- Joined
- Feb 24, 2009
- Messages
- 2,896 (0.52/day)
- Location
- Riverside, California
Processor | AMD Ryzen 7 7800X3D |
---|---|
Motherboard | AsRock X670E Phantom Gaming Lightning |
Cooling | Be Quiet! Dark Rock 4 |
Memory | G.SKILL Trident Z5 Neo DDR5-6000 32GB (2 x 16GB) |
Video Card(s) | Sapphire Radeon RX 7900 XTX |
Storage | Samsung 980 PRO Series 1TB, Samsung 980 PRO Series 1TB, Crucial P3 NVMe M.2 2TB |
Display(s) | LG OLED55G2PUA |
Case | Lian Li O11 Dynamic XL ROG Certified |
Audio Device(s) | Digital out to high end dac and amps. |
Power Supply | EVGA GQ 1000W |
Mouse | Logitech G600 |
Keyboard | Logitech G413 Carbon |
VR HMD | Oculus Rift CV1, Oculus Rift S, Quest 2, Quest 3 |
Software | Windows 10 Pro |
I've been playing this for a little while now. Its in alpha but is still a lot of fun. It can be a very frustrating game but rewarding as well. I was wondering if anyone else plays it.
For those that haven't heard of it:
It's done by Gary's Mod FacePunch Studios.
Rust is a survival game created by Facepunch Studios. Inspired by games like DayZ, Minecraft and Stalker – Rust aims to create a hostile environment in which emergent gameplay can flourish.
The aim of the game is to survive. To do this the player should gather resources. Hitting a tree with a rock will give you wood, hitting a rock with a rock will give you rock and ore. You can then craft a hatchet from the wood and rock, allowing you to gather faster. You can go out and hunt a variety of wildlife such as boars, chickens, rabbits, bears, wolves and deer. Once you have killed an animal you can butcher it to gather its meat and skin. You can craft a fire using wood and cook the meat inside the fire. Then you can eat.
You face two major dangers in game.
Rust is a multiplayer game, so there will be other players trying to survive in the same way that you are. Unfortunately for you they can find you, kill you and take your stuff. Fortunately for you – you can kill them and take their stuff. Or maybe you can make friends and help each other survive. Rust’s world is harsh – so you might need to make friends to survive.
The environment is not kind. Bears and wolves will chase and kill you. Falling from a height will kill you. Being exposed to radiation for an extended period will kill you. Starving will kill you. Being cold will kill you.
History
Rust started out as a DayZ clone. We liked the idea of DayZ but we got very frustrated when trying to play it. It was decided that we could make a rough estimation of it in less than a month. Four months later we got there.
It became very clear that one thing DayZ had that we didn’t was a huge populated world. We could not justify spending the time to create towns and cities full of enter-able buildings full of furniture and lootable goodies. We decided that the world should be empty – and the user should build those buildings. Joining a different server would be like entering a different world – because it will have evolved completely differently.
After adding this feature we released an early alpha version. This ended up being a million times more popular than we expected and left us satisfied that we had chosen the right direction.
Around this time we came to the conclusion that we were sick of zombies, and after taking a look at the game decided that we didn’t even need them. There are already enough ways to die. So we removed them. (EDIT by WhiteNoise: There are Zombies all over the game world. I don't know why they say they removed them....)
http://playrust.com/
Server info:
Amish Playground
IP: 192.99.15.222
PORT: 28050
PVP.
NO Sleepers.
Airdrops set to "10" players online.
Day time 50 minutes / Nights 20 minutes.
Durability disabled.
No cheating Admin.
New player 'friendly'
No wipes unless developer forces us to.
No exploiting, no hacking.
I'm looking to start a friendly community with people that want to PVP, build, gather, raid but I'm not looking for large groups that want to completely dominate the server and then once they chased everyone away they themselves leave.
Press F1 once at menu screen in game. Type in console: net.connect 192.99.15.222:28050
For those that haven't heard of it:
It's done by Gary's Mod FacePunch Studios.
Rust is a survival game created by Facepunch Studios. Inspired by games like DayZ, Minecraft and Stalker – Rust aims to create a hostile environment in which emergent gameplay can flourish.
The aim of the game is to survive. To do this the player should gather resources. Hitting a tree with a rock will give you wood, hitting a rock with a rock will give you rock and ore. You can then craft a hatchet from the wood and rock, allowing you to gather faster. You can go out and hunt a variety of wildlife such as boars, chickens, rabbits, bears, wolves and deer. Once you have killed an animal you can butcher it to gather its meat and skin. You can craft a fire using wood and cook the meat inside the fire. Then you can eat.
You face two major dangers in game.
Rust is a multiplayer game, so there will be other players trying to survive in the same way that you are. Unfortunately for you they can find you, kill you and take your stuff. Fortunately for you – you can kill them and take their stuff. Or maybe you can make friends and help each other survive. Rust’s world is harsh – so you might need to make friends to survive.
The environment is not kind. Bears and wolves will chase and kill you. Falling from a height will kill you. Being exposed to radiation for an extended period will kill you. Starving will kill you. Being cold will kill you.
History
Rust started out as a DayZ clone. We liked the idea of DayZ but we got very frustrated when trying to play it. It was decided that we could make a rough estimation of it in less than a month. Four months later we got there.
It became very clear that one thing DayZ had that we didn’t was a huge populated world. We could not justify spending the time to create towns and cities full of enter-able buildings full of furniture and lootable goodies. We decided that the world should be empty – and the user should build those buildings. Joining a different server would be like entering a different world – because it will have evolved completely differently.
After adding this feature we released an early alpha version. This ended up being a million times more popular than we expected and left us satisfied that we had chosen the right direction.
Around this time we came to the conclusion that we were sick of zombies, and after taking a look at the game decided that we didn’t even need them. There are already enough ways to die. So we removed them. (EDIT by WhiteNoise: There are Zombies all over the game world. I don't know why they say they removed them....)
http://playrust.com/
Server info:
Amish Playground
IP: 192.99.15.222
PORT: 28050
PVP.
NO Sleepers.
Airdrops set to "10" players online.
Day time 50 minutes / Nights 20 minutes.
Durability disabled.
No cheating Admin.
New player 'friendly'
No wipes unless developer forces us to.
No exploiting, no hacking.
I'm looking to start a friendly community with people that want to PVP, build, gather, raid but I'm not looking for large groups that want to completely dominate the server and then once they chased everyone away they themselves leave.
Press F1 once at menu screen in game. Type in console: net.connect 192.99.15.222:28050
Last edited: