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NVIDIA RTX owners only - your opinion on DLSS 2.0 Image quality

wolf

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So we're probably both just in our own sweet spots
It does sound that way, I'd wager you're far more in GPU limited territory which is where you want to be ideally IMO. Truly amazing how a 2060 is performing with DLSS on.
 
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It does sound that way, I'd wager you're far more in GPU limited territory which is where you want to be ideally IMO. Truly amazing how a 2060 is performing with DLSS on.
i mean when it low the rez and such. that why.
 
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i mean when it low the rez and such. that why.
Oh, sure. But on this same rig, I was running as low a 540p with a little lumasharpen just to get the 2 main effects running at a choppy 60fps. With DLSS I run at 720p, all of the RT enabled and the lowest 'idles' I see are 70, with 80 being typical and a good chunk of areas going as much as 20fps higher than that. Bone stock with the old DLSS or regular scaling, I might get similar performance with no RT.

So definitely not nothing. Huge difference in consistency and the visuals are just on another level. No game has ever performed remotely this well on this card, save for ME Enhanced. It's really not even close, in terms of the settings you can run. For the most part, I'd usually consider this a 60fps card with some concessions. It generally won't do max settings at 60fps on these kinds of games.
 

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It's interesting how much the 3700X to 5900X upgrade has increased my FPS across the board, but especially in DLSS games. I guess the lower input resolution puts you more into CPU limited territory. Every single game I play atm plays better with this CPU, it's a much better match for a current-gen high-end card.
The uplift from zen 2 to zen 3 is MASSIVE, and its really hard to convince people of how big it is without going through it personally
 
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The uplift from zen 2 to zen 3 is MASSIVE, and its really hard to convince people of how big it is without going through it personally

Well compare to the non-existant IPC and clock speed uplift from Intel camp, Zen 2 to Zen 3 uplift is considered a miracle :roll: .
 

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The uplift from zen 2 to zen 3 is MASSIVE, and its really hard to convince people of how big it is without going through it personally
It really is and I can see that example being true too, a mate of mine doesn't believe that the CPU upgrade has given such a big boost.. It's like man you gotta come see it in action.

I'd wager even if I went from a 3700x to a 5600x I'd be seeing 95%+ the same thing as I have with the 5900x, but I couldn't bring myself to drop cores, or pay $699 AUD for the 5800x, 5900x at $859 gave me the right feeling.
 
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Off-topic... I'd love to get a 5900x but I am so hellbent on squeezing this rig because of its history. I've been running this Strix x370-f since basically the dawn of Ryzen. It saw Zen, Zen+, and Zen 2. I paid nothing for what it had on it (or what it would do.) By luck the b350 I planned on using had problems and I wasn't willing to wait even though I sent it out. Grabbed a better board for less than the b350, which I later recouped in a build for a client (by then it was going for more, saved them some and they were fine with the warranty situation.) It has consistently gotten max performance, and even beyond what was commonly seen on fairly inexpensive, but versatile chips. The 3900x just sort of completed it, for what... $400 bucks? All other areas are covered well, I didn't skip on the b-die or anything. I feel like it's reached a good apex and that's something I think is worth appreciating for all that its worth.

I'd sooner replace this card... but I really do think I got one of the best of the bunch in the Strix 2060. It clocks higher than anything I've seen in benchmarks but the odd outlier and quietly holds 55C at max utilization. And now games are suddenly starting to play better on it. I get to experience some RT for real, for real.

It just feels like the universe is telling me something there, you know? It runs more than well enough that I can continue to put funds elsewhere. Things like this just add to what comes out of what went in. Good usage is value added and all that. Still feels like a shame to upgrade. Especially right now :laugh:
 
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i mean atm the latest game i got for the rig(in spec of profile) that modern is doom eternal .
 
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i mean atm the latest game i got for the rig(in spec of profile) that modern is doom eternal .
You've got a really interesting rig there, too. Quite a few uses outside of doom eternal :p

I can bite, though. The newest games are rarely on my list... I kinda know what I'm looking for and rarely pick them up. When I do, I tend to get a lot out of it because even putting in the time is a calculated decision. I'm totally in it by then. I'm a lifer with my games. More of my gaming time is spent playing somewhat older games that I just happen to love enough to play for years. Every now and again, I grab a new game that goes into that rotation. Another factor in upgrading. Easier decision now, two of the newest additions to my roto are Metro Exodus and Control. I knew on the first playthroughs... at launch. And I have never regretted the time. Love em both - will play until I attain encyclopedic knowledge on them. And would you look at that, they just got the pass to run better on my machine.

It's like a little ray of luck shining down. I really hope this propagates out, and that the process of training can eventually be sped up enough to get this shipping out on launch day. That's the ultimate.
 
