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NVIDIA Releases GeForce 497.29 WHQL Game Ready Drivers


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NVIDIA today released the latest version of GeForce Game Ready drivers. Version 497.29 WHQL comes game-ready for "GTFO," and optimization for "Horizon Zero Dawn" with the added DLSS feature. Among the bugs fixed include a crash-to-desktop and visual artifacts with Microsoft Flight Simulator; a performance drop noticed with "Supreme Command:Forged Alliance/Supreme Commander 2," a stutter noticed with Windows Desktop when the mouse is moved after an extended period of time; and some localization issues in NVIDIA Control Panel.


Game Ready
  • GTFO
  • Horizon Zero Dawn DLSS
GFE Optimal Settings
  • Grand Theft Auto: The Trilogy - The Definitive Edition
  • Grand Theft Auto III
  • Grand Theft Auto: Vice City
  • Grand Theft Auto: San Andreas
  • Chorus
  • Wartales
  • World of Warcraft: Shadowlands
  • EVE Online
  • The Elder Scrolls Online
  • Horizon Zero Dawn: Complete Edition
  • Thunder Tier One

  • [Microsoft Flight Simulator]: The game may crash to the desktop during gameplay. [3454519]
  • [Microsoft Flight Simulator]: Purple/blue artifacts appear on ground textures in the game. [3454530]
  • [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop occurs when there is mouse movement. [3405920]
  • Desktop may stutter after extended period when mouse cursor is moved. [3443235]
  • [NVIDIA Control Panel]: Spelling error in the German language NVIDIA Control Panel -> Manage 3D Settings -> Shader Cache Size default option. [3442310]
Windows 10/11 Issues
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. [200767905]
  • If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • In multi-monitor configurations, the screen may display random black screen flicker. [3405228]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998]
  • To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to "dGPU", the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721]
  • Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]
  • If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.

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The multi-monitor bug is still in these drivers and NVIDIA states this should be solved in a January driver fix.


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The multi-monitor bug is still in these drivers and NVIDIA states this should be solved in a January driver fix.
Weird, I haven't seen anything like that at all and I've had a multi-monitor setup for years (and mostly a Nvidia GPU).


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I'm just sick of my monitors backlight staying on, when i have two monitors connected

I've just started unplugging the second DP cable and running single monitor so the screens backlight doesnt burn out
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wow, a new driver for nvidia............. but, should i must installed into my PC, right now....... ??