The Graphics Pack I linked to uses much higher quality textures, and vastly improved bump and specular maps. Believe me, you'll notice a difference in-game.
SHARPER is simply having taken all the textures and passed them through a sharpening filter (prob with Photoshop) . . . it was a decent improvement, until the real texture packs started hitting the mod archives . . .
If you've lost all keyboard inputs, you somehow borked your
user.ltx (which has all the console command and key bind settings. If you're on Vista, go to
C:\users\all users\documents\call of pripyat\ and delete the user.ltx. If the game does not see that file, it will re-generate the default settings. You'll have to reset your visual/audio settings, but you'll get your key function back.
If you installed a RUS mod to the ENG version, go into the
C:\program files\call of pripyat\gamedata\configs\text\ and delete the "
rus" folder. Should take care of the text localization . . .
To make sure mods are working, go into the
C:\program files\call of pripyat\ and open the
fsgame.ltx with notepad. You'll see the following:
Code:
;abbreviation = recurs|notif| root| add| ext| description
$app_data_root$ = true | false | C:\Users\Public\DOCUME~1\STALKE~1.-\
$arch_dir$ = false| false| $fs_root$
$game_arch_mp$ = false| false| $fs_root$| mp\
$arch_dir_levels$ = false| false| $fs_root$| levels\
$arch_dir_resources$ = false| false| $fs_root$| resources\
$arch_dir_localization$ = false| false| $fs_root$| localization\
$arch_dir_patches$ = false| true| $fs_root$| patches\
$game_data$ = false| true| $fs_root$| gamedata\
$game_ai$ = true| false| $game_data$| ai\
$game_spawn$ = true| false| $game_data$| spawns\
$game_levels$ = true| false| $game_data$| levels\
$game_meshes$ = true| true| $game_data$| meshes\| *.ogf;*.omf| Game Object files
$game_anims$ = true| true| $game_data$| anims\| *.anm;*.anms| Animation files
$game_dm$ = true| true| $game_data$| meshes\| *.dm| Detail Model files
$game_shaders$ = true| true| $game_data$| shaders\
$game_sounds$ = true| true| $game_data$| sounds\
$game_textures$ = true| true| $game_data$| textures\
$game_config$ = true| false| $game_data$| configs\
$game_weathers$ = true| false| $game_config$| environment\weathers
$game_weather_effects$ = true| false| $game_config$| environment\weather_effects
$textures$ = true| true| $game_data$| textures\
$level$ = false| false| $game_levels$
$game_scripts$ = true| false| $game_data$| scripts\| *.script| Game script files
$logs$ = true| false| $app_data_root$| logs\
$screenshots$ = true| false| $app_data_root$| screenshots\
$game_saves$ = true| false| $app_data_root$| savedgames\
$downloads$ = false| false| $app_data_root$
The line that reads:
$game_data$ = false| true| $fs_root$| gamedata\
Change it to read:
$game_data$ = true| true| $fs_root$| gamedata\