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RTX 2060 Stutter (Help me)

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Driver: 431.60

Description of Problem:
Hi everyone, I would like some help. I recently bought an RTX 2060 Gaming Z from MSI, intending to replace my GTX 1060 6 Gb OC from MSI too. The thing is, my games stutter has increased in general, and even though I had some stutter with the 1060, the 2060 seems to have it worse.
I have tried to do several tests, and I get quite confused because the stutter doesn't happen in all games, and kind of happens in some weird ways sometimes:
I have done the tests measuring with MSI afterburner and frametime graph and 1% and 0.1% Lows.
-Witcher 3 has stutter in an open area the first time I load after installing drivers, after running around the area, loading the save again, or restarting the game, the stutter is considerably reduced but still appears some times, but less frequent on the 1060 than the 2060. If I restart my computer and play, the stutter comes back but is way less that the first time after installing drivers. Same graphics settings both.
-Far Cry 5 benchmark always has stutter in some specific places the first time I run it, and the subsequent runs have way less stutter. This happens with both cards, but the 2060 has some more slight stutter still. If I restart my pc, the stutter comes back the first time with both cards. Same graphics settings both.
-Fortnite has stutter through the game in some parts, but the stutter is less in the 1060 than the 2060. Same graphics settings both.
-Forza Horizon 4 has no real stutter in both cards and my 2060 can push 4K with DSR and high settings without stutter.
-Destiny 2 has some fps drops and stutter in both cards but gameplay seems to be somewhat less smooth in the 2060. Same graphics settings both.
-Final Fantasy XV benchmark shows stutter in its first run with both cards, but improves significantly in the next runs, still, the 2060 has somewhat worse frame timing than the 1060. Same graphics settings both.
-Shadow of the tomb raider has no major stutter in the 2060 even at highest settings, and even though the 1060 has less fps, it doesnt show stutter either.
-Shadow of Mordor Benchmark has no stutter with either card even though it seems to have some kind of trouble using the 100% of the 2060, as sometimes it doesn't produce as much fps as it should and the usage sits below 90%.
-Apex Legends has no stutter with 2060 at the highest settings, where as the 1060 actually had some. Same graphics settings both.
-Overwatch didn't have any stutter with the 1060 and showed some stutter randomly with the 2060, even though it was fixed by clearing the standby memory cache in windows.
-Rage 2 has stutter in both cards while driving, but there is somewhat less stutter in the 1060. Same graphics settings both.
-Star wars Battlefront 2 has stutter some times in both cards.
-GTA V has no stutter in either card even at highest settings.
-3D Firestrike xtreme benchmark behaves the same way in both cards, having stutter at the beginning of some tests, but in overall stable.
-Timespy has no stutter in either card.

Troubleshooting:
-Using Intelligent Standby list Cleaner (Helped only with overwatch)
-Using high performance power settings in GPU (didn't really make much of a difference)
-Disabling, enabling HPET (didn't really make much of a difference)
-Using XMP in Bios (didn't really make much of a difference)
-Updating bios and chipset (didn't really make much of a difference)
-Using a Win10 fresh install (just validated it wasn't a software issue)
-I used also some different drivers, but in general the frame times of the 2060 were always worse than the 1060.
-Temps are fine, nothing beyond 75 degrees so I doubt its that.
-I did try to take the 2060 to warranty initially but where I live you can't do a simple RMA sending the card for a refund or something alike, you need to give the GPU, it gets tested, and if the find problems you get a replacement. But I was told the card worked normally in all their tests, even though I am not entirely sure how they measured performance exactly.
....Still I haven't been able to find exact problems I can blame on the card having hardware problems, as behavior is somewhat similar to my 1060 but kind of worse, and It could be blamed on drivers, or system compatibility of some sort.
I am not sure what to do, as I would need some exact proof or something to get a replacement.
 
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431.68 doing anything for you ?
tried smt off ?
 
