• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Mass Effect 5 In Very Early Development

Joined
Nov 21, 2010
Messages
1,300 (0.39/day)
Location
Right where I want to be
System Name Ratchet
Processor Ryzen 3800X
Motherboard Asus Crosshair VII Formula
Cooling Ek Velocity
Memory F4-3600C16Q-32GTZNC
Video Card(s) SAPPHIRE NITRO+ Radeon RX 5700 XT
Storage 1TB WD M.2 SSD/ 2T WD SN750
Display(s) DELL AW3420DW / HP ZR24w
Case Lian Li O11 Dynamic XL
Audio Device(s) EVGA Nu Audio
Power Supply Seasonic Prime Gold 1000W
Mouse Corsair Scimitar/Glorious Model O-
Keyboard Corsair K95 Platinum
Software Windows 10 Pro
I can't say I'm excited at all by the idea of a ME5, considering Andromeda looked to be worse than ME3 and I couldn't bring myself to play it.
It really was so, I picked it up for the low, low price of $5.00 (really, they're practically giving it away now), and couldn't make it 2hrs played to date. Normally games would introduce characters, do a little world building, establish plot putting the stakes on the table, y'know basic interest generating bullet points. Not ME:A, nosiree it's: Here are the not Shepards, this is why you should care about them and other stuff, now here have at all these menial fetch quests.
 
Joined
Dec 29, 2013
Messages
400 (0.18/day)
Location
Istanbul
Processor Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 3600 MHz
Motherboard GA-Z97M-D3H
Memory 10 GB (Kingston)
Video Card(s) GTX 1070 GAMING X 8G
Display(s) LG 27M47VQ 27 inches 2 ms FULL HD HDMI Gaming Monitor
Case CORSAIR Carbide 400R 80PLUS 750W MidT ATX
Audio Device(s) Onboard
Power Supply Corsair CX750 ATX 80PLUS (750W)
Mouse Logitech G502 Spectrum Gaming Mouse
Keyboard Logitech G910 Orion Spectrum RGB Mechanical Gaming Keyboard
Software Windows 10 Home Edition 64-bit
I wish they make a game better than Andromeda.
 
Joined
Mar 13, 2014
Messages
4,288 (2.04/day)
Processor i7 7700k
Motherboard MSI Z270 SLI Plus
Cooling CM Hyper 212 EVO
Memory 2 x 8 GB Corsair Vengeance
Video Card(s) MSI GTX 980 Ti GAMING
Storage Samsung 850 EVO 250 GB and WD Black 4TB
Display(s) ASUS 27 inch 1440p PLS PB278Q
Case Corsair Obsidian 750D Airflow Edition
Audio Device(s) Onboard
Power Supply EVGA SuperNova 850 W Gold
Mouse Logitech G502
Keyboard Logitech G105
Software Windows 10
I wish they make a game better than Andromeda.
It won't be the same BioWare Studio that made Andromeda so my guess is that it will be better.
 

rtwjunkie

PC Gaming Enthusiast
Supporter
Joined
Jul 25, 2008
Messages
12,569 (3.03/day)
Location
Louisiana -Laissez les bons temps rouler!
System Name Bayou Devil
Processor Core i7-4790k 4.4Ghz @ 1.18v
Motherboard ASUS Z97 Deluxe
Cooling All air: 2x140mm Fractal exhaust; 3x 140mm Cougar Intake; Enermax T40F CPU cooler
Memory 2x 8GB Mushkin Redline DDR-3 1866
Video Card(s) MSI GTX 1080Ti Gaming X
Storage 1x 500 MX500 SSD; 1x 2TB WD Black; 2x 4TB WD Black;1x 2TB WD Green (eSATA)
Display(s) HP 27q 27" IPS @ 2560 x 1440
Case Fractal Design Define R4 Black w/Titanium front -windowed
Audio Device(s) Soundblaster Z
Power Supply Seasonic X-850
Mouse Coolermaster Sentinel III
Keyboard Logitech G610 Orion mechanical (Cherry Brown switches)
Software Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed)
It really was so, I picked it up for the low, low price of $5.00 (really, they're practically giving it away now), and couldn't make it 2hrs played to date. Normally games would introduce characters, do a little world building, establish plot putting the stakes on the table, y'know basic interest generating bullet points. Not ME:A, nosiree it's: Here are the not Shepards, this is why you should care about them and other stuff, now here have at all these menial fetch quests.
It’s so hard for me to comprehend this. I try, but can’t because I’m the one who spent over 100 hours playing it because I was very invested.

