not the player kills Wrex on Virmire.
o Whether or not the player decides to save the Citadel Council at the end of Mass Effect.
o The player's choice of love interest.
o Whether the player spares or destroys the Rachni Queen at Peak 15.
o The player's treatment of Conrad Verner.
o Whether or not the player completed the UNC: Asari Diplomacy sidequest.


* Due to massive gameplay redesign, your level will not transfer over to Mass Effect 2 and you will start out with basic abilities, though some may be transferred.
* The game will acknowledge if you were a level 60 character and if you were a Renegade or Paragon and adapt it in ways that map across to the new system.
* The physical appearance of imported characters can be changed at the start of Mass Effect 2 if desired.
* Imported characters will be able to choose a different class at the start of Mass Effect 2 if desired.
* If you had more than one file in the original Mass Effect, you will be asked which file you wish to use.
* If a player has no Mass Effect save files, Mass Effect 2 will start with an introduction sequence which, in combination with interactive decisions made by the player, introduces new players to the storyline and establishes a “canon” backstory.

o Completion of Mass Effect Galaxy will also have an effect on Mass Effect 2. If a player links their copy of Mass Effect Galaxy to their EA Online account through the games Extras menu and Stay Informed sub-menu then completes a linked account, they receive the message "Your reward for completing the game is waiting for you in Mass Effect 2." What the reward is, is not currently known.

So basically if you didnt shoot, kill, rape any of them.:roll: They will appear on ME 2 :D







And The New box art for ME 2 is :

https://upload.wikimedia.org/wikipedia/en/f/fc/Mass_Effect_2_cover.PNG
who's that chick on the box?

there's rape in ME? :eek:
 
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UPDATE #7 Squad Members

The squad members Commander Shepphard will have :

Tali'Zorah nar Rayy (Quarian)



Jacob Taylor (Human)



Miranda Lawson (Human)



Grunt (Krogan)



Thane (Drell)



Subject Zero (Human)



Professor Mordin Solus (Salarian)



Samara (Asari)







Is it just me or does everyone find Miranda Lawson hot? :D
 

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Update #8

The Mass Effect 2 Teaser gives Shepard's birth date and service record number. At the end of the teaser, Shepard's current status is given as "killed in action" over the image of bloodied N7 armor, but the truth or circumstances of this are yet to be explained. A recent trailer, however, depicts Shepard alive and well, though some characters seem surprised by this.

It has been confirmed that it is possible Commander Shepard may die in one of Mass Effect 2's endings, based on in-game choices. :eek:


 

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UPDATE #9 (Your choices will kill your squad members. :O )

Mass Effect 2 will see you recruiting, training, and possibly shagging a brand new team of allies, in very much the same way you did with the original game. However, project director Casey Hudson has warned players that if they make certain decisions during the course of Mass Effect 2, it could have dire and bloody consequences for your friends.

"At the beginning of the game, you start to get an idea of something really scary, really dangerous, that you’re going to have to do at the very end of the game," explains Hudson. "To get ready for that you’re going to have to build up your crew, build the best team that you can, build up your ship, and then when you think you’re ready you’re gonna go in and do it.

"If you don’t do a lot of the stuff, or make the right kind of choices, the ending will be a bloodbath, and the people that you brought with you will die, and it’ll be a great ending, but it’ll be that kind of ending." :twitch::twitch::eek::eek:

Hudson also stated that the squad you pick up this time around will be much larger than in the original Mass Effect, with some characters coming from races that previously hadn't alligned with Shepherd. You also won't be teaming up with previous squadmates, although the characters will be returning in a passive role.