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What monitor do you have?
Do you have G-SYNC enabled?
Is it a unconfirmed Free Sync monitor?
Some Free Sync monitors work with G-SYNC enabled in some games but not all.
 
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try pushing higher resolution (scale/dsr) to lower cpu usage,if this helps means this is cpu stutter,one or a few threads are getting overloaded on rtx 2060 while they weren't on 1060.not uncommon thing to see cpu usage ramp up when upgrading to a +70% faster gpu.
 
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What monitor do you have?
Do you have G-SYNC enabled?
Is it a unconfirmed Free Sync monitor?
Some Free Sync monitors work with G-SYNC enabled in some games but not all.
It is an LG 24mp59g, G Sync Compatible. I have tried with both Gsync on and off, and some games do seem to have trouble with g sync on, but in general the gpu behaviors remain the same independent of g sync
 
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like I said,try monitoring individual core usage,2060 is no joke at 1080p.

also,disable windows game mode.it only causes issues.
 
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I use to have the RTX 2060 Gaming Z paired with a Ryzen 2600X on a MSI B350 mobo, and I haven't notice a issue with stuttering in games. The only stuttering issue I've had was on first start of "A Hat in Time" when I first pan/move the camera around in the spaceship rooms but then it stops. Since swapping to the 3600 it still does it but the length, and amount of stutter has reduced. Otherwise I haven't ran a game yet that causes noticeable stuttering that I can remember. My Haswell 4790K with the XFX RX 480 didn't have the minor stuttering issue in the same place for a Hat in Time.
 
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try pushing higher resolution (scale/dsr) to lower cpu usage,if this helps means this is cpu stutter,one or a few threads are getting overloaded on rtx 2060 while they weren't on 1060.not uncommon thing to see cpu usage ramp up when upgrading to a +70% faster gpu.
Do you mind elaborating more on this topic? It actually seems to be somewhat the case. When pushing my gpu close to 100% with DSR, even if I have less FPS, it seems to be more stable. I had actually though about the usage, cause it seemed like there where more issues when I had lower GPU usage than higher, but I though it was just a coincidence. Cause with the 1060 I could have 80% usage and with the 2060 60% usage on the very same settings for a game, but the 2060 would be less stable. Even some really light games would get some random stutter sometimes, like dragon ball fighterz, or move or die, which take less than 50% usage on the gpu.
 
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I'm talking cpu usage on individual cores.
the more fps you push,the higher cpu load you'll see.if you get high cpu usage spikes on any cores then it's gonna cause stutter very often.
pushing hgher resolution taxes the gpu more,cpu load drops and that's probably the reason why you percieve lower fps as "more stable"
 
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I'm talking cpu usage on individual cores.
the more fps you push,the higher cpu load you'll see.if you get high cpu usage spikes on any cores then it's gonna cause stutter very often.
pushing hgher resolution taxes the gpu more,cpu load drops and that's probably the reason why you percieve lower fps as "more stable"
Well, pushing the GPU seems to improve things, but its not exactly in the way you say because even when using Vsync with both gpus, the 2060 behaves worse than the 1060, even if its the same fps. I know that at higher resolutions, games are GPU bound, but I don't understand why, at the very same resolution, same settings, with limited fps, the 2060 stutters more than the 1060. I mean, the only real difference is the GPU usage, and it does seem to have relation, but I dont understand why, or how should I approach the problem
 
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if the only difference is gpu load then it's not a case of cpu stutter.
it's gpu related.
try downloading latencymon and monitor dpc latency in games
 
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So this happened to me with my 1800x...
when I had a GTX 1080 it stuttered here and there but nothing crazy -- seemed really fine and I was playing witcher 3 ok on it, when I got a 1080ti it was much more noticeable; couldnt deal anymore.

