This part of the "news" is your own addition and has a nice scent of bias. You can say that it's your own analysis of the news bit on VR, but there are a few flaws with it. The most important thing to note is that VT-d is not present on desktop platforms. Not only the CPU has to support VT-d, but also key motherboard components (NB/SB). On desktop consummer products these "features" are disabled. They are also disabled on desktop consummer CPUs. Enterprise customers are not "most buyers" and they do know exactly what features they need and what they don't need. Also they would not normally buy a consumer grade desktop computer. They will buy enterprise grade workstations and servers, which is the Xeon brand, with Xeon compatible motherboards that will support VT-d if they indeed need this feature. Games, like "first person shooters", are not an really what servers are for. Your trying to plant an idea in the minds of gullable TPU readers (I really hope they buy Bulldozers, I don't want them on the Intel camp), that SB-E has some major flaw that will affect their gaming performance. In reality this doesn't concern anyone since VT-d is disabled at the hardware level on consumer grade desktops. So why is a bug in a disabled feature important? It's not. By the time we get Xeons in the channel, they will all be C2. There will be no need for any recalls and "free replacements". Sorry to lash out like this, but I thought TPU was above this.