- Jan 2, 2009
- 1,161 (0.28/day)
- Pittsburgh, PA
|System Name||Dell G5 15 5587 (2018) / AMD Custom Rig|
|Processor||Intel® Core™ i7-8750H Processor (Coffee Lake) / AMD Ryzen 7 3800X|
|Motherboard||Intel HM370 / ASUS TUF GAMING X570-PLUS (WI-FI)|
|Cooling||Stock Dell twin-fan and copper heatpipes cooling system / AMD Wraith Prism|
|Memory||SK hynix 16GB (8GBx2) - 2Rx8 DDR4 SODIMM 2666MHz / G.SKILL TridentZ 16GB (8GBx2) F4-3200C16D-16GTZR|
|Video Card(s)||GeForce GTX 1060 Max-Q / NVIDIA GeForce RTX 2080 SUPER FE + Sapphire RX 5700 XT (Reference)|
|Storage||ADATA XPG SX8200 Pro 512GB NVMe M.2 / ADATA SU800 1TB SATA 2.5" / Lots of M.2 NVMe SSDs|
|Display(s)||Stock Dell 60 Hz IPS LCD panel / LG 27GL650F-B UltraGear 27" 1080p 144 Hz 1ms|
|Case||Stock Dell G5 15 5587 (2018) body / NZXT H510i Matte White|
|Audio Device(s)||Kingston HyperX Cloud II|
|Power Supply||Dell Power Adapter 180W NDFTY / Corsair RMx Series RM750x|
|Mouse||Dell touchpad / Razer Viper Ultimate|
|Keyboard||Stock Dell G5 15 5587 laptop keyboard with backlit RED LEDs|
|Software||Windows 10 Home 64-bit 1909 / Windows 10 Pro 64-bit 1909|
Radeon Boost as it is now is not good (e.g. still worse than DLSS 1.0). All it does is drop resolution down upon any mouse movement, so the worsening of image quality is noticeable. AMD should've added a "target FPS" limit so it turns it off when the game is reaching the desired FPS, at the least. At best they should've made it do checkerboard rendering on the more active parts of the screen.AMD has Radeon Boost with a similar aim. But it only reduces the rendered resolution during movement, thus there is effectively no worsening of the image quality at all.
I guess these two will never get enabled during reviews for obvious reasons.
Hopefully they continue improving the feature, but there hasn't been any changes since its implementation in December 2019.