Scary huh? lol. :D
 

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UPDATE #10 Sexual Harassement included in ME 2 ;)


hey athenaesword.. I got it a abit wrong when i said there is no rape in ME2 but well actually there is sexual harassment in the game... :D:D:D :laugh:

Bioware revealed a tough-curse-slinging woman with short hair, tattoos, and a desire for what’s in Commander Shepard’s pants. Subject Zero is clearly a badass, biatch who doesn't only talk back to Shepard, but tries to sexually harass him. That's right people! Get your scandals ready, because there is clearly rape in Mass Effect 2.. So its Shephard getting raped this time LOL :eek::eek::eek:

:toast: :respect::respect:


 
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UPDATE #11 New Gameplay and Story Features And More on The Collectors Edition

A heavy weapons system will be introduced. :twitch:

New weapons will be added, including guided rocket and grenade launchers, a gun that "turns enemies into dust", a "nuke gun" that unleashes room-clearing nuclear fire and the M-490 Blackstorm, a high-powered gravity gun.

The regular pistol has been split into two separate pistol types, machine and heavy pistols. :)

New biotic abilities including Pull, which can be used to pluck enemies from behind cover, and Charge, which allows the player to quickly cover the distance to the enemy, slam into it, and knock it back.

New combat moves including an arcing concussive shot attack that delivers a "physics punch" to foes and a heavy adrenaline rush which slows down time and allows the player to close the gap between themselves and the enemy.

The individual limbs of enemies can now be targeted, and in some cases shot off. Enemies with damaged legs will limp or crawl.

In Mass Effect 2 a mechanic much like reloading is used when a weapon overheats. The player can hit a button to eject a small heat sink to immediately cool the weapon and get back into combat without waiting for cooldown times like in Mass Effect.

Ammo Upgrades such as Cryo Rounds and Incendiary Rounds are now accessible from the radial menu like biotic and tech talents, though it appears that they are now more of an ability than a use of the old upgrade system. One new type is Disruptor Ammo and the previously mentioned ammo types can be seen. Cryo rounds will freeze enemies, who can then be knocked over or smashed.

The interrupt system intended to be in the original Mass Effect has now been implemented. In longer conversations, button prompts may occasionally appear that allow Shepard to intervene and control the flow of the conversation. Interrupts will add renegade or paragon points just like normal options.

For purchasing and registering a new copy of Dragon Age: Origins (regular or Collector's Edition) access will be given to an armor inspired by Dragon Age: Origins known as "Blood Dragon Armor" for use in-game. :rockout:

A slew of pre-order bonus items have been revealed. Pre-ordering Mass Effect 2 at GameStop gives players access to two special items. The Terminus Armor, which increases run speed and personal shields, and the M-490 Blackstorm Heavy Weapon. Pre-ordering the game at other retailers gives players The Inferno Armor, which recognizes elevated heart rates and gives a negotiation bonus for Commander Shepard, along with an increase in run speed and augmented damage from combat powers. The pre-order bonus items will be offered at select retailers worldwide and will be available to PC owners as well.

There will be "a lot more DLC" this time around, which will also be a lot more user-friendly in the way it is integrated. :cool::cool:

The inventory system has been totally revamped.

Your morality will affect your appearance, with renegade behavior worsening Shepard's scarring and facial implants. :D:D

New creatures, enemies and interest groups will be introduced. These include members of the Eclipse mercenary corporation, assault mechs and the mysterious Collectors.

The Illusive Man, the leader of the rogue Alliance black-ops organization Cerberus, has been confirmed to make an appearance in the game and will give Shepard orders throughout the game.



Two new alien species, the drell and the vorcha, have already been shown, and others are yet to be revealed.

New locations, including the lawless space station Omega, the krogan homeworld of Tuchanka, the prison ship Purgatory, the quarian Migrant Fleet and a significant Cerberus station located in the Horse Head Nebula. The new areas the player visits are described as being similar to the "wild west" with warlords and crime gangs playing prominent roles.
Elcor and volus will now move around, and environments will be busier and more lively than in Mass Effect.

A new and improved ship for galaxy navigation, the SSV Normandy SR-2 capable of being enhanced or built up. :eek:

Engineers and allies who are "heavy tech power specialists" will now be able to use drones in combat. These drones will attack enemies that the controller selects and then auto-select their next targets. Their intended role is "to distract, suppress, and lock down enemies."
A recent trailer featuring cutscene and gameplay (conversation) footage of Tali and the quarian Migrant Fleet includes a brief shot of a quarian referring to Shepard as "Captain Shepard". Whether this is a mistake on the quarian's part or indication that the Alliance thought saving the entire galaxy worth a promotion is unknown.





