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MMORPG's Today?

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Since I have been out of the game for awhile I am curious if there are any solid ones out there? What I mean by solid ... I used to play Guild Wars, Diablo, Warhammer Online.

Warhammer Online, probably the best game that almost was that I ever played. If they could have ever gotten the realm wars corrected instead of crashing servers when we were defending forts, it could have been absolutely amazing! Those were some of the best times defending forts and having 100's of people there fighting and running around ganking random stragglers out of their safe zones.

Is there anything like that these days?
 
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simlife

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perhaps black dessert.
this is a good video about upcoming ones the 4 min mark one looks enticing called ashes of creation and ive been waiting years for lost ark
 
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Black Desert is a grindy money sink. The heavy hitters right now are basically WoW and FFXIV. There's a lot of MMO-lite games--also known as Games as a Service games--in the form of Destiny 2, The Division 2, etc. If you're looking for a traditional MMO, those first two are basically it. You have some outliers like Guild Wars 2, but beyond that the MMO landscape is pretty empty these days.
 

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BDO is just big breasts with jiggle physics with a direct line to your wallet unless you have weeks and months of time to waste.

The ones you listed are still pretty much it.
 
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Go back to playing Guild Wars from scratch.
 
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perhaps black dessert.
this is a good video about upcoming ones the 4 min mark one looks enticing called ashes of creation and ive been waiting years for lost ark

Great video ... now I am curious when some of those will actually come out. Yes that Ashes game looks like it could be good.

Black Desert is a grindy money sink. The heavy hitters right now are basically WoW and FFXIV. There's a lot of MMO-lite games--also known as Games as a Service games--in the form of Destiny 2, The Division 2, etc. If you're looking for a traditional MMO, those first two are basically it. You have some outliers like Guild Wars 2, but beyond that the MMO landscape is pretty empty these days.

Hmmm Guild Wars 2 still active? FFXIV, I might take a look at .. Never got into WoW as I had the other games above.



I looked into that ... but only supposedly like 500ish people on at a time, might be slim pickins for big raids

Go back to playing Guild Wars from scratch.

You think its worth it? Any major guilds still out there?
 
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I've played Vindictus for ~7 years and finally quited it for good in mid 2019.

Supposedly its still alive but to be honest I wouldn't bother with it anymore due to many changes and its a big RNG fest with a lot of gear progress grinding end game wise. 'that is unless you pay2win'
Too bad cause I still think that this MMO has the most fun combat system.

Kritika online is also back on Steam after the first English relase version died out ~2 years after the opening, I wasted around 1 year there and now I simply don't trust them to invest time in it again.

Btw both Vindictus and Kritika are more like online dungeon crawlers and not full scale open world MMOs, also Vindi has a peer to peer hosting system which is just terrible.

Then there is Blade&Soul.
Also played that for a year + after it was relased on NA/EU, its more of a standard open world MMO but again kinda grindy at end game and you better have a guild if you want progress with Raids and such.
Combat system was fun imo, second to Vindictus.

For a free MMO story is actually not that bad, not sure whats the condition of the game nowadays since I did not play it in a long time.

I'm more or less done with MMOs and I almost only like the action stlye MMOS not the slow clicky ones like WoW and such.

I've tried Lost Ark on the Russian server and it was rather fun, its like an Asian Diablo Blade&Soul hybrid but it is a full scale MMO.
I think that will be the last MMO I will try for real once/if its its relased on the NA/EU market.
 
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I looked into that ... but only supposedly like 500ish people on at a time, might be slim pickins for big raids
well considering fortress and city instances are capped at 2 wbs vs 2 wbs 500 at time are not that small number if they all are at t4.
mythic didnt showed up statistics but i guess it was between 500 and 1k t4 players per server at the time before they shut down official servers so 500 should be okesh
 
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I'm fairly active in Elder Scrolls Online. It's a great game and great fun.
 
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You think its worth it? Any major guilds still out there?

Dunno about active guilds but you can probably solo the whole game(including expansions) if you wanted to with heroes.
Another decent semi-mmo game you can try out is Monster Hunter World + iceborne, though its not MMORPG per say but it has elements of MMO where you grind out materials to make better armor and weapons. The game visually looks like a "hack n slash" but its not, there is skill and patience involve when fighting giant monsters. The game is pretty much a constant boss fight with some story and some side quest you can do to acquire things, but the fun side of the game is being challenged by all the wide variety of giant monsters.
Best time to play MH now as they have finished all the DLC monsters and right now they have all the events active for players.
You can join random people rooms or if you're stuck on a assignment you can send SOS and hope for random people to join and help you.
 