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You've got a really interesting rig there, too. Quite a few uses outside of doom eternal :p

I can bite, though. The newest games are rarely on my list... I kinda know what I'm looking for and rarely pick them up. When I do, I tend to get a lot out of it because even putting in the time is a calculated decision. I'm totally in it by then. I'm a lifer with my games. More of my gaming time is spent playing somewhat older games that I just happen to love enough to play for years. Every now and again, I grab a new game that goes into that rotation. Another factor in upgrading. Easier decision now, two of the newest additions to my roto are Metro Exodus and Control. I knew on the first playthroughs... at launch. And I have never regretted the time. Love em both - will play until I attain encyclopedic knowledge on them. And would you look at that, they just got the pass to run better on my machine.

It's like a little ray of luck shining down. I really hope this propagates out, and that the process of training can eventually be sped up enough to get this shipping out on launch day. That's the ultimate.
lol true.
tbh i trying to get thru multi console back log in games,pc to. also really trying to thin out a bit of bookmark shows on netflix... i max said book mark like 3 times now.... so unless it 1 hell of a game that modern. it takes me awhile .
 

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In the executive keynote at Computex, they just said DLSS is coming to RDR2.

DOOM Eternal also to receive RTX and DLSS
 
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In the executive keynote at Computex, they just said DLSS is coming to RDR2.

DOOM Eternal also to receive RTX and DLSS

I have been putting off DOOM Eternal for the RTX, well that took a long ass time.
RDR2 is still very popular, so DLSS is making big stride into ubiquity this year.
 
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Honestly I've found it really depends on the game. I've used DLSS on Cyberbunk and Monster Hunter World on my ZOTAC 3060ti and it was awesome. I couldn't even notice the difference between DLSS enabled 1440P and regular 1440P. However on Final Fantasy 15, the DLSS made it very blurry, especially distant objects.
 
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going back on a ltt video. linus mention they loaded up a costum doom dlss profile for doom 8k.
that nvidia gave them.
so i find it really odd it took them this long to release it.
 
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going back on a ltt video. linus mention they loaded up a costum doom dlss profile for doom 8k.
that nvidia gave them.
so i find it really odd it took them this long to release it.

DOOM Eternal run on a potato already so there is no point for DLSS haha,
Probably was waiting for RTX so that DLSS make sense for Doom Eternal
 
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DOOM Eternal run on a potato already so there is no point for DLSS haha,
Probably was waiting for RTX so that DLSS make sense for Doom Eternal
with profile it had the rtx on to.
 

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Looks like June 29th for DOOM Eternal update.

I am quite keen, I pick up a map here and there quite often. Just this weekend was back at my mates on his LG CX and was able to lock 2160p@120hz, with barely a fluctuation in sight, even on the toughest map (super gore nest imo).

My hope is that RTX+DLSS effectively give me equal performance to that I had before, and I am really hopeful for great DLSS IQ on ID tech 7
 
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Looks like June 29th for DOOM Eternal update.

I am quite keen, I pick up a map here and there quite often. Just this weekend was back at my mates on his LG CX and was able to lock 2160p@120hz, with barely a fluctuation in sight, even on the toughest map (super gore nest imo).

My hope is that RTX+DLSS effectively give me equal performance to that I had before, and I am really hopeful for great DLSS IQ on ID tech 7

Wolfenstein Youngblood which use ID tech 6 already has very solid RT/DLSS implementation, so I would imagine RT/DLSS work well with DOOM Eternal too.
 
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they been playing with it since tail end last year and early this year.
 
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Looks like June 29th for DOOM Eternal update.

I am quite keen, I pick up a map here and there quite often. Just this weekend was back at my mates on his LG CX and was able to lock 2160p@120hz, with barely a fluctuation in sight, even on the toughest map (super gore nest imo).

My hope is that RTX+DLSS effectively give me equal performance to that I had before, and I am really hopeful for great DLSS IQ on ID tech 7
Finally, a reason for me to complete the game. The Icon of Sin has just been released, no idea how much further but feels close.
 
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Man... on a whim I jumped into the middle of of my last Metro Exodus playthrough... just finishing The Caspian Sea out. It's not even right, how goddamned good it looks. When you put it down, go play some other games, and pick it back up, it's really striking. There's a little voice in my head constantly going *lookatit* *justlookatit* *lookatit-lookatit-lookatit* as I'm looking around. My eyes just wind up glued to what they're seeing, pouring over everything.

Even in the blander scenes, it is so photorealistic, with nice clean edges, that I just stop and I stare. It's got this evil magic about it, like it really shouldn't be this convincing. And then the drab, subdued early morning tones give way to a glorious sunset shooting through the canyon and it is just so impactful. It looks natural, intuitive. I wish I had taken screenshots but I was really enjoying the moment. Really pretty incredible, just immediately in awe of it again.
 