I was conscious that these races were the last “people” alive from the Milky Way, and I had their future in my hands, so to speak. I enjoyed establishing their colonies and securing a foothold to a future.

I can honestly say so enjoyed every hour.
 
Last edited:
Joined
Feb 14, 2012
Messages
996 (0.35/day)
Location
Romania
System Name "No name"
Processor i5 8600k@4500Mhz
Motherboard Gigabyte Z370 UD3P
Cooling Noctua U12P
Memory 16GB 3000Mhz
Video Card(s) MSI GTX 1070 Ti
Storage Adata 512GB SSD, WD30PURX
Display(s) AOC CQ32G1
Case Segotep Halo 5
Audio Device(s) ALC 1220 + Maudio AV32 and Fiio E10k + Audiotehnica TAD 400
Power Supply Seasonic G650 650W
Mouse Cougar 600M
Keyboard Asus Strix MX Brown
Software Windows 10 Pro x64
Let's see how Dragon Age 4 will be, if that is better than Inquisition, then there is hope :)
 
Joined
Mar 14, 2009
Messages
4,355 (1.11/day)
Location
Ohio
System Name Fractured puke.
Processor Intel I7-8700k/G4400/AMD 2200g/Ryzen 5 1600
Motherboard MSI z370 Gaming M5/h110/ AMD a320/ AMD B450-ASRock pro 4 atx
Cooling Corsair H110i/Intel/AMD/H60
Memory 16GB G.Skill TridentZ 3200MHZ/8gb 2133mhz/8gb 2400mhz/8gb Viper 3000mhz
Video Card(s) Nvidia GTX 1070ti/integrated/apu/rx570
Storage 960 EVO 500gb/256gb WD Black 2280 M2/Patriot Ignite 480gb SSD/ Inland Pro 256gb SSD/Patriot Scorch-&
Display(s) AOC 32" QHD/Acer 32" QHD/ ViewSonic 24" FHD/ TV
Case Fractal Design Meshify-C/ Rosewill FBM-01/ Rosewill FBM-01/Sigma eclipse
Audio Device(s) creative audigy/nboard/ onboard/inboard
Power Supply Seasonic/TT/TT/Cooler Master white80+ 500w
Mouse Red Dragon/red dragon/Razer/Razer
Keyboard Razer Deatstalker/red dragon RGB/Red Dragon 502/Razer
Software Windows 10Pro x64///
When Andromeda came out it was ok but the bugs killed it for me... Then when it went on EA Access I gave it another try and I'm glad I did... It was like a whole new game.
I am excited for ME5
 

rtwjunkie

PC Gaming Enthusiast
Supporter
Joined
Jul 25, 2008
Messages
12,569 (3.03/day)
Location
Louisiana -Laissez les bons temps rouler!
System Name Bayou Devil
Processor Core i7-4790k 4.4Ghz @ 1.18v
Motherboard ASUS Z97 Deluxe
Cooling All air: 2x140mm Fractal exhaust; 3x 140mm Cougar Intake; Enermax T40F CPU cooler
Memory 2x 8GB Mushkin Redline DDR-3 1866
Video Card(s) MSI GTX 1080Ti Gaming X
Storage 1x 500 MX500 SSD; 1x 2TB WD Black; 2x 4TB WD Black;1x 2TB WD Green (eSATA)
Display(s) HP 27q 27" IPS @ 2560 x 1440
Case Fractal Design Define R4 Black w/Titanium front -windowed
Audio Device(s) Soundblaster Z
Power Supply Seasonic X-850
Mouse Coolermaster Sentinel III
Keyboard Logitech G610 Orion mechanical (Cherry Brown switches)
Software Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed)
Let's see how Dragon Age 4 will be, if that is better than Inquisition, then there is hope :)
You know, that’s not a very high standard to beat. :laugh:
 
