- Jan 29, 2006
- 9,066 (2.07/day)
- My house.
|Processor||AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V)|
|Motherboard||Gigabyte sumthin-or-another, it's got an nForce 430|
|Cooling||Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU|
|Memory||2GB G.Skill DDR2 800|
|Video Card(s)||Sapphire X850XT @ 580/600|
|Storage||WD 160 GB SATA hard drive.|
|Display(s)||Hanns G 19" widescreen, 5ms response time, 1440x900|
|Case||Thermaltake Soprano (black with side window).|
|Audio Device(s)||Soundblaster Live! 24 bit (paired with X-530 speakers).|
|Power Supply||ThermalTake 430W TR2|
|Software||XP Home SP2, can't wait for Vista SP1.|
While new joysticks and racing wheels attempt to make you feel like you're actually in a helicopter or race car, we have yet to see a control interface that properly emulates something fanatical, like a wand for Harry Potter games, or a goat for World of Warcraft. Emotiv Systems is working on a controller that can fill in the blanks, by connecting right to your brain. In the Electronic Arts game Harry Potter and the Goblet of Fire, prototypes of this controller have already been used to trigger spells and move the character, based on nothing more than the thoughts of the user. With a lot of help from James Breen, who used to work for EA and Lucas Arts, the Emotiv Systems controller will find a way to retail shelves by late 2008.