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Sapphire X1600Pro AGP Pipelines

Sh0dan

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I recently bought a Sapphire X1600Pro AGP card, and after using ATITool (v0.25.12) to check the specs I noticed that under the "Active Pipelines" info it says 4 Pipelines Active.

Doesn't the x1600pro have 12 pipelines?? Can anyone verify this situation with a AGP version or PCI-E version plz, I have 15 days to get a refund and I don't want to have a crippled card.

I've also tested several other tools and all say 4 active pipelines.
 

spectre440

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hmm... here's a stab in the dark, but i hope it helps...

could be a driver related issue, something misdetecting or something like that...
what drivers are you using?
 

Sh0dan

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I'm using the latest Catalyst version, v6.1

Driver Version 6.14.10.6587
 

ukmunkyman

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1600xt with "4 pipelines"

I got a sapphire 1600xt, im using cat version 6.1 and atiTool 0.25 beta 12.

AtiTools says ive only got 4 pipelines aswel.

My card seems to be working fine, I can play games etc ok. It would be totaly noticeable if only 4 pipelines were enabled. Maby its a bug in ati tool.
 

Sh0dan

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Ok, thanks, must be a bug or ATITool is reporting the output pipelines instead of the pixel pipelines
 

ukmunkyman

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lookin at other posts its a common problem, but this is the fist time any1 has mentioned it happening with 1600 cards.
 
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Its not a "problem". Its becuase the ATi X1600 series only have 4 true pixel pipelines. However, they have 3 pixel shader units per pipeline for a total of 12 shader units. Nothing wrong with your cards and there also isn't anything you can "unlock".
 

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how bout temp monitorin on these cards (x1600 series) for u guys? :confused:

anyone get the graph showed? I've tried to modify the registry keys (in regedit) all i get is just the plain graph w/o any temp... Guess my card doesn't have onboard lm63 chip... :shadedshu

Edited: I'm on pci-e, but I supposed the card layout are the same rite? Pls correct me if I'm wrong... ;)
 
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[Muad|Dib]

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ah_khoo said:
how bout temp monitorin on these cards (x1600 series) for u guys? :confused:

anyone get the graph showed? I've tried to modify the registry keys (in regedit) all i get is just the plain graph w/o any temp... Guess my card doesn't have onboard lm63 chip... :shadedshu

Edited: I'm on pci-e, but I supposed the card layout are the same rite? Pls correct me if I'm wrong... ;)
I can see the temp graph with temps in ATI Tool .25. I have it show up on my sys tray too. I have it alternating between GPU temp and temp of temp chip. I am not OC right now because I just got the x1600 Pro 256mb two days ago. I am running at 54 degrees during normal system use with the stock fan at 35% fan speed. I am using AGP also. ATI Tool is a nice program for sure. Anyone use Rivatuner with this card yet?

[Muad|Dib]
 
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Sh0dan said:
I recently bought a Sapphire X1600Pro AGP card, and after using ATITool (v0.25.12) to check the specs I noticed that under the "Active Pipelines" info it says 4 Pipelines Active.

Doesn't the x1600pro have 12 pipelines?? Can anyone verify this situation with a AGP version or PCI-E version plz, I have 15 days to get a refund and I don't want to have a crippled card.

I've also tested several other tools and all say 4 active pipelines.

Yes, is must be driver related, my card has 16 pp and Atitool reports 0 active pipelines :rolleyes:
 

Josh

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Try downloading ATI Catalyst 6.2?
 
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Also atitool 0.25 says 4 active pipelines with my Sapphire x1600
 
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Bull Dog said:
Its not a "problem". Its becuase the ATi X1600 series only have 4 true pixel pipelines. However, they have 3 pixel shader units per pipeline for a total of 12 shader units. Nothing wrong with your cards and there also isn't anything you can "unlock".


Read above
 
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Answer from Sapphire

I have contacted Sapphire about the pipelines.

Question:
ATItool 0.25 says that my card has only 4 active
pipelines, I expect it to have 12 pipelines, is there something wrong with my card?