Joined
Mar 13, 2014
Messages
4,288 (2.04/day)
Processor i7 7700k
Motherboard MSI Z270 SLI Plus
Cooling CM Hyper 212 EVO
Memory 2 x 8 GB Corsair Vengeance
Video Card(s) MSI GTX 980 Ti GAMING
Storage Samsung 850 EVO 250 GB and WD Black 4TB
Display(s) ASUS 27 inch 1440p PLS PB278Q
Case Corsair Obsidian 750D Airflow Edition
Audio Device(s) Onboard
Power Supply EVGA SuperNova 850 W Gold
Mouse Logitech G502
Keyboard Logitech G105
Software Windows 10
I don't think Andromeda was bad once it was patched but EA was the owner of BioWare Montreal and they should have managed the release better. Well, BioWare Montreal (Developer of Andromeda) got merged with EA Motive so they still work for EA but they aren't under BioWare any longer.

How someone managing BioWare Montreal missed the problems at release is beyond me.

 
Joined
Mar 10, 2015
Messages
2,358 (1.36/day)
System Name Wut?
Processor 3900X
Motherboard ASRock Taichi X570
Cooling Water
Memory 32GB GSkill CL16 3600mhz
Video Card(s) Vega 56
Storage 2 x AData XPG 8200 Pro 1TB
Display(s) 3440 x 1440
Case Thermaltake Tower 900
Power Supply Seasonic Prime Ultra Platinum
Immersion is a fickle beast... I've found it more difficult to get there lately, a big reason being the lack of surprise in game concepts. Its a very personal thing, that, but its much easier to get immersed when a game can surprise you from time to time, Andromeda really didn't give me that... and that's when all the silly things started standing out to me.
I'm with you on that. It has been tough to get into games lately. I have enjoyed Fallen Order and RDR2 though. Greedfall was getting there too.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
25,564 (6.27/day)
Location
IA, USA
System Name BY-2015
Processor Intel Core i7-6700K (4 x 4.00 GHz) w/ HT and Turbo on
Motherboard MSI Z170A GAMING M7
Cooling Scythe Kotetsu
Memory 2 x Kingston HyperX DDR4-2133 8 GiB
Storage Crucial MX300 275 GB, Seagate Exos X12 TB 7200 RPM
Display(s) Samsung SyncMaster T240 24" LCD (1920x1200 HDMI) + Samsung SyncMaster 906BW 19" LCD (1440x900 VGA)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse SteelSeries Sensei RAW
Keyboard Tesoro Excalibur
Software Windows 10 Pro 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
How someone managing BioWare Montreal missed the problems at release is beyond me.
Same as Anthem. EA execs do a 300 "this is sparta" and kick it out the door regardless if it is ready or not. MEA was a slap in the face for them; Anthem was a kick in the gonads. I think they'll think twice about doing it again because these bad launches with "patch it later" mentality has cost them many millions of dollars they're not likely to recover from sales of the game.
 
Joined
Mar 13, 2014
Messages
4,288 (2.04/day)
Processor i7 7700k
Motherboard MSI Z270 SLI Plus
Cooling CM Hyper 212 EVO
Memory 2 x 8 GB Corsair Vengeance
Video Card(s) MSI GTX 980 Ti GAMING
Storage Samsung 850 EVO 250 GB and WD Black 4TB
Display(s) ASUS 27 inch 1440p PLS PB278Q
Case Corsair Obsidian 750D Airflow Edition
Audio Device(s) Onboard
Power Supply EVGA SuperNova 850 W Gold
Mouse Logitech G502
Keyboard Logitech G105
Software Windows 10
Same as Anthem. EA execs do a 300 "this is sparta" and kick it out the door regardless if it is ready or not. MEA was a slap in the face for them; Anthem was a kick in the gonads. I think they'll think twice about doing it again because these bad launches with "patch it later" mentality has cost them many millions of dollars they're not likely to recover from sales of the game.
True and most review sites don't do a follow up review after the game is patched so the state of a game on release should be a priority for EA.
 

