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Neural interactive VR/Controling

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Straight out of University of Michigan



And finally the VR part:

 
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Awesome. I try not to discuss disability stuff here really, but as a paraplegic this looks like it could be phenomenal, if they can progress that to the point you can control all four limbs in a game to be able to run around and climb etc it would be insane.
 
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Last time i saw technology similar like this one few years ago(but without VR) it was high demanding on Cpu, holding it usage at 100% all the time
Maybe new technology will be better
 
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Awesome. I try not to discuss disability stuff here really, but as a paraplegic this looks like it could be phenomenal, if they can progress that to the point you can control all four limbs in a game to be able to run around and climb etc it would be insane.

Consider the parts in our brain mapped out to motor functions are pretty good, I see the problem only lies in fine tuning. Gross motor functions should be passed via direct neural links easily, like walking. On the other hand, fine motor functions is gonna be hard.

Needless to say all these new techs are truly unimaginable a few years ago.
 
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