The Mass Effect 2 Limited Collector's Edition will be offered through participating retailers. It includes the following bonus materials:
A behind-the-scenes DVD
An "Art of Mass Effect 2" art book
Issue #1 of Mass Effect: Redemption
Unique items, including special Collectors' Edition armor and weapons, and content.
:p
 

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The Mass Effect 2 Teaser gives Shepard's birth date and service record number. At the end of the teaser, Shepard's current status is given as "killed in action" over the image of bloodied N7 armor, but the truth or circumstances of this are yet to be explained. A recent trailer, however, depicts Shepard alive and well, though some characters seem surprised by this.

It has been confirmed that it is possible Commander Shepard may die in one of Mass Effect 2's endings, based on in-game choices. :eek:


http://bulk2.destructoid.com/ul/134381-masseffect_13_1280x760.jpg
He's a friggin clone! :eek:


So Tali is the only of the original crew to be in squad member in Mass Effect 2?
 

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He's a friggin clone! :eek:


So Tali is the only of the original crew to be in squad member in Mass Effect 2?
Lol who knows. He might do an epic comeback in ME3 if he "dies".

And yep only Tali will return as a squad member.. But they have said your earlier team members also might appear in the story. That is if you didnt kill them lol :roll:

Looks like ME 2 story is gonna be better than the first one. :rockout:
 
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Wow thanx man for all the updates... :) so many things i didnt know about.. :twitch: i love boiware + EA :respect::respect:
 

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UPDATE #12 Pre-Ordering

Wow thanx man for all the updates... :) so many things i didnt know about.. :twitch: i love boiware + EA :respect::respect:
No prob ;)

------------------------------------------------------------------------------------



Pre-order your copy of Mass Effect 2 on PC or X360 and receive an in-game armor set. Reserve your copy at GameStop and receive the Terminus Assault Armor and Blackstorm weapon. Or head to another favorite retailer (Amazon.com or EA Store) and receive the Inferno Armor. Both with their own unique in game benefits!



Terminus Assault Armor



The Terminus armor is environmentally sealed with an independent air supply for use in space and extreme planetary conditions, with an onboard "micro-frame" computer capable of running a suite of battle management software. To prevent detection by passive thermal sensors, body heat is channeled to the base of the feet, where it can be dispersed into the ground.

* Increases sprint speed by 10%
* All weapons have +1 magazines of reserve ammo
* Increase shields + 15%






Blackstorm Projector

The Blackstorm encases a few particles of matter within a high-powered mass-increasing field, elevating them to near-infinite mass and creating a powerful localized gravity well that draws nearby enemies and objects into itself. The rapidly-increasing gravity near the event horizon of the singularity rips the objects apart.

* Fires a singularity projectile that draws in nearby enemies, and then explosively hurls them away.




INFERNO ARMOR




Used by officers to monitor battlefield conditions the suit is able to recognize elevated heart rates and pupil movement in people close by, almost acting like a lie detector. This same array also monitors the officer and regulates sub-systems with extreme efficiency to allow for greater response times.

* negotiation bonus 10%
* all power damage 10%
* increases storm speed by 10%



:rockout:
 
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don't you just love all this marketing hype that these companies create by offering you stuff that you should already get with the game? how hard issit to add a new set of armor/weapons to the already massive collection in game, except make it slightly more powerful and pretty?

that said, inferno armor looks cute
 

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don't you just love all this marketing hype that these companies create by offering you stuff that you should already get with the game? how hard issit to add a new set of armor/weapons to the already massive collection in game, except make it slightly more powerful and pretty?

that said, inferno armor looks cute
Yeah. Thats how they do business i guess lol :p Yep Inferno armor looks somewhat like an Iron Man suit... :eek: But the Terminus armor looks awesome!!! :respect::respect::rockout::rockout: Its like a GI Joe and Halo hybrid armor :D:D
 