AsRock

TPU addict
Joined
Jun 23, 2007
Messages
16,195 (3.56/day)
Location
UK\US
Processor 2500k \ 3770k
Motherboard ASRock Z68 \ Z77
Memory Samsung low profile 1600
Video Card(s) eVga GTX1060 SSC \ XFX R9 390X
Storage Intel 80Gb (SATA2) WD 250Gb \ Team SSD+Samsung Evo 250Gb+500Gb+ 2xCorsair Force+WD250GbHDD
Display(s) Samsung 1080P \ Toshiba HDTV 1080P
Case HTPC400 \ Thermaltake Armor case ( original ), With Zalman fan controller ( wattage usage ).
Audio Device(s) Yamaha RX-A820 \ Yamaha CX-830+Yamaha MX-630 Infinity RS4000 Paradigm 5SE + Tannoy Mercury F4
Power Supply PC&Power 750w \ Seasonic 750w MKII
Mouse MS intelimouse \ Logitech G700s + Steelseries Sensei wireless
Keyboard Logitech K120 \ ROCCAT MK Pro ( modded amber leds )
Benchmark Scores Meh benchmarks.
Dunno if i trust them tbh, going from ME 1 to ME2 then ME3, did not seem like they knew what they wanted as they improved stuff in the second or 3rd but managed to make other stuff better but then messed other stuff up.

Did they fix ME4 ?, if not or they redoing it maybe interested.

Then there is the whole lot of bollocks what they did with DA, they pretty much made it what it wasn't original which is part made what it was.

As for DA, be intersted if they are going back to the roots of what actually made it good. Although they might be up to going up against DOS1\2 ( Larian Studios ) who for the most part remembered what made the first one so great.

I enjoyed Dragon Age: Origin and ME1. ME2 and then into M3, the combat drastically changed and felt more like a third person shooter game (think Gears of War) instead of staying more of a tactical/shooter game like the first one was. I thought the story was okay overall, but it never really felt like once you got into ME3 that your decisions really had any kind of weight from the first two entries. The exploration of other planets was a neat idea in ME2, but poorly executed - they just felt like big wastes of space with nothing important. I was hoping it would be fixed in ME3, but it wasn't - all planets without being part of the main story felt like little pit stops to waste time so you could go shoot more bad guys.

I was excited when the announcement of Dragon Age 2 came out and then there was a demo available to play....eh, was just some crappy hack'n'slash game play. Huge turn off. I never followed up on anything else Dragon Age after that. I don't know without looking if there was a third game to the franchise or not.

I can't say I'm excited at all by the idea of a ME5, considering Andromeda looked to be worse than ME3 and I couldn't bring myself to play it.
Took me over 8 month to bring my self to play DA3 lol.
 
Joined
Dec 10, 2014
Messages
343 (0.19/day)
Location
Nowy Warsaw
System Name SYBARIS
Processor AMD Ryzen™ 5 3600
Motherboard MSI Arsenal Gaming B450 Tomahawk
Cooling Cryorig H7 Quad Lumi
Memory Team T-Force Delta RGB 2x8GB 3200CL16
Video Card(s) Colorful GeForce RTX 2060 6G V2
Storage WD Black WD1003FZEX 1TB + Crucial MX500 500GB
Display(s) LG 22MP68VQ-P 22" 75hz IPS
Case In Win Mana 136
Audio Device(s) HyperX Cloud X | iVOOMi iVO-169SUFBT 2.1
Power Supply Cooler Master G550M
Mouse Logitech G102 Prodigy | Logitech G402 Hyperion Fury
Keyboard Fantech MK871 RGB TKL Outemu Blue mechanical keyboard
Software Windows 10 Education 1909 x64
I don't know if EA's gonna reboot Anthem but I hope they do. Otherwise no sane people will buy their future GaaS games again. And they've repeatedly told themselves and their investors how GaaS is the future.
They should grit their teeth and do a 180 like R6S, No Man's Sky or the ever-quoted Final Fantasy 14. Though various leaders from the studio already jumping ship doesn't paint a rosy picture.
And Bioware (though not the same company with the same people anymore) should just stick with fully featured single player experience in the future. Though they should finish/reboot Anthem for EA's sake.

I often wonder why dafuq did they task a multiplayer focused studio (Bioware Montreal who worked on ME3 MP which was very good) to a single player game (MEA) and vice versa to Bioware Edmonton and Anthem.
 
Joined
Sep 17, 2014
Messages
10,440 (5.47/day)
Location
Mars
Processor i7 8700k 4.7Ghz @ 1.26v
Motherboard AsRock Fatal1ty K6 Z370
Cooling beQuiet! Dark Rock Pro 3
Memory 16GB Corsair Vengeance LPX 3200/C16
Video Card(s) MSI GTX 1080 Gaming X @ 2100/5500
Storage Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD
Display(s) Eizo Foris FG2421
Case Fractal Design Define C TG
Power Supply EVGA G2 750w
Mouse Logitech G502 Protheus Spectrum
Keyboard Sharkoon MK80 (Brown)
Software W10 x64
Dunno if i trust them tbh, going from ME 1 to ME2 then ME3, did not seem like they knew what they wanted as they improved stuff in the second or 3rd but managed to make other stuff better but then messed other stuff up.

