We are discussing who is the developers and who are the publishers. And at this point in time, that would be Remedy and Rockstar. I'm not saying 3DRealms didn't do the most work, but at this point them nor Gathering are associated with those games any more.
Take Duke Nukem Forever, it''s a great example. 3DRealms were the original developers from 1996-2009, considering they f***ed up half way through, the game got passed on eventually to Gearbox, and from that point on it's not 3DRealms IP anymore, they could of been developing the game since the 80's, but as the game moves on, it turns into other peoples game.
Again, no. Read from post #99 to post #104. DaMulta was suggesting that 3DRealms might have been too involved in other projects and that might have affected DNF development (which is probable considering they only had 24 employees). The next few post are listing different games 3DR worked on and next is yours saying Max Payne was published by Rockstar, as in saying 3DR didnpt work on it (maybe not your intention, but that's how a 3rd would see it).
So I corrected you because 3DR did work on both Max Payne's and Rockstar was never involved in any form in the release of the first Max Payne (they did publish the second, I never said the opposite).
And DNF is indeed a similar situation. If someone asked "who released this game" Gearbox and 2K is the right answer. On the other hand if someone asked "who developed this" the answer is not clear at all, but the most accurate answer is 3DR and 3DR ex-employees.
The idea is simple and is not only about giving credit. If you liked a game developed by Company A, produced by Company B, and published by Company C:
1- you will probably like other games from A, because it was made by their hands.
2- you may like other games produced by B, because as part of their producing role, they had their influence and counseling, and most importantly they chose things like who made the voice acting, or in case outsourcing was required for the art (models/textures, commonplace nowadays) which comany does it, etc.
3- you should never look at the publisher, because if a producer was mentioned, this publisher did nothing but make the CDs and distribute them, and in some few cases they contributed with an upfront payment as a means to get the publishing right (not the case with DNF or Max Payne for example). If a producer was not mentioned, it does not necessarily mean they were more involved either. Most big developers produce their own games, but yeah sometimes publisher==producer, but that is not the norm with big names/big games, unless they are a wholly owned developer of course.
Some questions:
1- If I liked Operation Flashpoint which game should I buy?
a) Operation Flashpoint 2
b) ARMA/ARMA2
2- If I liked Farcry which game should I buy?
a) Farcry 2
b) Crysis
3- If I like COD games which company's games should I buy in the future?
a) Those released by Activision
b) Those made by Respawn Entertainment
The COD case is very very interesting in fact, since Infinity Ward was formed by most of the people working on Medal of Honor: Allied Assault. Any remarkable Medal of Honor game after IW and COD franchise were created? Me thinks not.