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Yeah. Thats how they do business i guess lol :p Yep Inferno armor looks somewhat like an Iron Man suit... :eek: But the Terminus armor looks awesome!!! :respect::respect::rockout::rockout: Its like a GI Joe and Halo hybrid armor :D:D
Lol looks like hk47 from knights of the old republic to me
 

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Lol looks like hk47 from knights of the old republic to me
haha yeah.. but with a 100 times more of a badass look lol :D

Ifyou too have any info about ME 2 which isnt posted here... feel free 2 post aite ;)
 

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UPDATE #13 No more waiting in elevators :p

Elevator rides were a Mass Effect staple. On a design level, the elevators were a means of avoiding loading screens. But lacking in significant narrative or visual value, these excursions became too dull too fast for most.

The stares into oblivion. The shifting. The disconnected conversation. The radio repeating something mentioned in another ride hours prior to the current one.

Plans are in place to keep elevators in Mass Effect 2, despite grumbles. And while elevators are still a part of the game, waiting in them won’t be.

“The elevators were made in ME1 so we didn't have to show boring loading screens,” wrote associate programmer Thomas_R_Roy in recent ME2 official message board post. “However there were a lot of complaints, so we've gone back to loading screens and movies. We still have elevators in ME2, but you don't wait inside them. We'll cut to a loading screen instead.”

There will be something to the loading screens, according to _Roy.

“We've tried to make the loading screen more interesting this time by adding interesting visuals and information.”

What those little entertainment nuggets during loading screens might be, we haven’t the slightest idea. But it’s hard to argue that it won’t be more entertaining than watching Commander Shepard shuffle his feet.


 

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UPDATE #14 Game is coming out in 2 discs.

It appears Bioware is planning to release Mass Effect 2 as a two-disc game.

“Why 2 discs,” Bioware community manager Chris Priestly asks in an official message board thread about the game spanning two discs, “Answer: because you cannot fit this much awesome on one disc.”

Priestly doesn’t reveal the true reason for the need of two discs, but we’re willing to assume that it has to do with the sheer size of the content. Forza 3 developer Turn 10 had to break their game into two discs earlier this year because of the amount of content coupled with the restrictive size of DVDs.

The first Forza 3 disc is the main game disc. The second disc is something of a content dump which can be downloaded onto an HDD or popped in the tray as needed.

But disc swapping will be unavoidable for owners of the Xbox 360 version of ME2.

“The Xbox 360 (version) does not have an install and does require disc swapping during play,” writes Priestly in the same post.

“Even though there is a disc swap, it occurs at a carefully planned place in the game (that does not interefere with gameplay) and is done once. You do not swap back and forth. (One) swap and then done.”


The PC version of ME2 won’t require users to swap discs. Like Forza 3, owners will be able to download the content of the second disc and forget about it.

Mass Effect 2 ships for the PC and Xbox 360 on January 26th, 2010. The three-disc Collectors Edition hits the same day, but don't panic: the third disc is bonus DVD-style (behind-the-scenes, bonus footage) content.

:D:D:D
 

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It will be like GTA4 then (DVD9 + DVD5) or in the neighborhood of 13 GiB installed, give or take 2 GiB.
 

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It will be like GTA4 then (DVD9 + DVD5) or in the neighborhood of 13 GiB installed, give or take 2 GiB.


Yeah most likely. But the collectors edition comes with 2 DVD9s and DVD5 i think. :p
 
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Elevator rides were a Mass Effect staple. On a design level, the elevators were a means of avoiding loading screens. But lacking in significant narrative or visual value, these excursions became too dull too fast for most.

The stares into oblivion. The shifting. The disconnected conversation. The radio repeating something mentioned in another ride hours prior to the current one.

Plans are in place to keep elevators in Mass Effect 2, despite grumbles. And while elevators are still a part of the game, waiting in them won’t be.

“The elevators were made in ME1 so we didn't have to show boring loading screens,” wrote associate programmer Thomas_R_Roy in recent ME2 official message board post. “However there were a lot of complaints, so we've gone back to loading screens and movies. We still have elevators in ME2, but you don't wait inside them. We'll cut to a loading screen instead.”

