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Metro 2033 Shows DirectX 11

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#1
Looking good!

Vowing that Metro 2033 "will boast the most advanced DX11 techniques yet seen," publisher THQ has issued several new DirectX 11-enabled PC screenshots of 4A's post-apocalyptic shooter as proof of its bold claim.

"Gamers with DX11 cards will experience advanced Depth of Field effects as well as Full Tessellation on character models," said THQ of the PC release, which hits alongside the Xbox 360 version come March 16 in North America and March 19 for Europe.

Graphics hardware maker NVIDIA also chimed in, claiming that "the 4A Engine is one of the most advanced game engines we've ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010" while noting that the game will pack also include support for NVIDIA 3D Vision and PhysX hardware.







 
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#2
Good stuff
 
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#3
The D3D11 DoF effect still looks fake... perfectly sharp subject and evenly blurred background, like shooting with 85mm at f1.4 but without the gradual blurring.

Tessellation OTOH looks awesome.
 

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#4
I'm happy for this. It looks good. DX11 is proving to be an API to get behind.
 

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#5
ohh good, the game uses physx.....:rolleyes:
 
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#6
This is one title I've been waiting on for years now . . . and it's so close . . . :)


I've seen so many screenies from this game during its development, and every set has been more amazing than the last (happened to turn up any screens of the mutants?) . . . IDK about y'all, but I see no polygon edges on those models . . . sweet :toast:

Awesome stuff - I'm hoping the gameplay will be 1337, also, but I'm getting the impression it might be a standard linear, scripted FPS. The way I understand it, though, the core of the 4A development team were those that had a lot of involvement with building STALKER's X-Ray engine, as well as had a lot of work in the early STALKER builds and what finally became SoC.

Glad to see some more titles coming out from the RUS gaming market that look like they can compete with our NA behemoths.
 
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#7
Nice, a shooter to look forward to!
 
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#8
This looks nice indeed. Maybe that'll be the game that makes me grab a dx11 card. I was thinking that game would be alien vs predator but it seems it aint so great eyecandy-wise.
 

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#9
Mailman delivers again! Is it just me or mailman has been dealing with game news for the past few months?
 
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#10
He should be named The Game Man :D

This is going to get me to buy a 5870 or something with DX11,That looks cool.:toast:
 
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#12
So the game uses physX and is DX11? but nvidia doesn't have any DX11 cards? :laugh:
 
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#14
So the game uses physX and is DX11? but nvidia doesn't have any DX11 cards? :laugh:


And I wouldn't be surprised if nVidia's henchmen forced the developers on a way to block DX11 optimizations on ATI cards.

Well I have a HD5870 and I also got an used 8800GTS for playing some PhysX games.
I hope I can get the whole package (DX11 looks + physx).
 
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#15
*droolz profusly and falls to the ground and then bursts into flames out of excitment*
 
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#16
I bet thats 10fps :D
 
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#17
This game looks nothing like that in the videos.
 
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#18
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#19
Before Darksiders, the only other THQ game(s) I liked were the MX vs ATV games. I wasn't into Red Faction.

Since Metro is only SP I don't know if I could get into it even though these screens look good.
 
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#20
By the way, what's this trend with games blurring the shit out of EVERYTHING, my eyes don't work like that why put the effect in game, it makes it LESS realistic not more D:


Other then that char models are looking great, still not quite life like.

How many more gens of cards you recon til we get life like graphics?


*edit*

It has to be said, ears look amazing lol
 
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#21
Crysis got pwnt?