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Shaders reporting error on latest version

Joined
Jan 18, 2018
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#1
2.5.0.gif
2.6.0.gif

As you can see, 2.5.0 Reads the shaders correctly but 2.6.0 does not. Also, both doesn't display the Shader clock... This is on a newly build PC with latest drivers and directx. Any ideas?
 
Joined
May 12, 2017
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#3
What about ROPs/TMUs, that's different too, & what happened to Texture Fillrate.

EDIT: GPU chip too.
 
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