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My view on latest VR craze

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This whole VR obsession lately is such silly thing. Ok, fair enough, narrowing the vision down to in-game happenings does help immersion with head tracking, but 3/4 of the stuff they show as "only possible with VR" is absolute nonsense. A lot of the stuff I've seen with people wiggling around with hands up in the air could and can be done using a device that has been around for decades. And it's called a MOUSE and KEYBOARD. It's just that no one actually bothered to make implementation outisde the existing designes. It's always same old FPS design that's essentially the same as Quake 1 from 2 decades ago. I've seen more advanced manipulation of in-game objects in games like Half-Life 2 using anti-grav gun and System Shock 2 where you could manipulate with objects in 3D world as well as "2D" using in-interface. It's like devs are afraid of working with the Z axis within player field of view using mouse/keyboard combo. Even with snapping to objects to make manipulation easier. But with VR, all this is now possible. For some reason.

Not to mention NO ONE will play games in sessions for 3-4 hours with hands raised up in the air. Something easily doable when arms are resting on the table/desk.

Oh, did I mention new generations of people (mostly kids) who will get crosseyed even faster than we have with regular screens and who won't be able to see anything 20cm away because they'll be looking at VR goggles from 3cm range?

Personally, what really makes experience amazing is a 42 inch 4K LCD instead of monitor at same view distance as usual monitors. I've once tested it with crappy cheap 1080p LCD TV and while it was too low res for good image, the immersion was amazing. All I could see was in-game world because it was so huge and covered my entire field of vision. Now, that's something I'd go with. Where are such huge 4K monitors? They should be way cheaper than LCD TV's and with less input lag because they'd have no image processing like TV's have.

VR, even though people are again obsessed with it like it's 90's all over again, I think it's all just a gimmick that's still not ready for actual usage.
 
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As it is now and , look like 3D movie bubble...
 
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That 3D movie "bubble" lasted longer than it should have. And it's still sorta a thing today though not many movies are coming out in 3D thank god.
 
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I have to disagree with just about everything you said - but for one main reason (which you correctly - IMO- already pointed out), VR for consumer use is still in its infancy.

I note the military and other simulator industry leaders have been using this technology for several years. But of course, it is very expensive. But it is coming down in price and that is the point.

Have you seen the news lately about professional drone racing? While not "VR" it uses the same visual technologies to immerse the user (pilot) in the experience.

I believe as more and more developers develop programs, this technology will mature and no longer be silly.

As far as the 3D bubble, I have to agree. But I think the problem there is people just don't like just sitting and holding their heads stationary in their living rooms staring at a 3D TV for hours on end with uncomfortable glasses on. I have said I will buy a 3D TV when the 2nd generation of 3D TVs come out that don't require any glasses.
 
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I disagree with everything OP posted. I am 100% sure OP has never tried any VR headset. This is nothing like the 3D TV gimmick. It is here to stay.
 
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Why would I? I don't see any point in it. Just like I never had for 3D nonsense with TV's. Tested it at work and never bothered to use it at home. And I have a high end 4K LCD TV with 3D support. Still have the glasses in original "shrink" wrap XD

I can see VR application within consumer segment via head tracking. Imagine NFS where you can be inside a car and look around the cabin freely as well as observe everything around you. I've seen that with some SimBin games before, but I never paid much attention for those games.

But all that fancy flailing with arms up in the air, nope. Never gonna work. It's just not practical.

As for the simulators, they already use cockpits with external projected imagery. And even with VR, they need controls identical to real ones, not some simulated weird gamepads. Even with drones. They'll most likely control them in jet fighter cabin like stations so existing fighter pilots can feel at home within those.
 
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yep.. its here to stay and it can all be done from the comfort of a sofa.. he he..

mind you i fly fixed wing drones and still prefer a monitor on a tripod.. but for me there is a need to see around me when i want to.. its not quite the same thing as VR gaming...

trog
 

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Ethically, morally and socially, VR is a terrible step into our future.

It's use for non-engineering or medical functions should be banned and condemned.

