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Nvidia Nerfing 10-Series With New Drivers?

Space Lynx

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Shadow of the Tomb Raider was the exception, not the norm. Probably has something to do with trying to get RTX to work. My guess is it will be fixed when RTX officially works with the game.

Yeah I am not understanding why this thread even exists. Seriously you all are complaining about 1 FPS in most games... which is margin of error, Shadow of Tomb Raider was only exception.
 
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Yeah I am not understanding why this thread even exists. Seriously you all are complaining about 1 FPS in most games... which is margin of error, Shadow of Tomb Raider was only exception.

I do understand, because this could also be the start of a trend, and its much easier to hide performance loss across multiple driver releases than it is for just one.

That said, I'm not a believer, but its worth keeping an eye on this, especially because Nvidia has extremely high stakes at this point with Turing. They will want to sell every drop of performance as the next best thing, and one way to do that is by slowly handicapping Pascal.

Let's face it, Pascal doesn't need to suffer because of RTX features at all. And it is right now, however little it may be - according to this video. A structural 1 FPS loss in virtually every title and situation is a structural loss. Its not margin of error. Why change something that worked, after all... Nvidia already has compatibility bits for every card, and even every game.

I don´t have any reason to clickbaiting anyone in here.....I post the same thread name as the name in his video which I personally finding very interesting,if you think that his video have 0 credibility that is totally fine with me but could be also possible that Nvidia doing some"monkey"business to push up a bit sales of RTX cards.....As I said I am curious if some of the Pascal owners in here can confirm his benchmarking results.........

The clickbait title argument was mostly directed at the video and how it damages credibility of the 'Tuber, not so much this topic. Its nice you posted it, and its also nice to take it with a grain of salt ;)
 
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didn't they already did that with the 7XX line ... that would even surprise me with Nv

oh well, their latest driver is not always the best option ... i am on 397.93 for various reason
 

Space Lynx

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I do understand, because this could also be the start of a trend, and its much easier to hide performance loss across multiple driver releases than it is for just one.

That said, I'm not a believer, but its worth keeping an eye on this, especially because Nvidia has extremely high stakes at this point with Turing. They will want to sell every drop of performance as the next best thing, and one way to do that is by slowly handicapping Pascal.

Let's face it, Pascal doesn't need to suffer because of RTX features at all. And it is right now, however little it may be - according to this video. A structural 1 FPS loss in virtually every title and situation is a structural loss. Its not margin of error. Why change something that worked, after all... Nvidia already has compatibility bits for every card, and even every game.



The clickbait title argument was mostly directed at the video and how it damages credibility of the 'Tuber, not so much this topic. Its nice you posted it, and its also nice to take it with a grain of salt ;)

at 4K... 1-2 fps is within margin of error. other resolutions didn't even change 1 fps... lol

I am not saying it is not worth keeping an eye on, but eh.
 
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at 4K... 1-2 fps is within margin of error. other resolutions didn't even change 1 fps... lol

I am not saying it is not worth keeping an eye on, but eh.

Other resolutions are CPU limited most likely and there are quite a few shifts in 0.1% and 1% frametimes too, even at 1080p.

But they're not all negative either. So we agree, there isn't a trend of reduced performance. But on the other hand, there also isn't any improvement, so bottom line: skip those drivers if you're @ Pascal.

didn't they already did that with the 7XX line ... that would even surprise me with Nv

oh well, their latest driver is not always the best option ... i am on 397.93 for various reason

They didn't... I haven't found reliable data yet to support that statement, regardless of how people keep repeating it. Strange how that works, no...

What happened with Kepler is VRAM constraints. Maxwell introduced delta compression so obviously its going to be more efficient and a better performer, especially when you get 4GB VRAM on top. Kepler capped out at 3GB. I know this because VRAM related stutter was the main reason I sold my 780ti. At the same time, the current gen console ports pushed more and more data into VRAM as well.

There is a reason VRAM capacity suddenly increased 400% across two generations (Kepler 2GB x80 > Pascal 8GB x80)... and its not because of good marketing.
 
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No one has time to read articles anymore, man.

i can read graphs and a few well written paragraphs in 1-3 minutes. i REALLY don't want to listen to someone prattle on slow enough for everyone to understand and to fill in gaps i don't really need to hear again. this video was 7 or 8 minutes with a fairly good chance of all the useful stuff somewhere in the last third
 

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Nvidia Nerfing 10-Series With New Drivers?

Nope.

Yeah I am not understanding why this thread even exists. Seriously you all are complaining about 1 FPS in most games... which is margin of error, Shadow of Tomb Raider was only exception.

Yeah, that's kind of what I was thinking too. Most of the results were in margin of error, and the few that weren't were not big enough to prove this claim at all. You see those kinds of changes from driver to driver all the time, back and forth. Drivers are a huge piece of software, and optimization isn't an exact science. You can make one change somewhere to improve FPS for a certain card, and it will inadvertently cause another card to perform worse. We know the release driver was rushed, so it isn't surprising that they didn't get to fully test and optimize it for all the cards in the line-up.
 
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