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New Steam Update

W1zzard

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Valve has released a new Update to Steam.

Half-Life 2, Source Engine and Source Dedicated Server updates are available and will be applied automatically when Steam is restarted. The changes include:

Source Engine
  • Improved the performance of writing out save games. This will reduce the pause when you pass over an autosave trigger in Half-Life 2, or when you press the quicksave button
  • Improved the performance of writing out the thumbnail image for save games. This will also reduce the pause when passing over an autosave trigger or pressing the quicksave button
  • Increased cache memory usage for machines that have greater than 512MB of physical memory. This will reduce hitching due to cache thrashing.
  • Optimized the sound cache manager, which will reduce hitching as a result of sound cache thrashing
  • Minor optimization to the world renderer and world collision
  • Minor optimization to the way that asynchronous sound files are loaded
  • Optimized the way that sounds were loaded that are trigged by acting sequences
  • Optimization to reduced the number of times model sequences are iterated on per frame
  • Fixed rcon packet bug that was accepting negative packet lengths
  • Fixed rcon server failing on server restart

Half-Life 2
  • Weapon script files are preloaded at startup, instead of when they are accessed. This will reduce some hitches while playing Half-Life 2

Linux Server
  • Added "-pidfile" command line argument to output a pid file on startup

Condition Zero
  • Fixed "Your server is out of date Please update and restart" error

Still sound issues, eh?

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wazzledoozle

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I heard all about these lag issues with Half Life 2, but I dont get any with my computer. Was it fixed? Also I havent had any sound problems.
 
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