Did they fix ME4 ?, if not or they redoing it maybe interested.

Then there is the whole lot of bollocks what they did with DA, they pretty much made it what it wasn't original which is part made what it was.

As for DA, be intersted if they are going back to the roots of what actually made it good. Although they might be up to going up against DOS1\2 ( Larian Studios ) who for the most part remembered what made the first one so great.



Took me over 8 month to bring my self to play DA3 lol.
The real question is, can EA execs be convinced Bioware should bring a narrative focused game instead of yet another mildly interesting TW3 clone.

Hell with Cyberpunk in the works and the Outer Worlds/Fallout hypes maybe they'll go first person next and 'wow' us all... :p
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
25,564 (6.27/day)
Location
IA, USA
System Name BY-2015
Processor Intel Core i7-6700K (4 x 4.00 GHz) w/ HT and Turbo on
Motherboard MSI Z170A GAMING M7
Cooling Scythe Kotetsu
Memory 2 x Kingston HyperX DDR4-2133 8 GiB
Storage Crucial MX300 275 GB, Seagate Exos X12 TB 7200 RPM
Display(s) Samsung SyncMaster T240 24" LCD (1920x1200 HDMI) + Samsung SyncMaster 906BW 19" LCD (1440x900 VGA)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse SteelSeries Sensei RAW
Keyboard Tesoro Excalibur
Software Windows 10 Pro 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
I often wonder why dafuq did they task a multiplayer focused studio (Bioware Montreal who worked on ME3 MP which was very good) to a single player game (MEA) and vice versa to Bioware Edmonton and Anthem.
Typical EA mismanagement. Studios are disposable resources for them.
 
Joined
Mar 13, 2014
Messages
4,288 (2.04/day)
Processor i7 7700k
Motherboard MSI Z270 SLI Plus
Cooling CM Hyper 212 EVO
Memory 2 x 8 GB Corsair Vengeance
Video Card(s) MSI GTX 980 Ti GAMING
Storage Samsung 850 EVO 250 GB and WD Black 4TB
Display(s) ASUS 27 inch 1440p PLS PB278Q
Case Corsair Obsidian 750D Airflow Edition
Audio Device(s) Onboard
Power Supply EVGA SuperNova 850 W Gold
Mouse Logitech G502
Keyboard Logitech G105
Software Windows 10
I don't know if EA's gonna reboot Anthem but I hope they do. Otherwise no sane people will buy their future GaaS games again. And they've repeatedly told themselves and their investors how GaaS is the future.
They should grit their teeth and do a 180 like R6S, No Man's Sky or the ever-quoted Final Fantasy 14. Though various leaders from the studio already jumping ship doesn't paint a rosy picture.
And Bioware (though not the same company with the same people anymore) should just stick with fully featured single player experience in the future. Though they should finish/reboot Anthem for EA's sake.

I often wonder why dafuq did they task a multiplayer focused studio (Bioware Montreal who worked on ME3 MP which was very good) to a single player game (MEA) and vice versa to Bioware Edmonton and Anthem.
BioWare says they are working on a revamp of Anthem from the ground up. I think that's the only way to save Anthem. They also say they are working on a Dragon Age 4 so they have a lot on their plate right now.
 

AsRock

TPU addict
Joined
Jun 23, 2007
Messages
16,195 (3.56/day)
Location
UK\US
Processor 2500k \ 3770k
Motherboard ASRock Z68 \ Z77
Memory Samsung low profile 1600
Video Card(s) eVga GTX1060 SSC \ XFX R9 390X
Storage Intel 80Gb (SATA2) WD 250Gb \ Team SSD+Samsung Evo 250Gb+500Gb+ 2xCorsair Force+WD250GbHDD
Display(s) Samsung 1080P \ Toshiba HDTV 1080P
Case HTPC400 \ Thermaltake Armor case ( original ), With Zalman fan controller ( wattage usage ).
Audio Device(s) Yamaha RX-A820 \ Yamaha CX-830+Yamaha MX-630 Infinity RS4000 Paradigm 5SE + Tannoy Mercury F4
Power Supply PC&Power 750w \ Seasonic 750w MKII
Mouse MS intelimouse \ Logitech G700s + Steelseries Sensei wireless
Keyboard Logitech K120 \ ROCCAT MK Pro ( modded amber leds )
Benchmark Scores Meh benchmarks.
The real question is, can EA execs be convinced Bioware should bring a narrative focused game instead of yet another mildly interesting TW3 clone.

