EastCoasthandle
New Member
- Joined
- Apr 21, 2005
- Messages
- 6,885 (0.99/day)
System Name | MY PC |
---|---|
Processor | E8400 @ 3.80Ghz > Q9650 3.60Ghz |
Motherboard | Maximus Formula |
Cooling | D5, 7/16" ID Tubing, Maze4 with Fuzion CPU WB |
Memory | XMS 8500C5D @ 1066MHz |
Video Card(s) | HD 2900 XT 858/900 to 4870 to 5870 (Keep Vreg area clean) |
Storage | 2 |
Display(s) | 24" |
Case | P180 |
Audio Device(s) | X-fi Plantinum |
Power Supply | Silencer 750 |
Software | XP Pro SP3 to Windows 7 |
Benchmark Scores | This varies from one driver to another. |
I've found that from time to time I noticed some intermittent stuttering that would rear it's ugly head during specific aspects of game play. Most notably during times were replays and cinematic animated cut scenes were played. The actual game play didn't exhibit this behavior and played fine.
Upon researching a fix for steering wheel input lag when playing PC racing games; which are not found on the console. I stumbled upon a suggestion that if you disable flip queue (pre-rendered frames) it would help improve input response. From my understand Radeons are set to a pre-rendered frame of 3. Sure enough it worked but I also noticed that replays were smoother then before and to me, looked different then before. So after some further testing in other games I begin to notice a trend. This fix works!
In order to disable this you have to download Ati Tray Tools (unless there are other programs/tweaks out there). Install ATT and go to 3D and Flip Queue Size. Change it from Undefined to 0. The screen may flicker for a moment and return to normal. With ATT minimized in the lower right corner of your screen try a game and see if stutter decreases.
One thing I have noticed is that depending on the game you may get a slight decrease in frame rates. Furthermore, as with any tweak like this, it may or may not be compatible with your PC/OS/Games/ETC. What works for me just fine may/may not work for you.
From the few games I've tried so far I have noticed no stutter at all during cut scenes, replays, etc. And the input response time is much better now.
Upon researching a fix for steering wheel input lag when playing PC racing games; which are not found on the console. I stumbled upon a suggestion that if you disable flip queue (pre-rendered frames) it would help improve input response. From my understand Radeons are set to a pre-rendered frame of 3. Sure enough it worked but I also noticed that replays were smoother then before and to me, looked different then before. So after some further testing in other games I begin to notice a trend. This fix works!
In order to disable this you have to download Ati Tray Tools (unless there are other programs/tweaks out there). Install ATT and go to 3D and Flip Queue Size. Change it from Undefined to 0. The screen may flicker for a moment and return to normal. With ATT minimized in the lower right corner of your screen try a game and see if stutter decreases.
One thing I have noticed is that depending on the game you may get a slight decrease in frame rates. Furthermore, as with any tweak like this, it may or may not be compatible with your PC/OS/Games/ETC. What works for me just fine may/may not work for you.
From the few games I've tried so far I have noticed no stutter at all during cut scenes, replays, etc. And the input response time is much better now.
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