There's 2 issues here:
1. You are sensitive to stutter (as am I).
2. Your 2600 + ram combo isn't good enough for your 2060 and your bottle-necking on the system side - a frame rate limiter would make the stutter less noticeable (but it would still be there).

the reason i say this is:

"
-Witcher 3 has stutter in an open area the first time I load after installing drivers, after running around the area, loading the save again, or restarting the game, the stutter is considerably reduced but still appears some times, but less frequent on the 1060 than the 2060. If I restart my computer and play, the stutter comes back but is way less that the first time after installing drivers. Same graphics settings both.
-Far Cry 5 benchmark always has stutter in some specific places the first time I run it, and the subsequent runs have way less stutter. This happens with both cards, but the 2060 has some more slight stutter still. If I restart my pc, the stutter comes back the first time with both cards. Same graphics settings both. "

Exactly what happened to me on my 1800x system....


Not the best advice but updating the cpu will help the stutter.
 
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if the only difference is gpu load then it's not a case of cpu stutter.
it's gpu related.
try downloading latencymon and monitor dpc latency in games
I will check that. My main confusion is that not all games have stutter, and some behaviors are similar in the 2060 and 1060, but for some reason the 2060 has it worse

So this happened to me with my 1800x...
when I had a GTX 1080 it stuttered here and there but nothing crazy, when I got a 1080ti it was much more noticeable.

There's 2 issues here:
1. You are sensitive to stutter (as am I).
2. Your 2600 + ram combo isn't good enough for your 2060 and your bottle-necking on the system side - a frame rate limiter would make the stutter less noticeable (but it would still be there).
Well I mean, I tend to limit my fps to 75, which is my monitors refresh rate, and ram or gpu usage dont usually get to their limit.
 
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So this happened to me with my 1800x...
when I had a GTX 1080 it stuttered here and there but nothing crazy, when I got a 1080ti it was much more noticeable.

There's 2 issues here:
1. You are sensitive to stutter (as am I).
2. Your 2600 + ram combo isn't good enough for your 2060 and your bottle-necking on the system side - a frame rate limiter would make the stutter less noticeable (but it would still be there).
there's no reason for 2060 capped to same fps as 1060 to stutter any more.
but I agree,the higher the fps,the more you see any stutter cause you can see it clearer.

@OP are you running below or above the monitor refresh ? try fast sync in nvcp and let the games run above 75 fps
 
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Is there a way you can overclock your ram higher/ lower your trfc timing?

if your stutter gets noticeably better with faster ram/timings, than that is your bottleneck.

Are you running an OC right now?
 
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Is there a way you can overclock your ram higher/ lower your trfc timing?

if your stutter gets noticeably better with faster ram/timings, than that is your bottleneck.

Are you running an OC right now?
I have no OC on anything right now, and I don't really know much about overclocking ram, but I am going to read info on it and check if I can do it
 
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The low clocked RAM is likely having an impact on frame time latency. Ryzen benefits from faster clocked RAM. You could try running about stock clock speed, and see if it makes a difference but your going to need check the stability of the overclock. Usually there is still some headroom on any RAM I've had, the only time it gets finicky is with 4 slots populated.
 
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there's no reason for 2060 capped to same fps as 1060 to stutter any more.
but I agree,the higher the fps,the more you see any stutter cause you can see it clearer.

@OP are you running below or above the monitor refresh ? try fast sync in nvcp and let the games run above 75 fps
I usually run and the monitor refresh rate, meaning 75 FPS. I will try fast sync
 
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Could be RTX related issue. I made an upgrade from 1070 to 2080 and I also noticed slutters. I have the 8700K, so I'm sure it's not cpu bound.

Are you monitoring your CPU, GPU, and memory in games? Did you see any spikes in usages?
 
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1. I have been able to confirm that your monitor is Freesync compliant. The latest list of Freesync montors that are G-Sync compatible .... as of August 01, 2019 .... includes only 3 Freesync monitors from LG, the smallest of which is 27".


129212


2. The key here is what FPS are we talking about ? Your monitor has a refresh rate range of 56 - 75 hz., So if your new card is taking you above that

In Witcher 3, your card can push 104 fps which is about 35% faster then your monitor's refresh rate. Have you tried capping your FPS below the refresh rate ?