There will be something to the loading screens, according to _Roy.

“We've tried to make the loading screen more interesting this time by adding interesting visuals and information.”

What those little entertainment nuggets during loading screens might be, we haven’t the slightest idea. But it’s hard to argue that it won’t be more entertaining than watching Commander Shepard shuffle his feet.


http://bulk2.destructoid.com/ul/156883-screenshot-043-p.jpg
actually stories would be kind of interesting. nuggets etc. i don't like loading screens that tell you the basic controls/tips. they get old really fast. stories on the other hand would be very interesting.

take for example dragon age with the 827303028 codex entries. all they had to do was randomly flash unread codex entries during loading. that way, you don't have to waste precious time reading the codex entries when you're playing, but at the same time you're kept entertained when screen's loading. it shouldn't be too hard to configure.

p.s i'm playing ME1. installed the witcher and me1 intending to play both. but uninstalled the witcher in 2 heartbeats. i'm starting to forget how poor 2007 graphics used to be, apart from crysis.
 

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actually stories would be kind of interesting. nuggets etc. i don't like loading screens that tell you the basic controls/tips. they get old really fast. stories on the other hand would be very interesting.

take for example dragon age with the 827303028 codex entries. all they had to do was randomly flash unread codex entries during loading. that way, you don't have to waste precious time reading the codex entries when you're playing, but at the same time you're kept entertained when screen's loading. it shouldn't be too hard to configure.
Who does like loading screens lol. But it is sometimes kinda good so while its loading can go and get a small snack or a drink or even take a piss :roll::roll::roll: LoL! :laugh::):):laugh::laugh:

p.s i'm playing ME1. installed the witcher and me1 intending to play both. but uninstalled the witcher in 2 heartbeats. i'm starting to forget how poor 2007 graphics used to be, apart from crysis.

Aha, so how much have you progressed in the game? are you playing as paragon or renegade or as a mix??
 
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Who does like loading screens lol. But it is sometimes kinda good so while its loading can go and get a small snack or a drink or even take a piss :roll::roll::roll: LoL! :laugh::):):laugh::laugh:




Aha, so how much have you progressed in the game? are you playing as paragon or renegade or as a mix??
going through as renegade adept... it's a little harder than i thought. i'm doing veteran mode and i've died a couple of times already. issit me or are there some AI issues for your teammates.. like they don't join the battle and hide behind walls complaining that enemies are not in line of sight until you move them out in the open.

and the cooldown times for adept's ridiculous as well. basically every battle i can only use my powers once.
 

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going through as renegade adept... it's a little harder than i thought. i'm doing veteran mode and i've died a couple of times already. issit me or are there some AI issues for your teammates.. like they don't join the battle and hide behind walls complaining that enemies are not in line of sight until you move them out in the open.

and the cooldown times for adept's ridiculous as well. basically every battle i can only use my powers once.

Renegade adept? Must be fun. Cus it was awesome being evil! :rockout: :nutkick:

Well yeah veteran mode is damn hard. and yeah well you gotta command them... they are quite stupid lol. :p

I suggest u use Wrex and Liara. They make a good team.

And of course the time taken to cooldown should be really high since your playing on Adept. :D



So how far in the game have you progressed?
 
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im only on feros.. i usually have very low tolerance for replaying games so i have to constantly go and do other things..

Haven't gotten liara yet. Is the adept supposed to use the pistol s tthe primary damage dealer thru the game? Cus so far that's my main source of damage..

Yeah the ai just stands out in the open and gets hammered. and the movement commands sometime don't register and they don't take cover even tho they're right behind objects. In a sense dragon age has much better play/pause controllability.
 
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Dunno about Mass Effect, but played Dragon age yesterday at a friend. He coudn't get rid of me for the entire afternoon! :D Really adictive game...Has anyone tried running it on a laptop?
if you are still curious i've put about 20 hours into dragon age on my laptop, using an asus g71gx with a gtx 260 and p8700 intel dual oc'd to 3.2Ghz and the gpu oc'd to 580/1450/1000mem, i get about 70-120 fps at 1440x900 maxed out.