- Joined
- Jun 17, 2007
- Messages
- 7,335 (1.20/day)
- Location
- C:\Program Files (x86)\Aphexdreamer\
System Name | Unknown |
---|---|
Processor | AMD Bulldozer FX8320 @ 4.4Ghz |
Motherboard | Asus Crosshair V |
Cooling | XSPC Raystorm 750 EX240 for CPU |
Memory | 8 GB CORSAIR Vengeance Red DDR3 RAM 1922mhz (10-11-9-27) |
Video Card(s) | XFX R9 290 |
Storage | Samsung SSD 254GB and Western Digital Caviar Black 1TB 64MB Cache SATA 6.0Gb/s |
Display(s) | AOC 23" @ 1920x1080 + Asus 27" 1440p |
Case | HAF X |
Audio Device(s) | X Fi Titanium 5.1 Surround Sound |
Power Supply | 750 Watt PP&C Silencer Black |
Software | Windows 8.1 Pro 64-bit |
The Oculus Rift is the first consumer product to offer affordable virtual realty that doesn't suck! At least so they say.
Currently you can pre-order a developer version that comes with an SDK and third-party drivers are being created to allow games like Mirrors edge, Portal 2 and more source games the ability to function accurately with this cool new tech.
Very low latency so that when you turn your head in life it accurately responds in game turning your players view.
The Oculus Rift brings a 1280×800 display screen right in front of your eyes complete with stereoscopic 3D making it produce 640×800 per eye for 3D. With a 110 degree diagonal viewing angle its designed to make you feel as though you are actually in the game!
I originally found this out by looking at the Portal 2 news page in steam. This seems extremely promising and I'm really looking forward to it and a reduced price
http://www.oculusvr.com/
Currently you can pre-order a developer version that comes with an SDK and third-party drivers are being created to allow games like Mirrors edge, Portal 2 and more source games the ability to function accurately with this cool new tech.
Very low latency so that when you turn your head in life it accurately responds in game turning your players view.
The Oculus Rift brings a 1280×800 display screen right in front of your eyes complete with stereoscopic 3D making it produce 640×800 per eye for 3D. With a 110 degree diagonal viewing angle its designed to make you feel as though you are actually in the game!
I originally found this out by looking at the Portal 2 news page in steam. This seems extremely promising and I'm really looking forward to it and a reduced price
http://www.oculusvr.com/
Last edited by a moderator: