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Prince of Persia

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#1
The newest Prince of Persia was released earlier this month I move on to it after completing Tomb Raider: Underworld. I'm really enjoying it so far. The graphics are pretty sweet IMO but some people may disagree. It's not a particularly difficult game but it's fun.

It has a lot of the same climbing dynamics as Tomb Raider and Assassin's Creed only much more advanced with sweet wall running and a much better combat system than Assassin's Creed.

Anyone else playing it yet?

 
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#2
I'm playing it, I think it suits the game well, I mean the graphic.

We don't need anymore bloody games, I'm sick of blowing people head anyway.

For Assassin's Creed fan, this game is alot better than it, just less bloody.
 

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#3
It just isn't my cup of tea. I'd rather be blowing heads off I guess. XD
 
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#4
Is that an actual screen shot of the game?

See this game interests me but right now i have too many games unfinished. Although i have always liked prince of Persia series since they came out with the sands of time.
 
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#7
Interesting, tbh i like it.
 

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#8
I really love this series, but I became annoyed with wall walking then having to jump somewhere. I just couldn't do it right LOL. I don't game much though, so my issues are just lack of experience.
 
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#10
Also what are the controls like for the PC, are they assassin creed like? They were annoying but once you got used to it they were fine.
 
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#11
I loved the first few games, but their challenge was half the fun. The easiness of the puzzles in this one is a step back for me, I would have liked them to get a bit more challenging, and the series needed a more complex fighting system, again, not really accomplished here (although I can't say for sure as I've only had a moment w/ it, I have read about it though). It's quite satisfying performing crazy acrobatics all over the place to solve a complex puzzle that spans an enormous series of rooms. I'll have to check it out eventually, but the reviews already have me disappointed.
 

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#12
I like the graphics and the history, but the game is too short, too easy (including the ""puzzles"") and repetitive :(
 
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#13
I like the graphics and the history, but the game is too short, too easy (including the ""puzzles"") and repetitive :(
oh that just me right off buying it, i hate games that are too short.
 
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#14
There must be some new management at ubi just lets make all of these games easy and repetitive and let the prettiness carry the rest (assassin's, far cry 2, this). I used to be able to count on them for solid gaming, they used to make original and challenging absorbing games on a regular basis, but lately they've taken title after title that I am excited about and just crapped all over it and put a shiny coat of paint to disguise it. They're the new EA. :shadedshu
 
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#15
Also what are the controls like for the PC, are they assassin creed like? They were annoying but once you got used to it they were fine.
I really love this series, but I became annoyed with wall walking then having to jump somewhere. I just couldn't do it right LOL. I don't game much though, so my issues are just lack of experience.
I'll quote both of these since they do tie together imo. I guess the controls are quite similar to Assassin's Creed but better. I find the movements to be more fluid and the world interaction with climbing to be more natural. I'm using a x360 controller to play this and all other 3rd person game like it. I just find it more comfortable to relax on the couch and use my TV to play. If i tried using a mouse a keyboard I think I would get really annoyed with this game and probably give up.

The graphics are great and really help you get pulled into the world of the game. It's a really fresh change from what every other developer is doing artistically.

I'm playing it, I think it suits the game well, I mean the graphic.

We don't need anymore bloody games, I'm sick of blowing people head anyway.

For Assassin's Creed fan, this game is alot better than it, just less bloody.
I was getting really sick of the standard FPS games too, so I started playing this style of game so I can relax.
 
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#16
I hear what everyone is saying about short games but lets be realistic for a minute.

It's a safe bet that most people here are experienced gamers... I'd bet 90% of the people here know what I'm talking about when I mention Mario's Warp Whistle... Games have to be designed for all ages and tbh the largest target audience is children especially for a game with mild violence and no gore. It's unrealistic for a game to actually satisfy our need for complexity while still being playable for children. The puzzles we encounter and breeze past would have taken us hours if we were 12 again.

If we went back to the playground and played a game of touch football with some kids we would destroy them just in the same way we destroy the video games released for them.

It feels like every game released lately just isnt good enough. I start to hate on games for being unpolished products not because they were less than 100 hours of play time.

Ubisoft isnt perfect but I think they are far from the new EA.
 
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#17
I hear what everyone is saying about short games but lets be realistic for a minute.

It's a safe bet that most people here are experienced gamers... I'd bet 90% of the people here know what I'm talking about when I mention Mario's Warp Whistle... Games have to be designed for all ages and tbh the largest target audience is children especially for a game with mild violence and no gore. It's unrealistic for a game to actually satisfy our need for complexity while still being playable for children. The puzzles we encounter and breeze past would have taken us hours if we were 12 again.

If we went back to the playground and played a game of touch football with some kids we would destroy them just in the same way we destroy the video games released for them.

It feels like every game released lately just isnt good enough. I start to hate on games for being unpolished products not because they were less than 100 hours of play time.
Although I get your point and partly agree w/ it, I think the repetitiveness is really what gets me. A game can be simple and still offer a diverse experience. Hell, a game can be simple enough for kids yet still engaging for veterans. Case and point, World of Goo. That game is somewhat aimed at children with it's simplistic design, but can be immensely challenging. And actually, aside from the sometimes mature themes of the first few PoP, I'd say those were great for most all ages.