Answer from Sapphire:

Dear Customer,

ATI Tool is not reporting the number of pipes correctly - please
try to get the latest version or wait until a version is released that fully
supports your card.

Sapphire Technology
English Speaking European Technical Support

Tel. +44 08701 288320
www.sapphiretech.com
 

egras

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I also had the same showing in ATI tools. Sapphire tech said the same to me and that it truly is a 12 pipe card. I almost went with the 6600gt from Nvidea but didnt trust it in comparison.
Graphics in Radeon are much better plus it is 256mb which i prefer.Also I must believe them and other people when they tell me it has 12 pipes.
I do know it is a killer card for me and I have no problems running any game!!
 

[Muad|Dib]

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egras said:
I also had the same showing in ATI tools. Sapphire tech said the same to me and that it truly is a 12 pipe card. I almost went with the 6600gt from Nvidea but didnt trust it in comparison.
Graphics in Radeon are much better plus it is 256mb which i prefer.Also I must believe them and other people when they tell me it has 12 pipes.
I do know it is a killer card for me and I have no problems running any game!!
Hey Egras, what kind of temps are getting on your card? What is the hottest your card has gotten? Glad you enjoy it. I have enjoyed mine too on every game but FEAR. It completely pwnes on BFMEII Demo on Ultra Settings. Well, it's been great on FEAR but when I use AF I have issues. I may have a bad card. It only gets up to 67 degrees celsius when playing FEAR on HIGH, no soft shadows, AAx2 and AFx2, 4 or 8 doesn't matter which AF I still have problems. This causes sounds problems, missing sound channel, I only hear Alma's voice, black skinned models and my escape menu disappears. I am switching back to the 6.1 driver from 6.2 tonight. If that doesn't work I am probably going to RMA it this weekend when I get some time. Sapphire sent me an email stating they think it sounds like a bad card and to RMA it.

Thanks,

[Muad|Dib]
 

rubes_mn

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I just got the 512MB version and this thing runs way too hot. At Idle, my card runs at 64C. Playing Battlefield 2 for a mere 15 minutes at 1024x768 causes overheating issues to appear. Textures turn black; zooming sniper rifle turns entire screen black; enemy markers have black squares round them; text is scrambled. Sapphire needs to do something about their design. Running Aquamark overheats the card before it even finishes. Perhaps mine is junk... lets hope.
 

egras

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Hello Again,

My card does seem to be running fine.
I am wondering about temperature settings in ATI tools.
I believe it is showing celcius?? , my GPU temp is 64 and chip temp is 44 , and fan speed is 26% also not sure about this one.

64c=147f
44c=111f
are these ok temps?
and should I change fan speeds... why not 100%

Thanks
 

egras

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Anyone comment on temp settings
 

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tru tru true

the world's poorest overclocking software is atitool no doubt abt it use powerstrip 3.63 a better one ?????why not overdrive
 
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no atitool is not "the poorest overclocking software" it works great. And egras those temps are very high and should be lowered by raising the fan speed to a either a dynamic or a fixed percentage through ati tool. The x1600 series has been known to have very high temps and thats a simple way to fix it. Make sure that any temperature above 50 has 100% fan speed. That will make sure that your card doesnt have a short life span and will be ok while playing games.
 

egras

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so all i need to do is raise fan speed to 100%. ?

Why isnt fan running at 100% allready without ATI tool?

Please help me to understand.

Is ati tool good or should i be using other program.
What about Riva tuner with ATI???

WHAT SHOULD I TRY TO KEEP GPU TEMP AT?

Thanks
 
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egras

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can anyone help please?
 
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"Why isnt fan running at 100% allready without ATI tool?"

because fans make noise.. they are not needed to be at 100% all the time.. only when the card starts to heat up over fifty or sixty C.. the makers let cards run hotter to keep the noise down.. your card isnt really too hot.. but setting the fans to run 100% over mid fifties c wont do it any harm..

trog
 

rubes_mn

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I used Riva Tuner and pumped the fan to 98%. I heard no disernable difference in noise. Btw, I plunked heat sinks into the memory chips on the back as well as onto the mysterious "thermal pad chip". Memory can now be overclocked 15% easily.
 
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