Hell with Cyberpunk in the works and the Outer Worlds/Fallout hypes maybe they'll go first person next and 'wow' us all... :p
EA can go to hell for killing of so many creative people, chances of Bioware convincing EA yeah forget that they have their heads to far up their asses although would love to see them prove me wrong.

I don't mind clones as you call them as long as they are done right, lets face it most games have been done before.

DOS1\2 by Larian all been done before and both great games in their own right, in fact closer to what NWN1 was than NWN2 was to what made the game so good to play.

Looking forward to Cyberpunk tbh

BioWare says they are working on a revamp of Anthem from the ground up. I think that's the only way to save Anthem. They also say they are working on a Dragon Age 4 so they have a lot on their plate right now.
They should be working on what made them in the passed not what helped them to go deeper in the hole so to speak.
 
Joined
Sep 17, 2014
Messages
10,440 (5.47/day)
Location
Mars
Processor i7 8700k 4.7Ghz @ 1.26v
Motherboard AsRock Fatal1ty K6 Z370
Cooling beQuiet! Dark Rock Pro 3
Memory 16GB Corsair Vengeance LPX 3200/C16
Video Card(s) MSI GTX 1080 Gaming X @ 2100/5500
Storage Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD
Display(s) Eizo Foris FG2421
Case Fractal Design Define C TG
Power Supply EVGA G2 750w
Mouse Logitech G502 Protheus Spectrum
Keyboard Sharkoon MK80 (Brown)
Software W10 x64
EA can go to hell for killing of so many creative people, chances of Bioware convincing EA yeah forget that they have their heads to far up their asses although would love to see them prove me wrong.

I don't mind clones as you call them as long as they are done right, lets face it most games have been done before.

DOS1\2 by Larian all been done before and both great games in their own right, in fact closer to what NWN1 was than NWN2 was to what made the game so good to play.

Looking forward to Cyberpunk tbh



They should be working on what made them in the passed not what helped them to go deeper in the hole so to speak.
Its not that I mind clones, but look at the ME trilogy versus Andromeda. The trilogy felt fresh, it took us on a real journey and was captivating, and the gameplay connected quite well with it. Andromeda felt like Inquisition in space., tick all boxes to continue, get your 100%. There is a time and place for certain game concepts. That open world is really for games a'la GTA or Far Cry, where the gameplay is whatever you love doing in it and story is secondary. But really, for something like this... The Outer Worlds is another such game where it feels out of place, and you can see that the game/quest design didn't really need those open areas; in the end, you're still doing mostly linear sequences after all.

The reason DOS1/2 are good is in part because they're exactly not open worldy, but linear and carefully managed. And even so the game still offers a degree of freedom which hinges entirely on how the quests are designed. And even in a great game like The Witcher, the open world helps immersion, but does not really help the narrative. Its just there, but what really makes the game is the quests and dialogue they put into it.
 
Last edited:
Joined
Nov 21, 2010
Messages
1,300 (0.39/day)
Location
Right where I want to be
System Name Ratchet
Processor Ryzen 3800X
Motherboard Asus Crosshair VII Formula
Cooling Ek Velocity
Memory F4-3600C16Q-32GTZNC
Video Card(s) SAPPHIRE NITRO+ Radeon RX 5700 XT
Storage 1TB WD M.2 SSD/ 2T WD SN750
Display(s) DELL AW3420DW / HP ZR24w
Case Lian Li O11 Dynamic XL
Audio Device(s) EVGA Nu Audio
Power Supply Seasonic Prime Gold 1000W
Mouse Corsair Scimitar/Glorious Model O-
Keyboard Corsair K95 Platinum
Software Windows 10 Pro
It’s so hard for me to comprehend this. I try, but can’t because I’m the one who spent over 100 hours playing it because I was very invested.

