Crazy 4 TPU!!!
- Jul 12, 2007
- 8,178 (2.15/day)
|System Name||CDdude's Rig!|
|Processor||AMD Athlon II X4 620|
|Memory||8GB Corsair Vengence @1600mhz|
|Video Card(s)||XFX HD 6970 2GB|
|Storage||OCZ Agility 3 60GB SSD/WD Velociraptor 300GB|
|Display(s)||ASUS VH232H 23" 1920x1080|
|Case||Cooler Master CM690 (w/ side window)|
|Audio Device(s)||Onboard (It sounds fine)|
|Power Supply||Corsair 850TX|
|Software||Windows 7 Home Premium 64bit SP1|
Pretty good stuffs.(though i like consoles)
Among the key findings: Annual shipment volumes for the PC Gaming hardware market in 2009 were over two times larger than the combined Wii™, PlayStation® 2, PlayStation® 3 and Xbox 360® console units shipped in the same period. This trend for the PC Gaming hardware market to outpace all console shipments combined is expected to continue through the forecasted period of the research. In addition, revenues from consumer PCs capable of gaming that shipped with a discrete GPU (excludes Netbooks and integrated graphics-based PCs) totaled approximately $54.6 billion in 2009 and are forecasted to grow to $61.3 billion by 2014. These revenue figures are based on an estimated 61.5 million PCs (Desktop and Laptops) shipped in 2009 that can largely be associated with PC gaming as a key usage scenario.
“PC gaming is the highest profile and most mature example of a new era of computing systems based on usage,” said Richard Shim, research manager at IDC covering PCs. “These new usage-based systems are hardware configurations optimized for an improved user experience. Consumers are often willing to pay more for such an experience. In the case of gaming PCs, up to 25% more as compared to a mainstream system.”