I'm only half joking. Our world is awful. And beautiful. But we tend toward ignorance and live in socially isolated bubbles wherein we live fantasy lives with zero consequence and total reliance on technology. VR as a socially forward looking development will render us even more dissolute from each other and more and more ignorant of what makes us human. Already, FB and twitter have reduced us to mere words and detached pictures with no responsibility or acceptance of action. VR will make it so much worse. It is not paranoia to regard such films as 'Surrogates' to see where this will take us.

I enjoy FPS gaming. I enjoy films but I also enjoy knowing they are not real. VR immersion will slowly take that away as technology enables a more lifelike experience.

For medicine and engineering (etc) purposes it will be invaluable but for a social interaction, outside of the 'skype' like familial interactions, it will be simply more detachment from the features that make empthic humanity as valuable as it is. If we think cyber bullying and troll behaviour is bad now, just wait until VR kicks in.

Can't wait for the vitriol in response... because we're not face to face it make you braver. That'll be VR.
 
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I'm in no rush for VR. One day in the future I'll probably pick up something much better than the Oculus at Wal Mart.. If I ever went to Wal Mart.
 
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I don't tend to judge things I haven't used, so I am not going to judge it. I dislike the hype though. I never like hype.
 
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Why would I? I don't see any point in it. Just like I never had for 3D nonsense with TV's. Tested it at work and never bothered to use it at home. And I have a high end 4K LCD TV with 3D support. Still have the glasses in original "shrink" wrap XD

I can see VR application within consumer segment via head tracking. Imagine NFS where you can be inside a car and look around the cabin freely as well as observe everything around you. I've seen that with some SimBin games before, but I never paid much attention for those games.

But all that fancy flailing with arms up in the air, nope. Never gonna work. It's just not practical.

As for the simulators, they already use cockpits with external projected imagery. And even with VR, they need controls identical to real ones, not some simulated weird gamepads. Even with drones. They'll most likely control them in jet fighter cabin like stations so existing fighter pilots can feel at home within those.

LoL, truth about those drones. They use a laptop and a Logitech thrust master. I know, I seen the setup. :p Far easier to move that around and deploy it.
 
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Ethically, morally and socially, VR is a terrible step into our future.

It's use for non-engineering or medical functions should be banned and condemned.

I'm only half joking. Our world is awful. And beautiful. But we tend toward ignorance and live in socially isolated bubbles wherein we live fantasy lives with zero consequence and total reliance on technology. VR as a socially forward looking development will render us even more dissolute from each other and more and more ignorant of what makes us human. Already, FB and twitter have reduced us to mere words and detached pictures with no responsibility or acceptance of action. VR will make it so much worse. It is not paranoia to regard such films as 'Surrogates' to see where this will take us.

I enjoy FPS gaming. I enjoy films but I also enjoy knowing they are not real. VR immersion will slowly take that away as technology enables a more lifelike experience.

For medicine and engineering (etc) purposes it will be invaluable but for a social interaction, outside of the 'skype' like familial interactions, it will be simply more detachment from the features that make empthic humanity as valuable as it is. If we think cyber bullying and troll behaviour is bad now, just wait until VR kicks in.

Can't wait for the vitriol in response... because we're not face to face it make you braver. That'll be VR.

Sorry to dissapoint, but I actually pretty much agree. The only thing I don't agree with is regulation of the tech because at this point I feel it'd be "jumping the gun," but I don't feel it's impact on society as a whole will be positive.
 
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Quoting from Tomshardware reviewer:

"The truth is, I’ve never in my life had this kind of experience, and I mean that. I can't compare it to anything I've ever done before. Playing games on one monitor is fun. A bigger, higher-resolution screen is incrementally cooler. And gaming across multiple displays seems like the most immersive window into that world possible the first time you sit down in front of three screens. But none of that compares even remotely to being inside the game."

Morale of the story, don't be narrow minded about new tech.


http://www.tomshardware.com/reviews/htc-vive-virtual-reality-hmd,4519-9.html
 

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We11 gameing or the pc/Xbox equivelents did not " Move the Gameing world on apart from the Granny exercise one's
 

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Quoting from Tomshardware reviewer:

"The truth is, I’ve never in my life had this kind of experience, and I mean that. I can't compare it to anything I've ever done before. Playing games on one monitor is fun. A bigger, higher-resolution screen is incrementally cooler. And gaming across multiple displays seems like the most immersive window into that world possible the first time you sit down in front of three screens. But none of that compares even remotely to being inside the game."