 
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Could be RTX related issue. I made an upgrade from 1070 to 2080 and I also noticed slutters. I have the 8700K, so I'm sure it's not cpu bound.

Are you monitoring your CPU, GPU, and memory in games? Did you see any spikes in usages?
Well, the stutter do have a drop in GPU usage
Could be RTX related issue. I made an upgrade from 1070 to 2080 and I also noticed slutters. I have the 8700K, so I'm sure it's not cpu bound.

Are you monitoring your CPU, GPU, and memory in games? Did you see any spikes in usages?
I dont really see spikes in usage. When I get stutters, both the CPU and GPU usage drop for a moment and then increase again

there's no reason for 2060 capped to same fps as 1060 to stutter any more.
but I agree,the higher the fps,the more you see any stutter cause you can see it clearer.

@OP are you running below or above the monitor refresh ? try fast sync in nvcp and let the games run above 75 fps
When using fast sync, it seems things get kind of smoother, but then again It seems to have relation to the usage. Fast sync produces higher FPS and so then I have a higher GPU usage. I mean, it just seems that the 2060 seems to work better if it is being pushed more. But I can't seem to isolate the problem in order to ask for warranty

1. I have been able to confirm that your monitor is Freesync compliant. The latest list of Freesync montors that are G-Sync compatible .... as of August 01, 2019 .... includes only 3 Freesync monitors from LG, the smallest of which is 27".


View attachment 129212

2. The key here is what FPS are we talking about ? Your monitor has a refresh rate range of 56 - 75 hz., So if your new card is taking you above that

In Witcher 3, your card can push 104 fps which is about 35% faster then your monitor's refresh rate. Have you tried capping your FPS below the refresh rate ?


I have done most tests capping my fps to 75 or 72 so that it stays within the right limits for g sync, but I still get drops. If I uncap the FPS i get drops, but differently... What I mean is... if I cap at 75 I may get a 0.1% drop to 20, but If I uncapp and it runs say at a 100 FPS I may get a drop to 30... so its kind of weird
 
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Well, the stutter do have a drop in GPU usage

I dont really see spikes in usage. When I get stutters, both the CPU and GPU usage drop for a moment and then increase again
Slutter usually associates with spikes in GPU & CPU usages. I assume you have your OS on the 120GB SSD and your game on the 1TB HDD? Anti-virus or similar programs could create interruptions which explains the drop in usages. May worth looking into.
 
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Slutter usually associates with spikes in GPU & CPU usages. I assume you have your OS on the 120GB SSD and your game on the 1TB HDD? Anti-virus or similar programs could create interruptions which explains the drop in usages. May worth looking into.
Yes, OS on SDD and games on HDD. I will try to look into it but I recently wiped my whole pc, so I doubt it is some software causing interruptions
 
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This is weird IMO. We're not talking about high refresh here, 75hz is moderate and should be fine on Ryzen.

The occasional stutter from area loading, especially in open world games (note: FC5, TW3) is not uncommon even on the fastest rigs. A repeating stutter however points at a problem.

Run 3DMark Time Spy. Does it stutter?
Run 3DMark FireStrike Extreme - does it stutter?

These are low-CPU load scenarios, if they still stutter, the GPU is most likely at fault. Or some software/setting around the GPU.

The fact that Fast Sync reduces the stutter is counter intuitive, because as you push higher (internal) FPS, you'd expect more stutter if the CPU limited you. After all, it will not be able to keep up as well as it does at 75hz. Fast Sync is also known for the occasional somewhat longer stutter every once in a while if you cannot at least double the FPS wrt your monitor refresh rate - simply because at some point you will be out of sync briefly and its 'missing the frame' to fall back to.

EDIT: just read you have games on HDD. Install TW3 on your SSD and see if the problem goes away. I think you might get lucky there. Stutter from HDD in open world games is very common and also explains the GPU usage drop.
 
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