I was conscious that these races were the last “people” alive from the Milky Way, and I had their future in my hands, so to speak. I enjoyed establishing their colonies and securing a foothold to a future.

I can honestly say so enjoyed every hour.
What you described would have off the bat made for a much more interesting story. I clearly missed or didn't get that far enough in see the bit where they were the last alive from the milky way, the impression was the milky way was suffering from overcrowding then as a solution the andromeda initiative was created as a seed project. You don't get to be picky when the pickings are slim. Heck the overall tone before disaster struck was one exploration not dire circumstance.
 
Joined
Sep 15, 2011
Messages
5,316 (1.77/day)
Processor Intel Core i7 3770k @ 4.3GHz
Motherboard Asus P8Z77-V LK
Memory 16GB(2x8) DDR3@2133MHz 1.5v Patriot
Video Card(s) MSI GeForce GTX 1080 GAMING X 8G
Storage 59.63GB Samsung SSD 830 + 465.76 GB Samsung SSD 840 EVO + 2TB Hitachi + 300GB Velociraptor HDD
Display(s) Acer Predator X34 3440x1440@100Hz G-Sync
Case NZXT PHANTOM410-BK
Audio Device(s) Creative X-Fi Titanium PCIe
Power Supply Corsair 850W
Mouse Anker
Software Win 10 Pro - 64bit
Benchmark Scores 30FPS in NFS:Rivals
Those gaming companies are doing the same mistakes over and over again... The idiots really don't understand it's NOT the graphics that matter for a quality game, but is it's STORY and GAMEPLAY. The story was the main selling point for Mass Effect series, for the first 2 Dragon Ages, for NeverWinter, etc. If you just make a game with almost zero story and flat gameplay, nobody is going to be impressed with that shit, even if it has the latest in graphics, etc.
 
Joined
Sep 17, 2014
Messages
10,440 (5.47/day)
Location
Mars
Processor i7 8700k 4.7Ghz @ 1.26v
Motherboard AsRock Fatal1ty K6 Z370
Cooling beQuiet! Dark Rock Pro 3
Memory 16GB Corsair Vengeance LPX 3200/C16
Video Card(s) MSI GTX 1080 Gaming X @ 2100/5500
Storage Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD
Display(s) Eizo Foris FG2421
Case Fractal Design Define C TG
Power Supply EVGA G2 750w
Mouse Logitech G502 Protheus Spectrum
Keyboard Sharkoon MK80 (Brown)
Software W10 x64
Those gaming companies are doing the same mistakes over and over again... The idiots really don't understand it's NOT the graphics that matter for a quality game, but is it's STORY and GAMEPLAY. The story was the main selling point for Mass Effect series, for the first 2 Dragon Ages, for NeverWinter, etc. If you just make a game with almost zero story and flat gameplay, nobody is going to be impressed with that shit, even if it has the latest in graphics, etc.
Emmm

Crysis begs to differ... and Unreal, UT'99, Quake... want a list? Although, they do also tick that gameplay box.

In a general sense though you're right - unless you bring a totally groundbreaking improvement, you'd better focus on what makes the game tick. But its not graphics that devs put the focus on, in most games that is now thirteen-in-a-dozen lookalike stuff because underneath its usually the same engine and/or the same tricks.

Its the concept that gets rehashed and not built from the ground up nowadays: look at the MOBA spree. Look at PUBG and its spinoffs. The copying is done on the concept of the game and nobody gives a damn about graphics. You don't play Fortnite for graphics. And it also happens in SP games: look at Ubisoft's eternal tower-unlock-sauce in an open world generally segmented by another layer of 'story' - story that is a mess of splintered dialogue spread out across map markers. It was so prevalent in gaming that even CDPR copied it for TW3, sans towers, but with segmentation. You unlock new maps to progress, and the maps themselves are segmented by creature level too. The game has never required any of that, and its prequels never did. TW3's level scaling really has no place in the game, except making you grind for new gear.

Start looking at games like that and the ugly gets out underneath: there is no real creativity on the level of the game's concept. There is no over-arching 'talent' to be seen in the whole game. This happens a LOT. What we dó get, is the smaller bits that are good: a single questline that is put together very well. Small bits of story that stick. The rare dialogue/sequence that was meant to capture you.

