when DX10 is reported the shader model reported is appended as 4.0
when comparing this to everest info n DirectX -> DirectX Video
then there is a pixel-shader info of 3.0 and a vertex-shader info of 3.0 as well.
this might be different categories of versioning, but it might hint for some
detail to be more verbose about. so that overall understanding of info is improved.
when comparing this to everest info n DirectX -> DirectX Video
then there is a pixel-shader info of 3.0 and a vertex-shader info of 3.0 as well.
this might be different categories of versioning, but it might hint for some
detail to be more verbose about. so that overall understanding of info is improved.