Discussion in 'Games' started by r9, Jun 19, 2010.
its cool but did you notice how slow it was when the actual crosshairs were brought up? youd be dead before you could move the gun over a target
Last thing you want to do after a hard day's work. hahaha
Unless they can tweak it to to move at the same speed as a person with a mouse, it's pretty much useless online. I do have to say that I love the idea behind it and the way you control it.
KINECT = BETTER
Less QQ, more pew-pew!
Yeah I like being fat. This would take away from that enjoyment.
Looks very cool and high-tech and all but ill stick to keyboard + mouse
innovative but it some people rather not keep their arm raised for long periods of time. , props to them anyways
Just eat a bucket of chicken with the other hand.
i got the thing just for you, its only in beta testing at the moment
Always good to see new inventions in this market; they can indirectly help to influence unorthodox peripherals that would actually be worthwhile; which this thing is not.
This is like force feedback on your forearms. Ok great, but that's extremely niche. It'd be ok for a boxing/fighting game, maybe gun recoil... though what other venue would it actually make sense in?
Now if they made forearm/hand/wrist feedback that could be used in conjunction with traditional peripherals(with that sole purpose of being feedback oriented), then that would be ok.
It's oddness outweighs it's relevance.
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