- Joined
- Nov 11, 2016
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System Name | The de-ploughminator Mk-II |
---|---|
Processor | i7 13700KF |
Motherboard | MSI Z790 Carbon |
Cooling | ID-Cooling SE-226-XT + Phanteks T30 |
Memory | 2x16GB G.Skill DDR5 7200Cas34 |
Video Card(s) | Asus RTX4090 TUF |
Storage | Kingston KC3000 2TB NVME |
Display(s) | LG OLED CX48" |
Case | Corsair 5000D Air |
Power Supply | Corsair HX850 |
Mouse | Razor Viper Ultimate |
Keyboard | Corsair K75 |
Software | win11 |
There is a new Sharpen+ filter that came out with Driver 471.11, only accessible via Geforce Experience overlay for now.
I tested it out in a couple of games and the results are interesting.
In CP2077, when Sharpen+ is used in combination with DLSS, I have a hard time distinguishing 4K Native and 4K DLSS Performance, below is comparison between 4K DLSS Performance Sharpen+ vs 4K Native at 200% zoomed in.
What do you guys think? Which image you do think look better, left or right?
Here is Death Stranding comparison between 1440p with Sharpen+, 4K Native and 1440p Native (DLSS is not used in this comparison as 4K DLSS Quality already look better than 4K Native LOL)
I tested it out in a couple of games and the results are interesting.
In CP2077, when Sharpen+ is used in combination with DLSS, I have a hard time distinguishing 4K Native and 4K DLSS Performance, below is comparison between 4K DLSS Performance Sharpen+ vs 4K Native at 200% zoomed in.
What do you guys think? Which image you do think look better, left or right?
Here is Death Stranding comparison between 1440p with Sharpen+, 4K Native and 1440p Native (DLSS is not used in this comparison as 4K DLSS Quality already look better than 4K Native LOL)
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