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Since I missed my last Caspian screenshot opportunities, I thought I'd make up for it with taiga. It really doesn't waste any time giving you things to see and talk about.
Metro  Exodus Screenshot 2021.06.20 - 16.46.03.47.jpg


Metro  Exodus Screenshot 2021.06.20 - 16.46.13.44.jpg
Metro  Exodus Screenshot 2021.06.20 - 16.50.45.52.jpg

The colors are overall more subdued... but somehow they wind up looking more alive, more essential. When you're looking around, the light is quite dynamic, depending a lot on elevation and angle. These scenes are ever-evolving as you move through them and it's such a treat to see. It's all about the transitions. Not just light to shadow, but the unfurling of light through air and across surfaces. The bleed and directionality. I'm gonna pick at it later, but you don't even notice these things directly. It's a bit confusing at first. I've played this game a good dozen times at least and I felt like I was getting lost, seeing these places this way. It felt like things got moved around. But at the same time, it is just so intuitive. Jamais vu. Spooky stuff. That's how you know, though. I've had several Stephen King moments, where I was convinced I didn't know where I was when I did. The entire gestalt gets flipped, it has so much impact.

Agh, it's so hard for me to portray what makes it such a magical experience. If you can get it running at around 80fps and manage to just explore and look around, you can't tell me it's not taking you places. The DLSS is a big part of the impact, too. I would describe it as being fairly lossy, in a different sense. The way it alters information in the image brings out some smaller details while smoothing and defining stark edges. It contributes a lot to this extra suspension of disbelief. Like I've said before, it's a concession for sure, but incidentally a very worthwhile one. Even at 1080p.

That's the big takeaway. What this stuff all does best is peel back a good chunk of your burden to your own suspension of disbelief. The imagery will take you there. It becomes apparent immediately. Like, it really just hits you. Kind of slaps you across the face with a very inviting illusion.

There's so much more to show. I have a lot of screenshots to get through first, though.
 
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@robot zombie that looks epic, I am enjoying my slow play through too and I really enjoy reading your insights. It really all comes together in this title and is again amazing to show what a 'lowly' RTX 2060 can achieve IQ-wise. Astonishingly brilliant.

Has anyone tried to retrofit the DLSS 2.2 DLL file to other games? a fair bit of chatter about it drastically reducing ghosting in some titles and being a nice iterative step in the right direction IQ wise. I'm reading thins like DLSS 2.2 performance mode being a lot closer to DLSS 2.0/2.1 quality mode in terms of IQ, which is massive really, as it in effect is boosting performance yet further at a given IQ level.

That's Nvidia's play with now with DLSS, refinement and above all, adoption.
 
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@robot zombie that looks epic, I am enjoying my slow play through too and I really enjoy reading your insights. It really all comes together in this title and is again amazing to show what a 'lowly' RTX 2060 can achieve IQ-wise. Astonishingly brilliant.

Has anyone tried to retrofit the DLSS 2.2 DLL file to other games? a fair bit of chatter about it drastically reducing ghosting in some titles and being a nice iterative step in the right direction IQ wise. I'm reading thins like DLSS 2.2 performance mode being a lot closer to DLSS 2.0/2.1 quality mode in terms of IQ, which is massive really, as it in effect is boosting performance yet further at a given IQ level.

That's Nvidia's play with now with DLSS, refinement and above all, adoption.

Wow you are right, I just tried DLSS 2.2 on CP2077, Death Stranding and Metro Exodus EE by copying the new nvngx_dlss.dll to their respective game foldlers and the particle trailing artifacts that are associated with DLSS are gone in those 3 games.
More info here
 
Joined
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Messages
3,065 (1.13/day)
System Name The de-ploughminator Mk-II
Processor i7 13700KF
Motherboard MSI Z790 Carbon
Cooling ID-Cooling SE-226-XT + Phanteks T30
Memory 2x16GB G.Skill DDR5 7200Cas34
Video Card(s) Asus RTX4090 TUF
Storage Kingston KC3000 2TB NVME
Display(s) LG OLED CX48"
Case Corsair 5000D Air
Power Supply Corsair HX850
Mouse Razor Viper Ultimate
Keyboard Corsair K75
Software win11
Oh boy, seems like Nvidia just one up AMD again by porting FSR code (or very similar) into their new Sharpen+ filter in the 471.11 driver (only via Geforce Experience overlay, NVCP does not have this option yet).
The result is quite mindblowing, here is an example of CP2077 4K Native vs 4K DLSS Performance with Sharpen+
4Knative.png
4kperformance.png

This make the 4K DLSS Performance look 99% like 4K Native, people would be hard pressed the tell these 2 apart in a blind test.
I have also tried 1080p and DLSS Quality with Sharpen+ look remarkably better than Native due to DLSS having better quality AA, kinda insane really.

Note that you can only take screenshots with Sharpen+ applied with Shift+Print Screen, I was scratching my head off when Afterburner doesn't take screenshots with Sharpen+ applied.
 
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