Morale of the story, don't be narrow minded about new tech.


http://www.tomshardware.com/reviews/htc-vive-virtual-reality-hmd,4519-9.html

Try heroin. 'Don't be narrow minded' doesn't work. The fact the quote says, "I've never in my life had this kind of experience" exemplifies my post. If VR feels so good and as tech (computational simulation of reality) increases, then the simulation, cultivated and refined to suit our deepest and most basal needs, will surpass our own reality. This isn't narrow mindedness, this is what happens when the harsh reality of life is supplanted by a hedonistic super reality that destroys the here and now. Look at the Japanese cultural problem of 'shut in' gamers that never leave their rooms. VR is the future of reality avoidance.

I didn't say try heroin to be dramatic, I said it for its relevance of an experience you can't get without it (or its family of opiates). VR in 10-15 years time, if indistinguishable from the real, physical world will be the technological 'high' that many will not want to come down from.
The porn alone will destroy relationships. Again, I'm not joking.
 
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Time will tell if it's a fad and how well the execution is. I LOVE 3D movies in a theater. Avatar in 3D was amazing so was The Avengers.

If you get one of those cardboard goggles and watch some of the 360 movies on YouTube... not too many people WON'T appreciate how cool it is.

What intrigues me is Augmented Reality... lets hope MS can pull it off.

VR porn will shine. I can guarantee that. :D

There's already an expensive system that uses the 3D phone goggles & app, coupled with a physical mock-up. How do I know this? I popped into an XXX shop with the GF and came across a pretty elaborate display. They put a lot of thought into it, but... no thanks, lol.
 
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So...a momentous day this is! @RejZoR, @the54thvoid, AND @R-T-B are in general and mostly complete agreement (though for different reasons). :eek:

To be a little more serious, I have to throw my hat in with you guys as well. There are movies about what such immersion can do to people and society, and I don't think they are all that far-fetched. I, like RejZoR also feel this will NOT be in any way good for people's vision.

I see this as a fad for many years. If it becomes mainstream and widely adopted...then we are doomed.
 

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As it is now and , look like 3D movie bubble...
I have just the same opinion. And I won't be with these people who think that it's cool and this day. :)
 
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Both VR and AR has tredemdous amount of potential in scientific research. A fellow biology researcher has already made a VR program for immersive protein docking design. This is revolutionize molecular biology as we can finally examine the gene regulation network up close. Hooking this up with one of the
Cryo-electron microscopy one will be able to observe sub celluar content in 360 degrees.

https://www.youtube.com/watch?v=qdbo6IutEP8
 
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If VR feels so good and as tech (computational simulation of reality) increases, then the simulation, cultivated and refined to suit our deepest and most basal needs, will surpass our own reality.

Then again, one could also make that leap of assumption with the internet, cell phones, and fantasy RPGs and MMO games that consume a few, but not most.

You need to factor in that most have more willpower than that. So when you say "we", "our", you're really talking about the weak of will, whom have very little if any real social life to begin with.

THAT is the problem, not VR. In your analogy, VR only plays the role of a catalyst. It's not the cause of such problems, nor is the internet, cell phones, or massively popular subscription games.

The same can be said of guns, they don't kill people, people kill people. I would go so far as to say denial of responsibility is far more dangerous than any addicting activity, and far too many people indulge in it today. The worse part of it is, in using a false object to blame, you don't even see what's really causing the problem, because you're in denial.

For the record, I'm not really interested in VR, but I also don't see any sense in blaming objects and activities for social problems that have been around far longer than the internet.
 
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dorsetknob

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Well, at least rub some knobs! :eek: ;)

You Called Bill :)
 

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You need to factor in that most have more willpower than that. So when you say "we", "our", you're really talking about the weak of will, whom have very little if any real social life to begin with.

I disagree, and only have to point to the very real Addiction an extremely large proportion of society has to just one example: Facebook. So many people in heroin withdrawal if they can't cbeck it or post on it for more than a few minutes.

Or, those of you who have teenagers or see them frequently: Observe what a large percentage of them has lost the ability to communicate by words. Texting is the order of the day even when in the same room with their peers.

These are not examples of just a few people with willpower problems. These are examples of societal decay due to technological reliance/abuse.
 
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