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WoW is the biggest and the best MMORPG by far. Not one MMORPG comes close to WoW.
 
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Would strongly recommend Guild Wars 2 right now actually. Its a solid, fun game in its own right, nice combat options to explore, nice progression/build/class system that doesn't want to go too deep but does open tons of options per class, and most importantly: NO tiered progression as you have it in most other MMOs.

Level progression is open for a large part. So if you step into this, you can really forge your own story, be your own character exploring your own world in your own way. No need to step into grinds either, unless you really want something specific, which then becomes a goal in its own right. You choose those goals, its not like they made you an endless path to walk down to 'git gud'. Your character level even gets matched to the area you're in.

When you hit max level, you can start exploring Fractals and other high level dungeons and raids to get your 'tiered' progression fix for a very minor stat bonus. That's all the gear has for you in tiers - you can simply craft your 'best' pieces on the spot with the right professions. Other than that, gear stats are simply differentiated by finding the perfect balance between stats and items that contain combinations of those stats. You can slot some gems in them to amplify that further but even that is not layered into infinity. The game also has a WvWvW and several PvP systems. The PvP is REALLY good, the game was primarily built around it.

If you're an MMO-vet and have seen it all, Guild Wars 2 offers the perfect cocktail of 'any and all activities' you would want, in a fun, well polished and highly dynamic combat system. You don't need several hundred hours to be king of the hill again, either. And its not a money sink either, there is a shop, but you really just want to not use it for anything other than cosmetic stuff. Its also, very importantly: NOT like WoW where you spend the first week or two catching up and then catapulting yourself to the casual grind everybody is doing ad infinitum. Been there done that, GW2 is more fun.

The quest content is immense in this game. You can solo the whole thing except for dungeons, and solo-ing the later world areas is a real challenge and contains tons of stuff to just 'do'... jumping puzzles for example. Maps also have lots of verticality in them, and some areas are really hard to get to.

Beyond the good old classics (WoW is still solid don't get me wrong... its just... WoW, and everything's already been done before, and no, you won't get the vanilla vibe again, I tried really hard :D) the MMO landscape is pretty much dead right now. The innovation has been done and reached its climax, the vast majority is just shameless money pit/copy material, and some great names have remained. MMO development is bottom-ladder game development now, not too far from what BDO is, grindy money pits with no guarantees.

Matter of fact... I'm triggered now. Installing... :D

Another notable 'explore the world and have fun' MMO I could probably recommend if it wasn't for the price tag which is far too high: Elder Scrolls Online. I played this since beta and on-and off with later expansions... but yeah. Had a rocky start and is still rocky, but the world on offer is amazing, until it starts feeling samey, which is when you cancel your sub and forget it fast. But while it lasts.. yeah. Worth. But where I would still today say 'invest a bit in GW2'... I could not say the same for Elder Scrolls Online. Bethesda's been having a laugh with its customers and it doesn't deserve a reward IMO. (They basically lifted a middle finger to paying customers and now we're all paying, you practically have to pay sub AND every content update while it was supposed to be B2P).

Dunno about active guilds but you can probably solo the whole game(including expansions) if you wanted to with heroes.
Another decent semi-mmo game you can try out is Monster Hunter World + iceborne, though its not MMORPG per say but it has elements of MMO where you grind out materials to make better armor and weapons. The game visually looks like a "hack n slash" but its not, there is skill and patience involve when fighting giant monsters. The game is pretty much a constant boss fight with some story and some side quest you can do to acquire things, but the fun side of the game is being challenged by all the wide variety of giant monsters.
Best time to play MH now as they have finished all the DLC monsters and right now they have all the events active for players.
You can join random people rooms or if you're stuck on a assignment you can send SOS and hope for random people to join and help you.

If we're going into 'instanced online', Warframe is another one of those wannabe MMOs that's still a great place to visit.
 
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I haven't touched MMOs since 2012 but WoW's endgame had and always will be a grindfest treadmill that resets on next xpac.

I really liked GW2 in 2012 before the Ascended grind nonsense, where people just do things because it's fun per se than for the sake of making numbers bigger and bigger.
 
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I haven't touched MMOs since 2012 but WoW's endgame had and always will be a grindfest treadmill that resets on next xpac.

I really liked GW2 in 2012 before the Ascended grind nonsense, where people just do things because it's fun per se than for the sake of making numbers bigger and bigger.

GW2 is back there again for the most part, the novelty from Fractals has worn off and people have their pink gear pieces ;) Lots of focus on narrative, new story content, open world areas/bosses, also with the expansions.
 
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