The thing is it's really not age that plays a factor, it's gamers v.s. non-gamers. Even complex puzzles don't require extremely high thought in games, just logic, and most ages can do it so long as they are well versed in games. My little brother beat Orcania of time when he was like 7 or so (he grew up around me playing games). My sister, who doesn't play games but is older than my brother, wouldn't have had the first clue where to begin.

And I guess that's where some of this simplicity is coming from, developers are seeing the success of the wii and trying to make non-gamers a game they can enjoy. But it doesn't work, and thus fails on all fronts.

And I definitely feel you on the unpolished front, that's the business for you taking over the substance.
 
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#19
^^ Word. Its nice to have a change of pace and just enjoy a game for what it is. I suggest anyone buy this over Far Cry 2. Far Cry 2 was a major piece of garage IMO. At least I'm having FUN playing PoP.
 
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#20
I'm just enjoying the game for it's simplicity. It's also supposed to be the first of a new trilogy.

I agree batmang, it's much better than FC2.. or should I call it Grand Theft safari.
 
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#21
Although I get your point and partly agree w/ it, I think the repetitiveness is really what gets me. A game can be simple and still offer a diverse experience. Hell, a game can be simple enough for kids yet still engaging for veterans. Case and point, World of Goo. That game is somewhat aimed at children with it's simplistic design, but can be immensely challenging. And actually, aside from the sometimes mature themes of the first few PoP, I'd say those were great for most all ages.

The thing is it's really not age that plays a factor, it's gamers v.s. non-gamers. Even complex puzzles don't require extremely high thought in games, just logic, and most ages can do it so long as they are well versed in games. My little brother beat Orcania of time when he was like 7 or so (he grew up around me playing games). My sister, who doesn't play games but is older than my brother, wouldn't have had the first clue where to begin.

And I guess that's where some of this simplicity is coming from, developers are seeing the success of the wii and trying to make non-gamers a game they can enjoy. But it doesn't work, and thus fails on all fronts.

And I definitely feel you on the unpolished front, that's the business for you taking over the substance.
Did you say if you played this game yet?

One other thing about the simplicity of recent games.. I think developers are trying to make some games into interactive movies more than just games. IMO I dont mind as long as it's done well like in TRU.
 

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#22
Hmmm haven't played this one, yea it's part of a new trilogy from what I can tell but I dunno, ubisoft has changed this guy so many times to try to get him to appeal to people. It's somewhat annoying but I guess it's diverse.

I wonder if they are doing shorter dev times on games now and that is why they are so short.
 
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#23
Did you say if you played this game yet?

One other thing about the simplicity of recent games.. I think developers are trying to make some games into interactive movies more than just games. IMO I dont mind as long as it's done well like in TRU.
Well interactive movie is fine if it's a very well told story, but most movies don't last for 10+ hours and normally have more concise entertaining stories. The mediums can share some qualities but are fundamentally different.


No I haven't really played it yet, a bit, sorry I guess technically I'm out of line. :eek: :laugh: As I said earlier from what I've read and what little I've endeavored into it it's not at all what I was hoping for from the series, in fact exactly the opposite. But I shouldn't rag on a game before fully trying it, so I'll shut up now. :D
 
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#24
Well interactive movie is fine if it's a very well told story, but most movies don't last for 10+ hours and normally have more concise entertaining stories. The mediums can share some qualities but are fundamentally different.


No I haven't really played it yet, a bit, sorry I guess technically I'm out of line. :eek: :laugh: As I said earlier from what I've read and what little I've endeavored into it it's not at all what I was hoping for from the series, in fact exactly the opposite. But I shouldn't rag on a game before fully trying it, so I'll shut up now. :D
I wouldnt say shut up. Your points are valid. :p

I just feel people (and not you specifically you) are very hard on games these days. I we dont get instant epic/memorable/challenging and invigorating moment from every game we play then they are and instant failure. I think as a society we are getting harder to please. :shadedshu

I have reached a gaming epiphany though, I play them all and give them a chance.. just not need for speed undercover that game was horrible.
 
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#25
there's a current trend nowadays for people to automatically speed run through a game and then claim it's too short. i'm not a speed gamer, i always take my time, only playing one game for an hour, 2 max. i find i can't do more mainly because i see the repetitiveness settling in. i also like to look around in the game notice the visuals and the game mechanics. i play games for what they are, i don't go looking for any deeper meaning to them, i don't compare them to others in a series (which is why i quite liked Deus Ex: Invisible War). Triptex MTL, you're right, people are getting harder to please, mainly (IMO) because we know what to expect with certain genres of games, we can disassemble games and know exactly how it was done and that takes the magic away from it. but getting back on track......
i've been playing PoP a while now and i reckon i'm about halfway through, it's a decent game. one can see the Assassin's Creed engine at work when you grip ledges and jump onto balconies etc. you'll benefit greatly from using a 360 controller, which is a sad indictment on PC games really, however i bought one knowing that it's inevitable cross-platform games will require us to ditch the keyboard and mouse in favour for the controller - Far Cry2, GTA IV, Deadspace, AC, PoP even Left 4 Dead are all enabled for controller access. one year ago i wouldn't go near a controller since i'm a staunch mouse and keyboard gamer, but i've accepted the inevitable, some games are much better for the controller.