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Quake 4 SMP 1.3 Point Upgrade/Update released

Alec§taar

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Someone who's going to find NewTekie1 and teach hi
Processor DualCore AMD Athlon 64x2 4800+ (o/c 2801mhz STABLE (Ketxxx, POGE, Tatty One, ME))
Motherboard ASUS A8N-SLI Premium (PCIe x16, x4, x1)
Cooling PhaseChange Coolermaster CM754/939 (fan/heatsink), Thermalright heatspreaders + fan built on (RAM)
Memory 512mb PC-3200 DDR400 (set DDR-33 for o/c) by Corsair (matched pair, 2x256mb) 200.1/200mhz
Video Card(s) BFG GeForce 7900 GTX OC 512mb GDDR3 ram (o/c manually to 686 core/865 memory) - PhaseChange cooled
Storage Dual "Raptor X" 16mb 10krpm/RAID 0 Promise EX8350 x4 PCIe 128mb & Intel IO chip/CENATEK RocketDrive
Display(s) SONY 19" Trinitron MultiScan 400ps 1600x1200 75hz refresh 32-bit color
Case Antec Super-LanBoy (aluminum baby-tower w/ lower front & upper rear cooling exhaust fans)
Audio Device(s) RealTek AC97 onboard mobo stereo sound (Altec Lansing ACS-45 speakers - 10 yrs. still running!)
Power Supply Antec 500w ATX 2.0 "SmartPower" powersupply
Software Windows Server 2003 SP #1 fully patched, & massively tuned/tweaked to-the-max (plus latest drivers)
See my subject-line/title above, & this URL for download:

http://www.planetquake4.net/download.php?op=fileid&lid=2327

Fixes & Updates in 1.3:

General:

  • Added a single ambient light option. Use r_forceAmbient with a value ranging from 0 to 1.
  • Multiplayer weapon damage and movement values have been adjusted.
  • The player will now respawn based on his/her last combatant's location.
  • Shotgun hit sounds will no longer drop.
  • The game no longer has to be relaunched to access more than 4 netdemos.
  • The wrong icon will no longer appear for certain clients after a team shuffle.
  • Spawn auto-complete in the RCON window will no longer crash.
  • Voting for Team DM and certain maps will no longer load the wrong map.
  • The Apply Changes button in the Options menu has been removed.
  • A crash will no longer occur in Tourney if a finalist disconnects.
  • A player's name will no longer change to that of the player in the demo if a NetDemo is played.
  • Time Limit Hit will no longer be displayed in the wrong circumstances.

:)

* Enjoy!

APK

P.S.=> It seems "slower" in some things (when SHADOWING is enabled in the game's configuration & in LARGER/more "open" spaced areas (a constant in IDSoftware games & 'weakness' in them since the DOOM days)... HERE, they seem to have taken a small "hit" here on performance imo so far @ least (but then I have to 'tweak/tune' its .cfg files again possibly for this))

However, it seems faster in other things vs. the 1.2 SMP patch...

(& it has a new weapon as well, bonus! Keeping that one 'under wraps/secret' for YOU to find out & see it for yourselves)...

EDIT PART - I have even downloaded & tried the new WHQL 91.48 Guru3d Drivers posted about in the NEWS section by DarkRide (32 bit model):

http://forums.techpowerup.com/showthread.php?t=17008

& seem to be working FINE with it also... just a 'side-note'! apk
 
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