- Feb 19, 2009
- 1,046 (0.25/day)
- I live in Norway
|System Name||3 sys spec seperated by "|"|
|Processor||R9 3900x| R7 1700 @3.75 | 4800H|
|Motherboard||Asrock X570M | AB350M Pro 4 | Asus Tuf A15|
|Cooling||Air | Air | duh laptop|
|Memory||64gb G.skill SniperX @3600 CL16 | 64gb | 16gb|
|Video Card(s)||EK-FC - RX Vega 64 | server | RTX2060M|
|Storage||MP510 2TB, 660P 2TB, 2x860 evo 1tb | 960 500gb Intel 660P 1tb PM871 4x256gb ++| 1TB 660+ 1tb A1000|
|Display(s)||AOC 28" 4K something + 1440p AOC 144hz something.|
|Case||Phanteks EvolvX M-Atx|
|Power Supply||Corsair RM850|
|Keyboard||TT Meka G1|
I ended up not using it because it's so much work.Well yeah since January 2018 to be exact, they just updated sharpen image filter(source, where this article is copy pasted) for it. Though while it still supports more API:s than AMD's RIS, game has to have supported by Nvidia. And yeah Nvidia Freestyle is not only image sharpening, it can do whole a lot more than that and is very versatile nifty tool.
RIS is a really great approach which I hope they all can learn from.
Just a filter that is near perfect.
There's nothing special about it either but it's funny that it's better than hardware specific, cloud computing machine learning and all the buzzword tech DLSS.
Just wondering how many other technologies like this they can Easily implement! Next up asic for AA like the HDMI AA adapter (Yes it WORKS!)