Its not surprising I mean we've had só many concepts explored by now, its hard to think of something new. But still, the trend is clear, copying happens way too much, and there is definitely more 'playing it safe' in game development. We buy a lot of GTA and RDR2, so we get open worlds, no matter what.
 
Last edited:
Joined
Jul 10, 2015
Messages
179 (0.11/day)
Location
Sokovia
System Name Alienation from family
Processor i7 7700k
Motherboard Hero VIII
Cooling Macho revB
Memory 16gb Hyperx
Video Card(s) Asus 1080ti Strix OC
Storage 960evo 500gb
Display(s) AOC 4k
Case Define R2 XL
Power Supply Be f*ing Quiet 600W M Gold
Mouse NoName
Keyboard NoNameless HP
Software You have nothing on me
Benchmark Scores Personal record 100m sprint: 60m
Joined
Sep 15, 2011
Messages
5,316 (1.77/day)
Processor Intel Core i7 3770k @ 4.3GHz
Motherboard Asus P8Z77-V LK
Memory 16GB(2x8) DDR3@2133MHz 1.5v Patriot
Video Card(s) MSI GeForce GTX 1080 GAMING X 8G
Storage 59.63GB Samsung SSD 830 + 465.76 GB Samsung SSD 840 EVO + 2TB Hitachi + 300GB Velociraptor HDD
Display(s) Acer Predator X34 3440x1440@100Hz G-Sync
Case NZXT PHANTOM410-BK
Audio Device(s) Creative X-Fi Titanium PCIe
Power Supply Corsair 850W
Mouse Anker
Software Win 10 Pro - 64bit
Benchmark Scores 30FPS in NFS:Rivals
Emmm

Crysis begs to differ... and Unreal, UT'99, Quake... want a list? Although, they do also tick that gameplay box.

In a general sense though you're right - unless you bring a totally groundbreaking improvement, you'd better focus on what makes the game tick. But its not graphics that devs put the focus on, in most games that is now thirteen-in-a-dozen lookalike stuff because underneath its usually the same engine and/or the same tricks.

Its the concept that gets rehashed and not built from the ground up nowadays: look at the MOBA spree. Look at PUBG and its spinoffs. The copying is done on the concept of the game and nobody gives a damn about graphics. You don't play Fortnite for graphics. And it also happens in SP games: look at Ubisoft's eternal tower-unlock-sauce in an open world generally segmented by another layer of 'story' - story that is a mess of splintered dialogue spread out across map markers. It was so prevalent in gaming that even CDPR copied it for TW3, sans towers, but with segmentation. You unlock new maps to progress, and the maps themselves are segmented by creature level too. The game has never required any of that, and its prequels never did. TW3's level scaling really has no place in the game, except making you grind for new gear.

Start looking at games like that and the ugly gets out underneath: there is no real creativity on the level of the game's concept. There is no over-arching 'talent' to be seen in the whole game. This happens a LOT. What we dó get, is the smaller bits that are good: a single questline that is put together very well. Small bits of story that stick. The rare dialogue/sequence that was meant to capture you.

Its not surprising I mean we've had só many concepts explored by now, its hard to think of something new. But still, the trend is clear, copying happens way too much, and there is definitely more 'playing it safe' in game development. We buy a lot of GTA and RDR2, so we get open worlds, no matter what.
Agree 100%. That been said, I would still want a re-do of the First 2 DEUS EXes with the best game engine out there, since I would really love to experience the atmosphere (latest graphics) not just the gameplay and story, which were the best of any game to date. Same for Unreal and first 3 Mass Effects.
 
Joined
May 18, 2011
Messages
804 (0.26/day)
Processor Ryzen 3700X
Motherboard ASRock X370 Killer/AC SLI
Cooling Cryorig H7
Memory 16GB Corsair Vengeance LPX 3000
Video Card(s) EVGA RTX 2070 Ultra SC
Storage Crucial MX500 1TB, Crucial MX500 1TB, Toshiba X300 4TB, Toshiba X300 6TB
Case Fractal Design Definse S
Power Supply EVGA Supernova 650 G3
Mouse Logitech Pro
Keyboard Corsair Strafe Cherry MX Silent w/red LED
Software Win 10 Pro
I'd like to play an HD remake of the original Deus Ex as I never played that.
 
Top